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With the update to HEAD of the Fuchsia buildtools repo, the new clang toolchain picked up caused link-time breakage in android x86_64 libFlutter.so builds. Sample log: https://build.chromium.org/p/client.flutter/builders/Linux%20Engine/builds/1974/steps/build%20android_debug_x64/logs/stdio Sample failure: FAILED: libflutter.so libflutter.so.TOC lib.stripped/libflutter.so ../../third_party/android_tools/ndk/toolchains/x86_64-4.9/prebuilt/linux-x86_64/lib/gcc/x86_64-linux-android/4.9.x/../../../../x86_64-linux-android/bin/ld.gold: error: obj/flutter/shell/platform/android/libflutter/android_context_gl.o: unsupported reloc 42 against global symbol std::__ndk1::num_put<char, std::__ndk1::ostreambuf_iterator<char, std::__ndk1::char_traits<char> > >::id This reverts commit 8ad42f0dae3cb1267c2b9ab99db80e4696ddbc3d.
715 lines
30 KiB
C++
715 lines
30 KiB
C++
/*
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* Copyright (C) 2013 Google Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following disclaimer
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* in the documentation and/or other materials provided with the
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* distribution.
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* * Neither the name of Google Inc. nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef SKY_ENGINE_WTF_PARTITIONALLOC_H_
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#define SKY_ENGINE_WTF_PARTITIONALLOC_H_
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// DESCRIPTION
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// partitionAlloc() / partitionAllocGeneric() and partitionFree() /
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// partitionFreeGeneric() are approximately analagous to malloc() and free().
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//
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// The main difference is that a PartitionRoot / PartitionRootGeneric object
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// must be supplied to these functions, representing a specific "heap partition"
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// that will be used to satisfy the allocation. Different partitions are
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// guaranteed to exist in separate address spaces, including being separate from
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// the main system heap. If the contained objects are all freed, physical memory
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// is returned to the system but the address space remains reserved.
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//
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// THE ONLY LEGITIMATE WAY TO OBTAIN A PartitionRoot IS THROUGH THE
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// SizeSpecificPartitionAllocator / PartitionAllocatorGeneric classes. To
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// minimize the instruction count to the fullest extent possible, the
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// PartitonRoot is really just a header adjacent to other data areas provided
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// by the allocator class.
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//
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// The partitionAlloc() variant of the API has the following caveats:
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// - Allocations and frees against a single partition must be single threaded.
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// - Allocations must not exceed a max size, chosen at compile-time via a
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// templated parameter to PartitionAllocator.
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// - Allocation sizes must be aligned to the system pointer size.
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// - Allocations are bucketed exactly according to size.
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//
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// And for partitionAllocGeneric():
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// - Multi-threaded use against a single partition is ok; locking is handled.
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// - Allocations of any arbitrary size can be handled (subject to a limit of
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// INT_MAX bytes for security reasons).
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// - Bucketing is by approximate size, for example an allocation of 4000 bytes
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// might be placed into a 4096-byte bucket. Bucket sizes are chosen to try and
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// keep worst-case waste to ~10%.
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//
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// The allocators are designed to be extremely fast, thanks to the following
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// properties and design:
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// - Just a single (reasonably predicatable) branch in the hot / fast path for
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// both allocating and (significantly) freeing.
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// - A minimal number of operations in the hot / fast path, with the slow paths
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// in separate functions, leading to the possibility of inlining.
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// - Each partition page (which is usually multiple physical pages) has a
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// metadata structure which allows fast mapping of free() address to an
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// underlying bucket.
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// - Supports a lock-free API for fast performance in single-threaded cases.
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// - The freelist for a given bucket is split across a number of partition
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// pages, enabling various simple tricks to try and minimize fragmentation.
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// - Fine-grained bucket sizes leading to less waste and better packing.
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//
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// The following security properties are provided at this time:
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// - Linear overflows cannot corrupt into the partition.
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// - Linear overflows cannot corrupt out of the partition.
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// - Freed pages will only be re-used within the partition.
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// (exception: large allocations > ~1MB)
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// - Freed pages will only hold same-sized objects when re-used.
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// - Dereference of freelist pointer should fault.
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// - Out-of-line main metadata: linear over or underflow cannot corrupt it.
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// - Partial pointer overwrite of freelist pointer should fault.
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// - Rudimentary double-free detection.
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// - Large allocations (> ~1MB) are guard-paged at the beginning and end.
