flutter_flutter/engine/core/editing/FrameSelection.h
Ojan Vafai 5f718d3e63 Delete selection paint invalidation code.
There is a slight change in behavior in FrameSelection::revealSelection.
If you have a non-collapsed selection, then we'll center the start
of the selection instead of the whole selection in some cases. There's
a ton of callers of this code, so it's hard to be sure if any of this
actually changes behavior for sky. In manual testing, I couldn't find
any scenarios where there was a difference. Almost universally,
when we call revealSelection, we have a CaretSelection. The only
case I could think of where we have a RangeSelection is when
modifying an off-screen selection (e.g. shift+right), but in that case
we pass the RevealExtent option, so this patch doesn't change behavior
there.

Removing that caller makes all the rest of this rect computing
code into dead code.

R=abarth@chromium.org

Review URL: https://codereview.chromium.org/847303003
2015-01-14 13:25:16 -08:00

300 lines
12 KiB
C++

/*
* Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef SKY_ENGINE_CORE_EDITING_FRAMESELECTION_H_
#define SKY_ENGINE_CORE_EDITING_FRAMESELECTION_H_
#include "sky/engine/core/dom/Range.h"
#include "sky/engine/core/editing/Caret.h"
#include "sky/engine/core/editing/EditingStyle.h"
#include "sky/engine/core/editing/VisibleSelection.h"
#include "sky/engine/core/rendering/ScrollAlignment.h"
#include "sky/engine/platform/Timer.h"
#include "sky/engine/platform/geometry/IntRect.h"
#include "sky/engine/platform/geometry/LayoutRect.h"
#include "sky/engine/platform/heap/Handle.h"
#include "sky/engine/wtf/Noncopyable.h"
namespace blink {
class CharacterData;
class LocalFrame;
class GraphicsContext;
class MutableStylePropertySet;
class RenderObject;
class RenderView;
class Settings;
class Text;
class VisiblePosition;
enum EUserTriggered { NotUserTriggered = 0, UserTriggered = 1 };
enum RevealExtentOption {
RevealExtent,
DoNotRevealExtent
};
class FrameSelection final : public VisibleSelection::ChangeObserver, private CaretBase {
WTF_MAKE_NONCOPYABLE(FrameSelection);
WTF_MAKE_FAST_ALLOCATED;
public:
static PassOwnPtr<FrameSelection> create(LocalFrame* frame = 0)
{
return adoptPtr(new FrameSelection(frame));
}
virtual ~FrameSelection();
enum EAlteration { AlterationMove, AlterationExtend };
enum CursorAlignOnScroll { AlignCursorOnScrollIfNeeded,
AlignCursorOnScrollAlways };
enum SetSelectionOption {
// 1 << 0 is reserved for EUserTriggered
CloseTyping = 1 << 1,
ClearTypingStyle = 1 << 2,
SpellCorrectionTriggered = 1 << 3,
DoNotSetFocus = 1 << 4,
DoNotUpdateAppearance = 1 << 5,
};
typedef unsigned SetSelectionOptions; // Union of values in SetSelectionOption and EUserTriggered
static inline EUserTriggered selectionOptionsToUserTriggered(SetSelectionOptions options)
{
return static_cast<EUserTriggered>(options & UserTriggered);
}
enum DirectoinalOption {
NonDirectional,
Directional
};
enum ResetCaretBlinkOption {
None,
ResetCaretBlink
};
Element* rootEditableElement() const { return m_selection.rootEditableElement(); }
Element* rootEditableElementOrDocumentElement() const;
ContainerNode* rootEditableElementOrTreeScopeRootNode() const;
bool hasEditableStyle() const { return m_selection.hasEditableStyle(); }
bool isContentEditable() const { return m_selection.isContentEditable(); }
bool isContentRichlyEditable() const { return m_selection.isContentRichlyEditable(); }
void moveTo(const VisiblePosition&, EUserTriggered = NotUserTriggered, CursorAlignOnScroll = AlignCursorOnScrollIfNeeded);
void moveTo(const VisiblePosition&, const VisiblePosition&, EUserTriggered = NotUserTriggered);
void moveTo(const Position&, EAffinity, EUserTriggered = NotUserTriggered);
