flutter_flutter/sky/engine/wtf/HashTraits.h
Michael Goderbauer 08961f8ec5 Format all c-like sources with clang-format (#4088)
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/*
* Copyright (C) 2005, 2006, 2007, 2008, 2011, 2012 Apple Inc.
* All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef SKY_ENGINE_WTF_HASHTRAITS_H_
#define SKY_ENGINE_WTF_HASHTRAITS_H_
#include <string.h> // For memset.
#include <limits>
#include <utility>
#include "flutter/sky/engine/wtf/HashFunctions.h"
#include "flutter/sky/engine/wtf/HashTableDeletedValueType.h"
#include "flutter/sky/engine/wtf/StdLibExtras.h"
#include "flutter/sky/engine/wtf/TypeTraits.h"
namespace WTF {
class String;
template <typename T>
class OwnPtr;
template <typename T>
class PassOwnPtr;
template <typename T>
struct HashTraits;
template <bool isInteger, typename T>
struct GenericHashTraitsBase;
enum ShouldWeakPointersBeMarkedStrongly {
WeakPointersActStrong,
WeakPointersActWeak
};
template <typename T>
struct GenericHashTraitsBase<false, T> {
// The emptyValueIsZero flag is used to optimize allocation of empty hash
// tables with zeroed memory.
static const bool emptyValueIsZero = false;
// The hasIsEmptyValueFunction flag allows the hash table to automatically
// generate code to check for the empty value when it can be done with the
// equality operator, but allows custom functions for cases like String that
// need them.
static const bool hasIsEmptyValueFunction = false;
// The needsDestruction flag is used to optimize destruction and rehashing.
static const bool needsDestruction = true;
// The starting table size. Can be overridden when we know beforehand that
// a hash table will have at least N entries.
#if defined(MEMORY_SANITIZER_INITIAL_SIZE)
static const unsigned minimumTableSize = 1;
#else
static const unsigned minimumTableSize = 8;
#endif
static const WeakHandlingFlag weakHandlingFlag =
IsWeak<T>::value ? WeakHandlingInCollections
: NoWeakHandlingInCollections;
};
// Default integer traits disallow both 0 and -1 as keys (max value instead of
// -1 for unsigned).
template <typename T>
struct GenericHashTraitsBase<true, T> : GenericHashTraitsBase<false, T> {
static const bool emptyValueIsZero = true;
static const bool needsDestruction = false;
static void constructDeletedValue(T& slot, bool) {
slot = static_cast<T>(-1);
}
static bool isDeletedValue(T value) { return value == static_cast<T>(-1); }
};
template <typename T>
struct GenericHashTraits : GenericHashTraitsBase<IsInteger<T>::value, T> {
typedef T TraitType;
typedef T EmptyValueType;
static T emptyValue() { return T(); }
// Type for functions that do not take ownership, such as contains.
typedef const T& PeekInType;
typedef T* IteratorGetType;
typedef const T* IteratorConstGetType;
typedef T& IteratorReferenceType;
typedef const T& IteratorConstReferenceType;
static IteratorReferenceType getToReferenceConversion(IteratorGetType x) {
return *x;
}
static IteratorConstReferenceType getToReferenceConstConversion(
IteratorConstGetType x) {
return *x;
}
// Type for functions that take ownership, such as add.
// The store function either not be called or called once to store something
// passed in. The value passed to the store function will be PassInType.
typedef const T& PassInType;
static void store(const T& value, T& storage) { storage = value; }
// Type for return value of functions that transfer ownership, such as take.
typedef T PassOutType;
static const T& passOut(const T& value) { return value; }
// Type for return value of functions that do not transfer ownership, such as
// get.
// FIXME: We could change this type to const T& for better performance if we
// figured out a way to handle the return value from emptyValue, which is a
// temporary.
typedef T PeekOutType;
static const T& peek(const T& value) { return value; }
};
template <typename T>
struct HashTraits : GenericHashTraits<T> {};
template <typename T>
struct FloatHashTraits : GenericHashTraits<T> {
static const bool needsDestruction = false;
static T emptyValue() { return std::numeric_limits<T>::infinity(); }
static void constructDeletedValue(T& slot, bool) {
slot = -std::numeric_limits<T>::infinity();
}
static bool isDeletedValue(T value) {
return value == -std::numeric_limits<T>::infinity();
}
};
template <>
struct HashTraits<float> : FloatHashTraits<float> {};
template <>
struct HashTraits<double> : FloatHashTraits<double> {};
// Default unsigned traits disallow both 0 and max as keys -- use these traits
// to allow zero and disallow max - 1.