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//
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// The following security properties could be investigated in the future:
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// - Per-object bucketing (instead of per-size) is mostly available at the API,
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// but not used yet.
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// - No randomness of freelist entries or bucket position.
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// - Better checking for wild pointers in free().
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// - Better freelist masking function to guarantee fault on 32-bit.
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#include "flutter/sky/engine/wtf/Assertions.h"
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#include "flutter/sky/engine/wtf/BitwiseOperations.h"
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#include "flutter/sky/engine/wtf/ByteSwap.h"
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#include "flutter/sky/engine/wtf/CPU.h"
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#include "flutter/sky/engine/wtf/PageAllocator.h"
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#include "flutter/sky/engine/wtf/SpinLock.h"
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#include <limits.h>
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#if defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
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#include <stdlib.h>
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#endif
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#if ENABLE(ASSERT)
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#include <string.h>
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#endif
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namespace WTF {
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// Maximum size of a partition's mappings. 2046MB. Note that the total amount of
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// bytes allocatable at the API will be smaller. This is because things like
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// guard pages, metadata, page headers and wasted space come out of the total.
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// The 2GB is not necessarily contiguous in virtual address space.
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static const size_t kMaxPartitionSize = 2046u * 1024u * 1024u;
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// Allocation granularity of sizeof(void*) bytes.
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static const size_t kAllocationGranularity = sizeof(void*);
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static const size_t kAllocationGranularityMask = kAllocationGranularity - 1;
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static const size_t kBucketShift = (kAllocationGranularity == 8) ? 3 : 2;
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// Underlying partition storage pages are a power-of-two size. It is typical
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// for a partition page to be based on multiple system pages. Most references to
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// "page" refer to partition pages.
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// We also have the concept of "super pages" -- these are the underlying system
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// allocations we make. Super pages contain multiple partition pages inside them
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// and include space for a small amount of metadata per partition page.
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// Inside super pages, we store "slot spans". A slot span is a continguous range
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// of one or more partition pages that stores allocations of the same size.
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// Slot span sizes are adjusted depending on the allocation size, to make sure
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// the packing does not lead to unused (wasted) space at the end of the last
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// system page of the span. For our current max slot span size of 64k and other
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// constant values, we pack _all_ partitionAllocGeneric() sizes perfectly up
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// against the end of a system page.
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static const size_t kPartitionPageShift = 14; // 16KB
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static const size_t kPartitionPageSize = 1 << kPartitionPageShift;
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static const size_t kPartitionPageOffsetMask = kPartitionPageSize - 1;
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static const size_t kPartitionPageBaseMask = ~kPartitionPageOffsetMask;
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static const size_t kMaxPartitionPagesPerSlotSpan = 4;
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// To avoid fragmentation via never-used freelist entries, we hand out partition
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// freelist sections gradually, in units of the dominant system page size.
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// What we're actually doing is avoiding filling the full partition page
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// (typically 16KB) will freelist pointers right away. Writing freelist
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// pointers will fault and dirty a private page, which is very wasteful if we
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// never actually store objects there.
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static const size_t kNumSystemPagesPerPartitionPage =
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kPartitionPageSize / kSystemPageSize;
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static const size_t kMaxSystemPagesPerSlotSpan =
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kNumSystemPagesPerPartitionPage * kMaxPartitionPagesPerSlotSpan;
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// We reserve virtual address space in 2MB chunks (aligned to 2MB as well).
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// These chunks are called "super pages". We do this so that we can store
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// metadata in the first few pages of each 2MB aligned section. This leads to
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// a very fast free(). We specifically choose 2MB because this virtual address
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// block represents a full but single PTE allocation on ARM, ia32 and x64.
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static const size_t kSuperPageShift = 21; // 2MB
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static const size_t kSuperPageSize = 1 << kSuperPageShift;
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static const size_t kSuperPageOffsetMask = kSuperPageSize - 1;
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static const size_t kSuperPageBaseMask = ~kSuperPageOffsetMask;
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static const size_t kNumPartitionPagesPerSuperPage =
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kSuperPageSize / kPartitionPageSize;
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static const size_t kPageMetadataShift = 5; // 32 bytes per partition page.
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static const size_t kPageMetadataSize = 1 << kPageMetadataShift;
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// The following kGeneric* constants apply to the generic variants of the API.