const VisibleSelection& selection() const { return m_selection; }
void setSelection(const VisibleSelection&, SetSelectionOptions = CloseTyping | ClearTypingStyle, CursorAlignOnScroll = AlignCursorOnScrollIfNeeded, TextGranularity = CharacterGranularity);
void setSelection(const VisibleSelection& selection, TextGranularity granularity) { setSelection(selection, CloseTyping | ClearTypingStyle, AlignCursorOnScrollIfNeeded, granularity); }
bool setSelectedRange(Range*, EAffinity, DirectoinalOption directional = NonDirectional, SetSelectionOptions = CloseTyping | ClearTypingStyle);
void selectAll();
void clear();
void prepareForDestruction();
// Call this after doing user-triggered selections to make it easy to delete the frame you entirely selected.
void selectFrameElementInParentIfFullySelected();
bool contains(const LayoutPoint&);
SelectionType selectionType() const { return m_selection.selectionType(); }
EAffinity affinity() const { return m_selection.affinity(); }
bool modify(EAlteration, SelectionDirection, TextGranularity, EUserTriggered = NotUserTriggered);
enum VerticalDirection { DirectionUp, DirectionDown };
bool modify(EAlteration, unsigned verticalDistance, VerticalDirection, EUserTriggered = NotUserTriggered, CursorAlignOnScroll = AlignCursorOnScrollIfNeeded);
TextGranularity granularity() const { return m_granularity; }
void setStart(const VisiblePosition &, EUserTriggered = NotUserTriggered);
void setEnd(const VisiblePosition &, EUserTriggered = NotUserTriggered);
void setBase(const VisiblePosition&, EUserTriggered = NotUserTriggered);
void setExtent(const VisiblePosition&, EUserTriggered = NotUserTriggered);
Position base() const { return m_selection.base(); }
Position extent() const { return m_selection.extent(); }
Position start() const { return m_selection.start(); }
Position end() const { return m_selection.end(); }
// Return the renderer that is responsible for painting the caret (in the selection start node)
RenderBlock* caretRenderer() const;
// Bounds of (possibly transformed) caret in absolute coords
IntRect absoluteCaretBounds();
void didChangeFocus();
void willBeModified(EAlteration, SelectionDirection);
bool isNone() const { return m_selection.isNone(); }
bool isCaret() const { return m_selection.isCaret(); }
bool isRange() const { return m_selection.isRange(); }
bool isCaretOrRange() const { return m_selection.isCaretOrRange(); }
bool isInPasswordField() const;
bool isDirectional() const { return m_selection.isDirectional(); }
// If this FrameSelection has a logical range which is still valid, this function return its clone. Otherwise,
// the return value from underlying VisibleSelection's firstRange() is returned.
PassRefPtr<Range> firstRange() const;
PassRefPtr<Range> toNormalizedRange() const { return m_selection.toNormalizedRange(); }
void nodeWillBeRemoved(Node&);
void didUpdateCharacterData(CharacterData*, unsigned offset, unsigned oldLength, unsigned newLength);
void didMergeTextNodes(const Text& oldNode, unsigned offset);
void didSplitTextNode(const Text& oldNode);
void updateAppearance(ResetCaretBlinkOption = None);
void setCaretVisible(bool caretIsVisible) { setCaretVisibility(caretIsVisible ? Visible : Hidden); }
void setCaretRectNeedsUpdate();
void scheduleVisualUpdate() const;
void paintCaret(GraphicsContext*, const LayoutPoint&, const LayoutRect& clipRect);
bool ShouldPaintCaretForTesting() const { return m_shouldPaintCaret; }
// Used to suspend caret blinking while the mouse is down.
void setCaretBlinkingSuspended(bool suspended) { m_isCaretBlinkingSuspended = suspended; }
bool isCaretBlinkingSuspended() const { return m_isCaretBlinkingSuspended; }
// Focus
void setFocused(bool);
bool isFocused() const { return m_focused; }
