Michael Goderbauer 08961f8ec5 Format all c-like sources with clang-format (#4088)
* format

* license script adaptions

* updated licenses

* review comments
2017-09-12 15:36:20 -07:00

280 lines
9.6 KiB
C++

/*
* Copyright (C) 2000 Lars Knoll (knoll@kde.org)
* (C) 2000 Antti Koivisto (koivisto@kde.org)
* (C) 2000 Dirk Mueller (mueller@kde.org)
* Copyright (C) 2003, 2006, 2007, 2010, 2011 Apple Inc. All rights reserved.
* Copyright (C) 2008 Holger Hans Peter Freyther
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef SKY_ENGINE_PLATFORM_FONTS_FONT_H_
#define SKY_ENGINE_PLATFORM_FONTS_FONT_H_
#include "flutter/sky/engine/platform/PlatformExport.h"
#include "flutter/sky/engine/platform/fonts/FontDescription.h"
#include "flutter/sky/engine/platform/fonts/FontFallbackList.h"
#include "flutter/sky/engine/platform/fonts/SimpleFontData.h"
#include "flutter/sky/engine/platform/fonts/TextBlob.h"
#include "flutter/sky/engine/platform/text/TextDirection.h"
#include "flutter/sky/engine/platform/text/TextPath.h"
#include "flutter/sky/engine/wtf/HashMap.h"
#include "flutter/sky/engine/wtf/HashSet.h"
#include "flutter/sky/engine/wtf/MathExtras.h"
#include "flutter/sky/engine/wtf/unicode/CharacterNames.h"
// "X11/X.h" defines Complex to 0 and conflicts
// with Complex value in CodePath enum.
#ifdef Complex
#undef Complex
#endif
class SkTextBlob;
struct SkPoint;
namespace blink {
class FloatPoint;
class FloatRect;
class FontData;
class FontMetrics;
class FontSelector;
class GlyphBuffer;
class GraphicsContext;
class TextRun;
struct TextRunPaintInfo;
struct GlyphData;
struct GlyphOverflow {
GlyphOverflow()
: left(0), right(0), top(0), bottom(0), computeBounds(false) {}
bool isZero() const { return !left && !right && !top && !bottom; }
int left;
int right;
int top;
int bottom;
bool computeBounds;
};
class PLATFORM_EXPORT Font {
public:
Font();
Font(const FontDescription&);
~Font();
Font(const Font&);
Font& operator=(const Font&);
bool operator==(const Font& other) const;
bool operator!=(const Font& other) const { return !(*this == other); }
const FontDescription& fontDescription() const { return m_fontDescription; }
void update(PassRefPtr<FontSelector>) const;
enum CustomFontNotReadyAction {
DoNotPaintIfFontNotReady,
UseFallbackIfFontNotReady
};
void drawText(GraphicsContext*,
const TextRunPaintInfo&,
const FloatPoint&) const;
float drawUncachedText(GraphicsContext*,
const TextRunPaintInfo&,
const FloatPoint&,
CustomFontNotReadyAction) const;
void drawEmphasisMarks(GraphicsContext*,
const TextRunPaintInfo&,
const AtomicString& mark,
const FloatPoint&) const;
float width(const TextRun&,
HashSet<const SimpleFontData*>* fallbackFonts = 0,
GlyphOverflow* = 0) const;
float width(const TextRun&, int& charsConsumed, Glyph& glyphId) const;
int offsetForPosition(const TextRun&,
float position,
bool includePartialGlyphs) const;
FloatRect selectionRectForText(const TextRun&,
const FloatPoint&,
int h,
int from = 0,
int to = -1,
bool accountForGlyphBounds = false) const;
bool isFixedPitch() const;
// Metrics that we query the FontFallbackList for.
const FontMetrics& fontMetrics() const {
return primaryFont()->fontMetrics();
}
float spaceWidth() const {
return primaryFont()->spaceWidth() + fontDescription().letterSpacing();
}
float tabWidth(const SimpleFontData&, unsigned tabSize, float position) const;
float tabWidth(unsigned tabSize, float position) const {
return tabWidth(*primaryFont(), tabSize, position);
}
int emphasisMarkAscent(const AtomicString&) const;
int emphasisMarkDescent(const AtomicString&) const;
int emphasisMarkHeight(const AtomicString&) const;
const SimpleFontData* primaryFont() const;
const FontData* fontDataAt(unsigned) const;