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// The "order" of an allocation is closely related to the power-of-two size of
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// the allocation. More precisely, the order is the bit index of the
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// most-significant-bit in the allocation size, where the bit numbers starts
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// at index 1 for the least-significant-bit.
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// In terms of allocation sizes, order 0 covers 0, order 1 covers 1, order 2
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// covers 2->3, order 3 covers 4->7, order 4 covers 8->15.
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static const size_t kGenericMinBucketedOrder = 4; // 8 bytes.
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static const size_t kGenericMaxBucketedOrder =
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20; // Largest bucketed order is 1<<(20-1) (storing 512KB -> almost 1MB)
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static const size_t kGenericNumBucketedOrders =
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(kGenericMaxBucketedOrder - kGenericMinBucketedOrder) + 1;
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static const size_t kGenericNumBucketsPerOrderBits =
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3; // Eight buckets per order (for the higher orders), e.g. order 8 is 128,
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// 144, 160, ..., 240
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static const size_t kGenericNumBucketsPerOrder =
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1 << kGenericNumBucketsPerOrderBits;
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static const size_t kGenericSmallestBucket = 1
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<< (kGenericMinBucketedOrder - 1);
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static const size_t kGenericMaxBucketSpacing =
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1 << ((kGenericMaxBucketedOrder - 1) - kGenericNumBucketsPerOrderBits);
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static const size_t kGenericMaxBucketed =
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(1 << (kGenericMaxBucketedOrder - 1)) +
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((kGenericNumBucketsPerOrder - 1) * kGenericMaxBucketSpacing);
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static const size_t kGenericMinDirectMappedDownsize =
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kGenericMaxBucketed +
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1; // Limit when downsizing a direct mapping using realloc().
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static const size_t kGenericMaxDirectMapped = INT_MAX - kSystemPageSize;
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static const size_t kBitsPerSizet = sizeof(void*) * CHAR_BIT;
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// Constants for the memory reclaim logic.
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static const size_t kMaxFreeableSpans = 16;
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#if ENABLE(ASSERT)
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// These two byte values match tcmalloc.
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static const unsigned char kUninitializedByte = 0xAB;
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static const unsigned char kFreedByte = 0xCD;
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static const uint32_t kCookieValue = 0xDEADBEEFu;
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static const size_t kCookieSize =
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16; // Handles alignment up to XMM instructions on Intel.
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#endif
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struct PartitionBucket;
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struct PartitionRootBase;
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struct PartitionFreelistEntry {
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PartitionFreelistEntry* next;
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};
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// Some notes on page states. A page can be in one of three major states:
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// 1) Active.
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// 2) Full.
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// 3) Free.
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// An active page has available free slots. A full page has no free slots. A
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// free page has had its backing memory released back to the system.
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// There are two linked lists tracking the pages. The "active page" list is an
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// approximation of a list of active pages. It is an approximation because both
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// free and full pages may briefly be present in the list until we next do a
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// scan over it. The "free page" list is an accurate list of pages which have
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// been returned back to the system.
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// The significant page transitions are:
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// - free() will detect when a full page has a slot free()'d and immediately
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// return the page to the head of the active list.
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// - free() will detect when a page is fully emptied. It _may_ add it to the
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// free list and it _may_ leave it on the active list until a future list scan.
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// - malloc() _may_ scan the active page list in order to fulfil the request.
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// If it does this, full and free pages encountered will be booted out of the
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// active list. If there are no suitable active pages found, a free page (if one
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// exists) will be pulled from the free list on to the active list.
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struct PartitionPage {
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PartitionFreelistEntry* freelistHead;
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PartitionPage* nextPage;
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PartitionBucket* bucket;
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int16_t numAllocatedSlots; // Deliberately signed, -1 for free page, -n for
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// full pages.
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uint16_t numUnprovisionedSlots;
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uint16_t pageOffset;
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int16_t freeCacheIndex; // -1 if not in the free cache.
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};
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struct PartitionBucket {
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PartitionPage* activePagesHead; // Accessed most in hot path => goes first.
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PartitionPage* freePagesHead;
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uint32_t slotSize;
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uint16_t numSystemPagesPerSlotSpan;
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uint16_t numFullPages;
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};
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// An "extent" is a span of consecutive superpages. We link to the partition's
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// next extent (if there is one) at the very start of a superpage's metadata
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// area.
