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133 lines
4.5 KiB
C++
133 lines
4.5 KiB
C++
/*
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* Copyright (C) 2003, 2004, 2005, 2006 Apple Computer, Inc.
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* All rights reserved.
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* Copyright (C) 2013 Google Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef SKY_ENGINE_PLATFORM_GEOMETRY_INTSIZE_H_
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#define SKY_ENGINE_PLATFORM_GEOMETRY_INTSIZE_H_
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#include "flutter/sky/engine/platform/PlatformExport.h"
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#include "flutter/sky/engine/public/platform/WebCommon.h"
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namespace blink {
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class PLATFORM_EXPORT IntSize {
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public:
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IntSize() : m_width(0), m_height(0) {}
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IntSize(int width, int height) : m_width(width), m_height(height) {}
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int width() const { return m_width; }
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int height() const { return m_height; }
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void setWidth(int width) { m_width = width; }
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void setHeight(int height) { m_height = height; }
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bool isEmpty() const { return m_width <= 0 || m_height <= 0; }
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bool isZero() const { return !m_width && !m_height; }
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float aspectRatio() const {
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return static_cast<float>(m_width) / static_cast<float>(m_height);
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}
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void expand(int width, int height) {
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m_width += width;
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m_height += height;
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}
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void scale(float widthScale, float heightScale) {
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m_width = static_cast<int>(static_cast<float>(m_width) * widthScale);
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m_height = static_cast<int>(static_cast<float>(m_height) * heightScale);
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}
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void scale(float scale) { this->scale(scale, scale); }
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IntSize expandedTo(const IntSize& other) const {
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return IntSize(m_width > other.m_width ? m_width : other.m_width,
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m_height > other.m_height ? m_height : other.m_height);
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}
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IntSize shrunkTo(const IntSize& other) const {
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return IntSize(m_width < other.m_width ? m_width : other.m_width,
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m_height < other.m_height ? m_height : other.m_height);
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}
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void clampNegativeToZero() { *this = expandedTo(IntSize()); }
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void clampToMinimumSize(const IntSize& minimumSize) {
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if (m_width < minimumSize.width())
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m_width = minimumSize.width();
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if (m_height < minimumSize.height())
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m_height = minimumSize.height();
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}
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// Return area in a uint64_t to avoid overflow.
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uint64_t area() const { return static_cast<uint64_t>(width()) * height(); }
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int diagonalLengthSquared() const {
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return m_width * m_width + m_height * m_height;
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}
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IntSize transposedSize() const { return IntSize(m_height, m_width); }
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private:
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int m_width, m_height;
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};
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inline IntSize& operator+=(IntSize& a, const IntSize& b) {
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a.setWidth(a.width() + b.width());
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a.setHeight(a.height() + b.height());
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return a;
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}
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inline IntSize& operator-=(IntSize& a, const IntSize& b) {
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a.setWidth(a.width() - b.width());
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a.setHeight(a.height() - b.height());
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return a;
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}
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inline IntSize operator+(const IntSize& a, const IntSize& b) {
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return IntSize(a.width() + b.width(), a.height() + b.height());
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}
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inline IntSize operator-(const IntSize& a, const IntSize& b) {
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return IntSize(a.width() - b.width(), a.height() - b.height());
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}
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inline IntSize operator-(const IntSize& size) {
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return IntSize(-size.width(), -size.height());
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}
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inline bool operator==(const IntSize& a, const IntSize& b) {
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return a.width() == b.width() && a.height() == b.height();
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}
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inline bool operator!=(const IntSize& a, const IntSize& b) {
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return a.width() != b.width() || a.height() != b.height();
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}
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} // namespace blink
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#endif // SKY_ENGINE_PLATFORM_GEOMETRY_INTSIZE_H_
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