James Robinson 375d0f44e0 Remove client relationship between sky::Inspector{Front,Back}end
This removes the client relationship between the sky::InspectorFrontend
and sky::InspectorBackend mojo interfaces. Instead, the two are now
unrelated (in the mojom) and just happen to be often used together.
The inspector service provides the InspectorFrontend interface to
connecting applications and optimistically tries to connect to the
InspectorBackend interface of applications that connect, in case they
want to receive messages.  The front and back end interfaces are both
broadcast APIs, so no attempt is made to keep track of which binding
is which. If they did need to be correlated this could be easily
accomplished by allocating a new object to keep a
mojo::Binding<sky::InspectorFrontend> and the corresponding
sky::InspectorBackendPtr.

R=abarth@chromium.org, eseidel@chromium.org

Review URL: https://codereview.chromium.org/835463003
2015-01-09 14:50:39 -08:00

153 lines
4.9 KiB
C++

// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "mojo/application/application_runner_chromium.h"
#include "mojo/common/weak_binding_set.h"
#include "mojo/common/weak_interface_ptr_set.h"
#include "mojo/public/c/system/main.h"
#include "mojo/public/cpp/application/application_delegate.h"
#include "mojo/public/cpp/application/application_impl.h"
#include "mojo/public/cpp/bindings/binding.h"
#include "net/server/http_server.h"
#include "net/socket/tcp_server_socket.h"
#include "sky/services/inspector/inspector.mojom.h"
namespace sky {
namespace inspector {
namespace {
const int kNotConnected = -1;
}
class Server : public mojo::ApplicationDelegate,
public InspectorFrontend,
public InspectorServer,
public mojo::InterfaceFactory<InspectorFrontend>,
public mojo::InterfaceFactory<InspectorServer>,
public net::HttpServer::Delegate {
public:
Server() : connection_id_(kNotConnected), server_binding_(this) {}
virtual ~Server();
private:
// mojo::ApplicationDelegate:
void Initialize(mojo::ApplicationImpl* app) override {
}
bool ConfigureIncomingConnection(
mojo::ApplicationConnection* connection) override {
connection->AddService<InspectorFrontend>(this);
connection->AddService<InspectorServer>(this);
// The application connecting to us may implement InspectorBackend,
// attempt to establish a connection to find out. If it doesn't then this
// pipe will close.
InspectorBackendPtr backend;
connection->ConnectToService(&backend);
backends_.AddInterfacePtr(backend.Pass());
return true;
}
// InterfaceFactory<InspectorFrontend>:
void Create(mojo::ApplicationConnection* connection,
mojo::InterfaceRequest<InspectorFrontend> request) override {
frontend_bindings_.AddBinding(this, request.Pass());
}
// InterfaceFactory<InspectorServer>:
void Create(mojo::ApplicationConnection* connection,
mojo::InterfaceRequest<InspectorServer> request) override {
server_binding_.Bind(request.PassMessagePipe());
}
// InspectorServer:
void Listen(int32_t port, const mojo::Closure& callback) override;
// InspectorFrontend:
void SendMessage(const mojo::String& message) override;
// net::HttpServer::Delegate:
void OnConnect(int connection_id) override;
void OnHttpRequest(
int connection_id, const net::HttpServerRequestInfo& info) override;
void OnWebSocketRequest(
int connection_id, const net::HttpServerRequestInfo& info) override;
void OnWebSocketMessage(
int connection_id, const std::string& data) override;
void OnClose(int connection_id) override;
int connection_id_;
scoped_ptr<net::HttpServer> web_server_;
mojo::WeakInterfacePtrSet<InspectorBackend> backends_;
mojo::WeakBindingSet<InspectorFrontend> frontend_bindings_;
mojo::Binding<InspectorServer> server_binding_;
DISALLOW_COPY_AND_ASSIGN(Server);
};
Server::~Server()
{
}
void Server::OnConnect(int connection_id) {
}
void Server::OnHttpRequest(
int connection_id, const net::HttpServerRequestInfo& info) {
web_server_->Send500(connection_id, "websockets protocol only");
}
void Server::OnWebSocketRequest(
int connection_id, const net::HttpServerRequestInfo& info) {
if (connection_id_ != kNotConnected) {
web_server_->Close(connection_id);
return;
}
web_server_->AcceptWebSocket(connection_id, info);
connection_id_ = connection_id;
backends_.ForAllPtrs([](InspectorBackend* backend) { backend->OnConnect(); });
}
void Server::OnWebSocketMessage(
int connection_id, const std::string& data) {
DCHECK_EQ(connection_id, connection_id_);
backends_.ForAllPtrs(
[data](InspectorBackend* backend) { backend->OnMessage(data); });
}
void Server::OnClose(int connection_id) {
if (connection_id != connection_id_)
return;
connection_id_ = kNotConnected;
backends_.ForAllPtrs(
[](InspectorBackend* backend) { backend->OnDisconnect(); });
}
void Server::Listen(int32_t port, const mojo::Closure& callback) {
backends_.CloseAll(); // Assume caller represents a new app.
// TODO(eseidel): Early-out here if we're already bound to the right port.
web_server_.reset();
scoped_ptr<net::ServerSocket> server_socket(
new net::TCPServerSocket(NULL, net::NetLog::Source()));
server_socket->ListenWithAddressAndPort("0.0.0.0", port, 1);
web_server_.reset(new net::HttpServer(server_socket.Pass(), this));
callback.Run();
}
void Server::SendMessage(const mojo::String& message) {
if (connection_id_ == kNotConnected)
return;
web_server_->SendOverWebSocket(connection_id_, message);
}
} // namespace inspector
} // namespace sky
MojoResult MojoMain(MojoHandle shell_handle) {
mojo::ApplicationRunnerChromium runner(new sky::inspector::Server);
runner.set_message_loop_type(base::MessageLoop::TYPE_IO);
return runner.Run(shell_handle);
}