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struct PartitionSuperPageExtentEntry {
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PartitionRootBase* root;
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char* superPageBase;
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char* superPagesEnd;
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PartitionSuperPageExtentEntry* next;
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};
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struct WTF_EXPORT PartitionRootBase {
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size_t totalSizeOfCommittedPages;
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size_t totalSizeOfSuperPages;
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unsigned numBuckets;
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unsigned maxAllocation;
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bool initialized;
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char* nextSuperPage;
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char* nextPartitionPage;
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char* nextPartitionPageEnd;
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PartitionSuperPageExtentEntry* currentExtent;
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PartitionSuperPageExtentEntry* firstExtent;
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PartitionPage* globalEmptyPageRing[kMaxFreeableSpans];
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size_t globalEmptyPageRingIndex;
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uintptr_t invertedSelf;
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static int gInitializedLock;
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static bool gInitialized;
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static PartitionPage gSeedPage;
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static PartitionBucket gPagedBucket;
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};
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// Never instantiate a PartitionRoot directly, instead use PartitionAlloc.
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struct PartitionRoot : public PartitionRootBase {
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// The PartitionAlloc templated class ensures the following is correct.
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ALWAYS_INLINE PartitionBucket* buckets() {
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return reinterpret_cast<PartitionBucket*>(this + 1);
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}
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ALWAYS_INLINE const PartitionBucket* buckets() const {
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return reinterpret_cast<const PartitionBucket*>(this + 1);
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}
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};
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// Never instantiate a PartitionRootGeneric directly, instead use
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// PartitionAllocatorGeneric.
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struct PartitionRootGeneric : public PartitionRootBase {
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int lock;
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// Some pre-computed constants.
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size_t orderIndexShifts[kBitsPerSizet + 1];
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size_t orderSubIndexMasks[kBitsPerSizet + 1];
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// The bucket lookup table lets us map a size_t to a bucket quickly.
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// The trailing +1 caters for the overflow case for very large allocation
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// sizes. It is one flat array instead of a 2D array because in the 2D world,
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// we'd need to index array[blah][max+1] which risks undefined behavior.
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PartitionBucket*
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bucketLookups[((kBitsPerSizet + 1) * kGenericNumBucketsPerOrder) + 1];
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PartitionBucket
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buckets[kGenericNumBucketedOrders * kGenericNumBucketsPerOrder];
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};
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// Flags for partitionAllocGenericFlags.
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enum PartitionAllocFlags {
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PartitionAllocReturnNull = 1 << 0,
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};
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WTF_EXPORT void partitionAllocInit(PartitionRoot*,
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size_t numBuckets,
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size_t maxAllocation);
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WTF_EXPORT bool partitionAllocShutdown(PartitionRoot*);
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WTF_EXPORT void partitionAllocGenericInit(PartitionRootGeneric*);
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WTF_EXPORT bool partitionAllocGenericShutdown(PartitionRootGeneric*);
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WTF_EXPORT NEVER_INLINE void* partitionAllocSlowPath(PartitionRootBase*,
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int,
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size_t,
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PartitionBucket*);
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WTF_EXPORT NEVER_INLINE void partitionFreeSlowPath(PartitionPage*);
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WTF_EXPORT NEVER_INLINE void* partitionReallocGeneric(PartitionRootGeneric*,
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void*,
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size_t);
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#ifndef NDEBUG
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WTF_EXPORT void partitionDumpStats(const PartitionRoot&);
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#endif
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ALWAYS_INLINE PartitionFreelistEntry* partitionFreelistMask(
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PartitionFreelistEntry* ptr) {
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// We use bswap on little endian as a fast mask for two reasons:
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// 1) If an object is freed and its vtable used where the attacker doesn't
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// get the chance to run allocations between the free and use, the vtable
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// dereference is likely to fault.
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// 2) If the attacker has a linear buffer overflow and elects to try and
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// corrupt a freelist pointer, partial pointer overwrite attacks are
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// thwarted.
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// For big endian, similar guarantees are arrived at with a negation.
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#if CPU(BIG_ENDIAN)
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uintptr_t masked = ~reinterpret_cast<uintptr_t>(ptr);
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#else
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uintptr_t masked = bswapuintptrt(reinterpret_cast<uintptr_t>(ptr));
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#endif
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return reinterpret_cast<PartitionFreelistEntry*>(masked);
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}
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ALWAYS_INLINE size_t partitionCookieSizeAdjustAdd(size_t size) {
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#if ENABLE(ASSERT)
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// Add space for cookies, checking for integer overflow.