inline GlyphData glyphDataForCharacter(
UChar32 c,
bool mirror,
FontDataVariant variant = AutoVariant) const {
return glyphDataAndPageForCharacter(c, mirror, variant).first;
}
std::pair<GlyphData, GlyphPage*> glyphDataAndPageForCharacter(
UChar32,
bool mirror,
FontDataVariant = AutoVariant) const;
bool primaryFontHasGlyphForCharacter(UChar32) const;
CodePath codePath(const TextRun&) const;
private:
enum ForTextEmphasisOrNot { NotForTextEmphasis, ForTextEmphasis };
// Returns the initial in-stream advance.
float buildGlyphBuffer(const TextRunPaintInfo&,
GlyphBuffer&,
ForTextEmphasisOrNot = NotForTextEmphasis) const;
TextBlobPtr buildTextBlob(const GlyphBuffer&,
float initialAdvance,
const FloatRect& bounds) const;
void drawGlyphs(GraphicsContext*,
const SimpleFontData*,
const GlyphBuffer&,
unsigned from,
unsigned numGlyphs,
const FloatPoint&,
const FloatRect& textRect) const;
void drawTextBlob(GraphicsContext*,
const SkTextBlob*,
const SkPoint& origin) const;
float drawGlyphBuffer(GraphicsContext*,
const TextRunPaintInfo&,
const GlyphBuffer&,
const FloatPoint&) const;
void drawEmphasisMarks(GraphicsContext*,
const TextRunPaintInfo&,
const GlyphBuffer&,
const AtomicString&,
const FloatPoint&) const;
float floatWidthForSimpleText(
const TextRun&,
HashSet<const SimpleFontData*>* fallbackFonts = 0,
IntRectExtent* glyphBounds = 0) const;
int offsetForPositionForSimpleText(const TextRun&,
float position,
bool includePartialGlyphs) const;
FloatRect selectionRectForSimpleText(const TextRun&,
const FloatPoint&,
int h,
int from,
int to,
bool accountForGlyphBounds) const;
bool getEmphasisMarkGlyphData(const AtomicString&, GlyphData&) const;
float floatWidthForComplexText(const TextRun&,
HashSet<const SimpleFontData*>* fallbackFonts,
IntRectExtent* glyphBounds) const;
int offsetForPositionForComplexText(const TextRun&,
float position,
bool includePartialGlyphs) const;
FloatRect selectionRectForComplexText(const TextRun&,
const FloatPoint&,
int h,
int from,
int to) const;
friend struct WidthIterator;
public:
// Useful for debugging the different font rendering code paths.
static void setCodePath(CodePath);
static CodePath codePath();
static CodePath s_codePath;
FontSelector* fontSelector() const;
FontFallbackList* fontList() const { return m_fontFallbackList.get(); }
void willUseFontData(UChar32) const;
static FloatRect pixelSnappedSelectionRect(float fromX,
float toX,
float y,
float height);
private:
bool loadingCustomFonts() const {
return m_fontFallbackList && m_fontFallbackList->loadingCustomFonts();
}
bool shouldSkipDrawing() const {
return m_fontFallbackList && m_fontFallbackList->shouldSkipDrawing();
}
FontDescription m_fontDescription;
mutable RefPtr<FontFallbackList> m_fontFallbackList;
};
inline Font::~Font() {}
inline const SimpleFontData* Font::primaryFont() const {
ASSERT(m_fontFallbackList);
return m_fontFallbackList->primarySimpleFontData(m_fontDescription);
}
inline const FontData* Font::fontDataAt(unsigned index) const {
ASSERT(m_fontFallbackList);
return m_fontFallbackList->fontDataAt(m_fontDescription, index);
}
inline bool Font::isFixedPitch() const {
ASSERT(m_fontFallbackList);
return m_fontFallbackList->isFixedPitch(m_fontDescription);
}
inline FontSelector* Font::fontSelector() const {
return m_fontFallbackList ? m_fontFallbackList->fontSelector() : 0;
}
inline float Font::tabWidth(const SimpleFontData& fontData,
unsigned tabSize,
float position) const {
if (!tabSize)
return fontDescription().letterSpacing();
float tabWidth =
tabSize * fontData.spaceWidth() + fontDescription().letterSpacing();
return tabWidth - fmodf(position, tabWidth);
}
} // namespace blink
#endif // SKY_ENGINE_PLATFORM_FONTS_FONT_H_