bool isFocusedAndActive() const;
void pageActivationChanged();
#ifndef NDEBUG
void formatForDebugger(char* buffer, unsigned length) const;
void showTreeForThis() const;
#endif
enum EndPointsAdjustmentMode { AdjustEndpointsAtBidiBoundary, DoNotAdjsutEndpoints };
void setNonDirectionalSelectionIfNeeded(const VisibleSelection&, TextGranularity, EndPointsAdjustmentMode = DoNotAdjsutEndpoints);
void setFocusedNodeIfNeeded();
void notifyRendererOfSelectionChange(EUserTriggered);
EditingStyle* typingStyle() const;
void setTypingStyle(PassRefPtr<EditingStyle>);
void clearTypingStyle();
String selectedText() const;
void revealSelection(const ScrollAlignment& = ScrollAlignment::alignCenterIfNeeded, RevealExtentOption = DoNotRevealExtent);
void setSelectionFromNone();
void setShouldShowBlockCursor(bool);
// VisibleSelection::ChangeObserver interface.
virtual void didChangeVisibleSelection() override;
private:
explicit FrameSelection(LocalFrame*);
enum EPositionType { START, END, BASE, EXTENT };
void respondToNodeModification(Node&, bool baseRemoved, bool extentRemoved, bool startRemoved, bool endRemoved);
TextDirection directionOfEnclosingBlock();
TextDirection directionOfSelection();
VisiblePosition positionForPlatform(bool isGetStart) const;
VisiblePosition startForPlatform() const;
VisiblePosition endForPlatform() const;
VisiblePosition nextWordPositionForPlatform(const VisiblePosition&);
VisiblePosition modifyExtendingRight(TextGranularity);
VisiblePosition modifyExtendingForward(TextGranularity);
VisiblePosition modifyMovingRight(TextGranularity);
VisiblePosition modifyMovingForward(TextGranularity);
VisiblePosition modifyExtendingLeft(TextGranularity);
VisiblePosition modifyExtendingBackward(TextGranularity);
VisiblePosition modifyMovingLeft(TextGranularity);
VisiblePosition modifyMovingBackward(TextGranularity);
LayoutUnit lineDirectionPointForBlockDirectionNavigation(EPositionType);
void notifyAccessibilityForSelectionChange();
void notifyCompositorForSelectionChange();
void focusedOrActiveStateChanged();
void caretBlinkTimerFired(Timer<FrameSelection>*);
void setCaretVisibility(CaretVisibility);
bool shouldBlinkCaret() const;
bool dispatchSelectStart();
void updateSelectionIfNeeded(const Position& base, const Position& extent, const Position& start, const Position& end);
void startObservingVisibleSelectionChange();
void stopObservingVisibleSelectionChangeIfNecessary();
VisibleSelection validateSelection(const VisibleSelection&);
LocalFrame* m_frame;
LayoutUnit m_xPosForVerticalArrowNavigation;
VisibleSelection m_selection;
bool m_observingVisibleSelection;
VisiblePosition m_originalBase; // Used to store base before the adjustment at bidi boundary
TextGranularity m_granularity;
// The range specified by the user, which may not be visually canonicalized (hence "logical").
// This will be invalidated if the underlying VisibleSelection changes. If that happens, this variable will
// become null, in which case logical positions == visible positions.
RefPtr<Range> m_logicalRange;
RefPtr<EditingStyle> m_typingStyle;
Timer<FrameSelection> m_caretBlinkTimer;
bool m_shouldPaintCaret : 1;
bool m_isCaretBlinkingSuspended : 1;
bool m_focused : 1;
bool m_shouldShowBlockCursor : 1;
};
inline EditingStyle* FrameSelection::typingStyle() const
{
return m_typingStyle.get();
}
inline void FrameSelection::clearTypingStyle()
{
m_typingStyle.clear();
}
inline void FrameSelection::setTypingStyle(PassRefPtr<EditingStyle> style)
{
m_typingStyle = style;
}
} // namespace blink
#ifndef NDEBUG
// Outside the WebCore namespace for ease of invocation from gdb.
void showTree(const blink::FrameSelection&);
void showTree(const blink::FrameSelection*);
#endif
#endif // SKY_ENGINE_CORE_EDITING_FRAMESELECTION_H_