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ASSERT(size + (2 * kCookieSize) > size);
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size += 2 * kCookieSize;
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#endif
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return size;
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}
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ALWAYS_INLINE size_t partitionCookieSizeAdjustSubtract(size_t size) {
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#if ENABLE(ASSERT)
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// Remove space for cookies.
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ASSERT(size >= 2 * kCookieSize);
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size -= 2 * kCookieSize;
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#endif
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return size;
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}
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ALWAYS_INLINE void* partitionCookieFreePointerAdjust(void* ptr) {
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#if ENABLE(ASSERT)
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// The value given to the application is actually just after the cookie.
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ptr = static_cast<char*>(ptr) - kCookieSize;
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#endif
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return ptr;
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}
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ALWAYS_INLINE void partitionCookieWriteValue(void* ptr) {
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#if ENABLE(ASSERT)
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uint32_t* cookiePtr = reinterpret_cast<uint32_t*>(ptr);
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for (size_t i = 0; i < kCookieSize / sizeof(kCookieValue); ++i, ++cookiePtr)
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*cookiePtr = kCookieValue;
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#endif
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}
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ALWAYS_INLINE void partitionCookieCheckValue(void* ptr) {
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#if ENABLE(ASSERT)
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uint32_t* cookiePtr = reinterpret_cast<uint32_t*>(ptr);
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for (size_t i = 0; i < kCookieSize / sizeof(kCookieValue); ++i, ++cookiePtr)
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ASSERT(*cookiePtr == kCookieValue);
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#endif
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}
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ALWAYS_INLINE char* partitionSuperPageToMetadataArea(char* ptr) {
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uintptr_t pointerAsUint = reinterpret_cast<uintptr_t>(ptr);
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ASSERT(!(pointerAsUint & kSuperPageOffsetMask));
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// The metadata area is exactly one system page (the guard page) into the
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// super page.
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return reinterpret_cast<char*>(pointerAsUint + kSystemPageSize);
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}
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ALWAYS_INLINE PartitionPage* partitionPointerToPageNoAlignmentCheck(void* ptr) {
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uintptr_t pointerAsUint = reinterpret_cast<uintptr_t>(ptr);
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char* superPagePtr =
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reinterpret_cast<char*>(pointerAsUint & kSuperPageBaseMask);
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uintptr_t partitionPageIndex =
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(pointerAsUint & kSuperPageOffsetMask) >> kPartitionPageShift;
|
|
// Index 0 is invalid because it is the metadata area and the last index is
|
|
// invalid because it is a guard page.
|
|
ASSERT(partitionPageIndex);
|
|
ASSERT(partitionPageIndex < kNumPartitionPagesPerSuperPage - 1);
|
|
PartitionPage* page = reinterpret_cast<PartitionPage*>(
|
|
partitionSuperPageToMetadataArea(superPagePtr) +
|
|
(partitionPageIndex << kPageMetadataShift));
|
|
// Many partition pages can share the same page object. Adjust for that.
|
|
size_t delta = page->pageOffset << kPageMetadataShift;
|
|
page =
|
|
reinterpret_cast<PartitionPage*>(reinterpret_cast<char*>(page) - delta);
|
|
return page;
|
|
}
|
|
|
|
ALWAYS_INLINE void* partitionPageToPointer(PartitionPage* page) {
|
|
uintptr_t pointerAsUint = reinterpret_cast<uintptr_t>(page);
|
|
uintptr_t superPageOffset = (pointerAsUint & kSuperPageOffsetMask);
|
|
ASSERT(superPageOffset > kSystemPageSize);
|
|
ASSERT(superPageOffset < kSystemPageSize + (kNumPartitionPagesPerSuperPage *
|
|
kPageMetadataSize));
|
|
uintptr_t partitionPageIndex =
|
|
(superPageOffset - kSystemPageSize) >> kPageMetadataShift;
|
|
// Index 0 is invalid because it is the metadata area and the last index is
|
|
// invalid because it is a guard page.