template <typename T>
struct UnsignedWithZeroKeyHashTraits : GenericHashTraits<T> {
static const bool emptyValueIsZero = false;
static const bool needsDestruction = false;
static T emptyValue() { return std::numeric_limits<T>::max(); }
static void constructDeletedValue(T& slot, bool) {
slot = std::numeric_limits<T>::max() - 1;
}
static bool isDeletedValue(T value) {
return value == std::numeric_limits<T>::max() - 1;
}
};
template <typename P>
struct HashTraits<P*> : GenericHashTraits<P*> {
static const bool emptyValueIsZero = true;
static const bool needsDestruction = false;
static void constructDeletedValue(P*& slot, bool) {
slot = reinterpret_cast<P*>(-1);
}
static bool isDeletedValue(P* value) {
return value == reinterpret_cast<P*>(-1);
}
};
template <typename T>
struct SimpleClassHashTraits : GenericHashTraits<T> {
static const bool emptyValueIsZero = true;
static void constructDeletedValue(T& slot, bool) {
new (NotNull, &slot) T(HashTableDeletedValue);
}
static bool isDeletedValue(const T& value) {
return value.isHashTableDeletedValue();
}
};
template <typename P>
struct HashTraits<OwnPtr<P>> : SimpleClassHashTraits<OwnPtr<P>> {
typedef std::nullptr_t EmptyValueType;
static EmptyValueType emptyValue() { return nullptr; }
static const bool hasIsEmptyValueFunction = true;
static bool isEmptyValue(const OwnPtr<P>& value) { return !value; }
typedef typename OwnPtr<P>::PtrType PeekInType;
typedef PassOwnPtr<P> PassInType;
static void store(PassOwnPtr<P> value, OwnPtr<P>& storage) {
storage = value;
}
typedef PassOwnPtr<P> PassOutType;
static PassOwnPtr<P> passOut(OwnPtr<P>& value) { return value.release(); }
static PassOwnPtr<P> passOut(std::nullptr_t) { return nullptr; }
typedef typename OwnPtr<P>::PtrType PeekOutType;
static PeekOutType peek(const OwnPtr<P>& value) { return value.get(); }
static PeekOutType peek(std::nullptr_t) { return 0; }
};
template <typename P>
struct HashTraits<RefPtr<P>> : SimpleClassHashTraits<RefPtr<P>> {
typedef std::nullptr_t EmptyValueType;
static EmptyValueType emptyValue() { return nullptr; }
static const bool hasIsEmptyValueFunction = true;
static bool isEmptyValue(const RefPtr<P>& value) { return !value; }
typedef RefPtrValuePeeker<P> PeekInType;
typedef RefPtr<P>* IteratorGetType;
typedef const RefPtr<P>* IteratorConstGetType;
typedef RefPtr<P>& IteratorReferenceType;
typedef const RefPtr<P>& IteratorConstReferenceType;
static IteratorReferenceType getToReferenceConversion(IteratorGetType x) {
return *x;
}
static IteratorConstReferenceType getToReferenceConstConversion(
IteratorConstGetType x) {
return *x;
}
typedef PassRefPtr<P> PassInType;
static void store(PassRefPtr<P> value, RefPtr<P>& storage) {
storage = value;
}
typedef PassRefPtr<P> PassOutType;
static PassOutType passOut(RefPtr<P>& value) { return value.release(); }
static PassOutType passOut(std::nullptr_t) { return nullptr; }
typedef P* PeekOutType;
static PeekOutType peek(const RefPtr<P>& value) { return value.get(); }
static PeekOutType peek(std::nullptr_t) { return 0; }
};
template <typename T>
struct HashTraits<RawPtr<T>> : HashTraits<T*> {};
template <>
struct HashTraits<String> : SimpleClassHashTraits<String> {
static const bool hasIsEmptyValueFunction = true;
static bool isEmptyValue(const String&);
};
// This struct template is an implementation detail of the
// isHashTraitsEmptyValue function, which selects either the emptyValue function
// or the isEmptyValue function to check for empty values.
template <typename Traits, bool hasEmptyValueFunction>
struct HashTraitsEmptyValueChecker;
template <typename Traits>
struct HashTraitsEmptyValueChecker<Traits, true> {
template <typename T>
static bool isEmptyValue(const T& value) {
return Traits::isEmptyValue(value);
}
};
template <typename Traits>
struct HashTraitsEmptyValueChecker<Traits, false> {
template <typename T>
static bool isEmptyValue(const T& value) {
return value == Traits::emptyValue();
}
};
template <typename Traits, typename T>
inline bool isHashTraitsEmptyValue(const T& value) {
return HashTraitsEmptyValueChecker<
Traits, Traits::hasIsEmptyValueFunction>::isEmptyValue(value);
}
template <typename FirstTraitsArg, typename SecondTraitsArg>
struct PairHashTraits
: GenericHashTraits<std::pair<typename FirstTraitsArg::TraitType,
typename SecondTraitsArg::TraitType>> {
typedef FirstTraitsArg FirstTraits;
typedef SecondTraitsArg SecondTraits;
typedef std::pair<typename FirstTraits::TraitType,
typename SecondTraits::TraitType>
TraitType;
typedef std::pair<typename FirstTraits::EmptyValueType,
typename SecondTraits::EmptyValueType>
EmptyValueType;
static const bool emptyValueIsZero =
FirstTraits::emptyValueIsZero && SecondTraits::emptyValueIsZero;
static EmptyValueType emptyValue() {
return std::make_pair(FirstTraits::emptyValue(),
SecondTraits::emptyValue());
}
static const bool needsDestruction =
FirstTraits::needsDestruction || SecondTraits::needsDestruction;
static const unsigned minimumTableSize = FirstTraits::minimumTableSize;
static void constructDeletedValue(TraitType& slot, bool zeroValue) {
FirstTraits::constructDeletedValue(slot.first, zeroValue);
// For GC collections the memory for the backing is zeroed when it
// is allocated, and the constructors may take advantage of that,
// especially if a GC occurs during insertion of an entry into the
// table. This slot is being marked deleted, but If the slot is
// reused at a later point, the same assumptions around memory
// zeroing must hold as they did at the initial allocation.