|
|
ASSERT(partitionPageIndex);
|
|
ASSERT(partitionPageIndex < kNumPartitionPagesPerSuperPage - 1);
|
|
uintptr_t superPageBase = (pointerAsUint & kSuperPageBaseMask);
|
|
void* ret = reinterpret_cast<void*>(
|
|
superPageBase + (partitionPageIndex << kPartitionPageShift));
|
|
return ret;
|
|
}
|
|
|
|
ALWAYS_INLINE PartitionPage* partitionPointerToPage(void* ptr) {
|
|
PartitionPage* page = partitionPointerToPageNoAlignmentCheck(ptr);
|
|
// Checks that the pointer is a multiple of bucket size.
|
|
ASSERT(!((reinterpret_cast<uintptr_t>(ptr) -
|
|
reinterpret_cast<uintptr_t>(partitionPageToPointer(page))) %
|
|
page->bucket->slotSize));
|
|
return page;
|
|
}
|
|
|
|
ALWAYS_INLINE PartitionRootBase* partitionPageToRoot(PartitionPage* page) {
|
|
PartitionSuperPageExtentEntry* extentEntry =
|
|
reinterpret_cast<PartitionSuperPageExtentEntry*>(
|
|
reinterpret_cast<uintptr_t>(page) & kSystemPageBaseMask);
|
|
return extentEntry->root;
|
|
}
|
|
|
|
ALWAYS_INLINE bool partitionPointerIsValid(void* ptr) {
|
|
PartitionPage* page = partitionPointerToPage(ptr);
|
|
PartitionRootBase* root = partitionPageToRoot(page);
|
|
return root->invertedSelf == ~reinterpret_cast<uintptr_t>(root);
|
|
}
|
|
|
|
ALWAYS_INLINE void* partitionBucketAlloc(PartitionRootBase* root,
|
|
int flags,
|
|
size_t size,
|
|
PartitionBucket* bucket) {
|
|
PartitionPage* page = bucket->activePagesHead;
|
|
ASSERT(page->numAllocatedSlots >= 0);
|
|
void* ret = page->freelistHead;
|
|
if (LIKELY(ret != 0)) {
|
|
// If these asserts fire, you probably corrupted memory.
|
|
ASSERT(partitionPointerIsValid(ret));
|
|
PartitionFreelistEntry* newHead =
|
|
partitionFreelistMask(static_cast<PartitionFreelistEntry*>(ret)->next);
|
|
page->freelistHead = newHead;
|
|
ASSERT(!ret || partitionPointerIsValid(ret));
|
|
page->numAllocatedSlots++;
|
|
} else {
|
|
ret = partitionAllocSlowPath(root, flags, size, bucket);
|
|
}
|
|
#if ENABLE(ASSERT)
|
|
if (!ret)
|
|
return 0;
|
|
// Fill the uninitialized pattern. and write the cookies.
|
|
page = partitionPointerToPage(ret);
|
|
size_t bucketSize = page->bucket->slotSize;
|
|
memset(ret, kUninitializedByte, bucketSize);
|
|
partitionCookieWriteValue(ret);
|
|
partitionCookieWriteValue(reinterpret_cast<char*>(ret) + bucketSize -
|
|
kCookieSize);
|
|
// The value given to the application is actually just after the cookie.
|
|
ret = static_cast<char*>(ret) + kCookieSize;
|
|
#endif
|
|
return ret;
|
|
}
|
|
|
|
ALWAYS_INLINE void* partitionAlloc(PartitionRoot* root, size_t size) {
|
|
#if defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
|
|
void* result = malloc(size);
|
|
RELEASE_ASSERT(result);
|
|
return result;
|
|
#else
|
|
size = partitionCookieSizeAdjustAdd(size);
|
|
ASSERT(root->initialized);
|
|
size_t index = size >> kBucketShift;
|
|
ASSERT(index < root->numBuckets);
|
|
ASSERT(size == index << kBucketShift);
|
|
PartitionBucket* bucket = &root->buckets()[index];
|
|
return partitionBucketAlloc(root, 0, size, bucket);
|
|
#endif // defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
|
|
}
|
|
|
|
ALWAYS_INLINE void partitionFreeWithPage(void* ptr, PartitionPage* page) {
|
|
// If these asserts fire, you probably corrupted memory.
|
|
#if ENABLE(ASSERT)
|
|
size_t bucketSize = page->bucket->slotSize;
|
|
partitionCookieCheckValue(ptr);
|
|
partitionCookieCheckValue(reinterpret_cast<char*>(ptr) + bucketSize -
|
|
kCookieSize);
|
|
memset(ptr, kFreedByte, bucketSize);
|
|
#endif
|
|
ASSERT(page->numAllocatedSlots);
|
|
PartitionFreelistEntry* freelistHead = page->freelistHead;
|
|
ASSERT(!freelistHead || partitionPointerIsValid(freelistHead));
|
|
RELEASE_ASSERT(ptr != freelistHead); // Catches an immediate double free.
|
|
ASSERT(!freelistHead ||
|
|
ptr != partitionFreelistMask(freelistHead->next)); // Look for double
|
|
// free one level
|
|
// deeper in debug.
|
|
PartitionFreelistEntry* entry = static_cast<PartitionFreelistEntry*>(ptr);
|
|
entry->next = partitionFreelistMask(freelistHead);
|
|
page->freelistHead = entry;
|
|
--page->numAllocatedSlots;
|
|
if (UNLIKELY(page->numAllocatedSlots <= 0))
|
|
partitionFreeSlowPath(page);
|
|
}
|
|
|
|
ALWAYS_INLINE void partitionFree(void* ptr) {
|
|
#if defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
|
|
free(ptr);
|
|
#else
|
|
ptr = partitionCookieFreePointerAdjust(ptr);
|
|
ASSERT(partitionPointerIsValid(ptr));
|
|
PartitionPage* page = partitionPointerToPage(ptr);
|
|
partitionFreeWithPage(ptr, page);
|
|
#endif
|
|
}
|
|
|
|
ALWAYS_INLINE PartitionBucket* partitionGenericSizeToBucket(
|
|
PartitionRootGeneric* root,
|
|
size_t size) {
|
|
size_t order = kBitsPerSizet - countLeadingZerosSizet(size);
|
|
// The order index is simply the next few bits after the most significant bit.
|
|
size_t orderIndex = (size >> root->orderIndexShifts[order]) &
|
|
(kGenericNumBucketsPerOrder - 1);
|
|
// And if the remaining bits are non-zero we must bump the bucket up.
|
|
size_t subOrderIndex = size & root->orderSubIndexMasks[order];
|
|
PartitionBucket* bucket =
|
|
root->bucketLookups[(order << kGenericNumBucketsPerOrderBits) +
|
|
orderIndex + !!subOrderIndex];
|
|
ASSERT(!bucket->slotSize || bucket->slotSize >= size);
|
|
ASSERT(!(bucket->slotSize % kGenericSmallestBucket));
|
|
return bucket;
|
|
}
|
|
|
|
ALWAYS_INLINE void* partitionAllocGenericFlags(PartitionRootGeneric* root,
|
|
int flags,
|
|
size_t size) {
|
|
#if defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
|
|
void* result = malloc(size);
|
|
RELEASE_ASSERT(result);
|
|
return result;
|
|
#else
|
|
ASSERT(root->initialized);
|
|
size = partitionCookieSizeAdjustAdd(size);
|
|
PartitionBucket* bucket = partitionGenericSizeToBucket(root, size);
|
|
spinLockLock(&root->lock);
|
|
void* ret = partitionBucketAlloc(root, flags, size, bucket);
|
|
spinLockUnlock(&root->lock);
|
|
return ret;
|
|
#endif
|
|
}
|
|
|
|
ALWAYS_INLINE void* partitionAllocGeneric(PartitionRootGeneric* root,
|
|
size_t size) {
|
|
return partitionAllocGenericFlags(root, 0, size);
|
|
}
|
|
|
|
ALWAYS_INLINE void partitionFreeGeneric(PartitionRootGeneric* root, void* ptr) {
|
|
#if defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
|
|
free(ptr);
|
|
#else
|
|
ASSERT(root->initialized);
|
|
|
|
if (UNLIKELY(!ptr))
|
|
return;
|
|
|
|
ptr = partitionCookieFreePointerAdjust(ptr);
|
|
ASSERT(partitionPointerIsValid(ptr));
|
|
PartitionPage* page = partitionPointerToPage(ptr);
|
|
spinLockLock(&root->lock);
|
|
partitionFreeWithPage(ptr, page);
|
|
spinLockUnlock(&root->lock);
|
|
#endif
|
|
}
|
|
|
|
ALWAYS_INLINE bool partitionBucketIsDirectMapped(PartitionBucket* bucket) {
|
|
return !bucket->numSystemPagesPerSlotSpan;
|
|
}
|
|
|
|
ALWAYS_INLINE size_t partitionDirectMapSize(size_t size) {
|
|
// Caller must check that the size is not above the kGenericMaxDirectMapped
|
|
// limit before calling. This also guards against integer overflow in the
|
|
// calculation here.