// Therefore we zero the value part of the slot here for GC
// collections.
if (zeroValue)
memset(reinterpret_cast<void*>(&slot.second), 0, sizeof(slot.second));
}
static bool isDeletedValue(const TraitType& value) {
return FirstTraits::isDeletedValue(value.first);
}
};
template <typename First, typename Second>
struct HashTraits<std::pair<First, Second>>
: public PairHashTraits<HashTraits<First>, HashTraits<Second>> {};
template <typename KeyTypeArg, typename ValueTypeArg>
struct KeyValuePair {
typedef KeyTypeArg KeyType;
KeyValuePair() {}
KeyValuePair(const KeyTypeArg& _key, const ValueTypeArg& _value)
: key(_key), value(_value) {}
template <typename OtherKeyType, typename OtherValueType>
KeyValuePair(const KeyValuePair<OtherKeyType, OtherValueType>& other)
: key(other.key), value(other.value) {}
KeyTypeArg key;
ValueTypeArg value;
};
template <typename KeyTraitsArg, typename ValueTraitsArg>
struct KeyValuePairHashTraits
: GenericHashTraits<KeyValuePair<typename KeyTraitsArg::TraitType,
typename ValueTraitsArg::TraitType>> {
typedef KeyTraitsArg KeyTraits;
typedef ValueTraitsArg ValueTraits;
typedef KeyValuePair<typename KeyTraits::TraitType,
typename ValueTraits::TraitType>
TraitType;
typedef KeyValuePair<typename KeyTraits::EmptyValueType,
typename ValueTraits::EmptyValueType>
EmptyValueType;
static const bool emptyValueIsZero =
KeyTraits::emptyValueIsZero && ValueTraits::emptyValueIsZero;
static EmptyValueType emptyValue() {
return KeyValuePair<typename KeyTraits::EmptyValueType,
typename ValueTraits::EmptyValueType>(
KeyTraits::emptyValue(), ValueTraits::emptyValue());
}
static const bool needsDestruction =
KeyTraits::needsDestruction || ValueTraits::needsDestruction;
static const WeakHandlingFlag weakHandlingFlag =
(KeyTraits::weakHandlingFlag == WeakHandlingInCollections ||
ValueTraits::weakHandlingFlag == WeakHandlingInCollections)
? WeakHandlingInCollections
: NoWeakHandlingInCollections;
static const unsigned minimumTableSize = KeyTraits::minimumTableSize;
static void constructDeletedValue(TraitType& slot, bool zeroValue) {
KeyTraits::constructDeletedValue(slot.key, zeroValue);
// See similar code in this file for why we need to do this.
if (zeroValue)
memset(reinterpret_cast<void*>(&slot.value), 0, sizeof(slot.value));
}
static bool isDeletedValue(const TraitType& value) {
return KeyTraits::isDeletedValue(value.key);
}
};
template <typename Key, typename Value>
struct HashTraits<KeyValuePair<Key, Value>>
: public KeyValuePairHashTraits<HashTraits<Key>, HashTraits<Value>> {};
template <typename T>
struct NullableHashTraits : public HashTraits<T> {
static const bool emptyValueIsZero = false;
static T emptyValue() { return reinterpret_cast<T>(1); }
};
// This is for tracing inside collections that have special support for weak
// pointers. The trait has a trace method which returns true if there are weak
// pointers to things that have not (yet) been marked live. Returning true
// indicates that the entry in the collection may yet be removed by weak
// handling. Default implementation for non-weak types is to use the regular
// non-weak TraceTrait. Default implementation for types with weakness is to
// call traceInCollection on the type's trait.
template <WeakHandlingFlag weakHandlingFlag,
ShouldWeakPointersBeMarkedStrongly strongify,
typename T,
typename Traits>
struct TraceInCollectionTrait;
} // namespace WTF
using WTF::HashTraits;
using WTF::NullableHashTraits;
using WTF::PairHashTraits;
using WTF::SimpleClassHashTraits;
#endif // SKY_ENGINE_WTF_HASHTRAITS_H_