|
|
ASSERT(size <= kGenericMaxDirectMapped);
|
|
return (size + kSystemPageOffsetMask) & kSystemPageBaseMask;
|
|
}
|
|
|
|
ALWAYS_INLINE size_t partitionAllocActualSize(PartitionRootGeneric* root,
|
|
size_t size) {
|
|
#if defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
|
|
return size;
|
|
#else
|
|
ASSERT(root->initialized);
|
|
size = partitionCookieSizeAdjustAdd(size);
|
|
PartitionBucket* bucket = partitionGenericSizeToBucket(root, size);
|
|
if (LIKELY(!partitionBucketIsDirectMapped(bucket))) {
|
|
size = bucket->slotSize;
|
|
} else if (size > kGenericMaxDirectMapped) {
|
|
// Too large to allocate => return the size unchanged.
|
|
} else {
|
|
ASSERT(bucket == &PartitionRootBase::gPagedBucket);
|
|
size = partitionDirectMapSize(size);
|
|
}
|
|
return partitionCookieSizeAdjustSubtract(size);
|
|
#endif
|
|
}
|
|
|
|
ALWAYS_INLINE bool partitionAllocSupportsGetSize() {
|
|
#if defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
|
|
return false;
|
|
#else
|
|
return true;
|
|
#endif
|
|
}
|
|
|
|
ALWAYS_INLINE size_t partitionAllocGetSize(void* ptr) {
|
|
// No need to lock here. Only 'ptr' being freed by another thread could
|
|
// cause trouble, and the caller is responsible for that not happening.
|
|
ASSERT(partitionAllocSupportsGetSize());
|
|
ptr = partitionCookieFreePointerAdjust(ptr);
|
|
ASSERT(partitionPointerIsValid(ptr));
|
|
PartitionPage* page = partitionPointerToPage(ptr);
|
|
size_t size = page->bucket->slotSize;
|
|
return partitionCookieSizeAdjustSubtract(size);
|
|
}
|
|
|
|
// N (or more accurately, N - sizeof(void*)) represents the largest size in
|
|
// bytes that will be handled by a SizeSpecificPartitionAllocator.
|
|
// Attempts to partitionAlloc() more than this amount will fail.
|
|
template <size_t N>
|
|
class SizeSpecificPartitionAllocator {
|
|
public:
|
|
static const size_t kMaxAllocation = N - kAllocationGranularity;
|
|
static const size_t kNumBuckets = N / kAllocationGranularity;
|
|
void init() {
|
|
partitionAllocInit(&m_partitionRoot, kNumBuckets, kMaxAllocation);
|
|
}
|
|
bool shutdown() { return partitionAllocShutdown(&m_partitionRoot); }
|
|
ALWAYS_INLINE PartitionRoot* root() { return &m_partitionRoot; }
|
|
|
|
private:
|
|
PartitionRoot m_partitionRoot;
|
|
PartitionBucket m_actualBuckets[kNumBuckets];
|
|
};
|
|
|
|
class PartitionAllocatorGeneric {
|
|
public:
|
|
void init() { partitionAllocGenericInit(&m_partitionRoot); }
|
|
bool shutdown() { return partitionAllocGenericShutdown(&m_partitionRoot); }
|
|
ALWAYS_INLINE PartitionRootGeneric* root() { return &m_partitionRoot; }
|
|
|
|
private:
|
|
PartitionRootGeneric m_partitionRoot;
|
|
};
|
|
|
|
} // namespace WTF
|
|
|
|
using WTF::PartitionAllocatorGeneric;
|
|
using WTF::PartitionRoot;
|
|
using WTF::SizeSpecificPartitionAllocator;
|
|
using WTF::partitionAlloc;
|
|
using WTF::partitionAllocActualSize;
|
|
using WTF::partitionAllocGeneric;
|
|
using WTF::partitionAllocGetSize;
|
|
using WTF::partitionAllocInit;
|
|
using WTF::partitionAllocShutdown;
|
|
using WTF::partitionAllocSupportsGetSize;
|
|
using WTF::partitionFree;
|
|
using WTF::partitionFreeGeneric;
|
|
using WTF::partitionReallocGeneric;
|
|
|
|
#endif // SKY_ENGINE_WTF_PARTITIONALLOC_H_
|