mirror of
https://github.com/flutter/flutter.git
synced 2026-02-20 02:29:02 +08:00
* Add more profile markers * Revert FuchsiaSystemCompistedLayer changes * Re-add opacity w/o elevation changes * Fix formatting
167 lines
6.0 KiB
C++
167 lines
6.0 KiB
C++
// Copyright 2013 The Flutter Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file.
|
|
|
|
#include "flutter/flow/layers/opacity_layer.h"
|
|
|
|
#include "flutter/fml/trace_event.h"
|
|
#include "third_party/skia/include/core/SkPaint.h"
|
|
|
|
namespace flutter {
|
|
|
|
// The OpacityLayer has no real "elevation", but we want to avoid Z-fighting
|
|
// when using the system compositor. Choose a small but non-zero value for
|
|
// this.
|
|
constexpr float kOpacityElevationWhenUsingSystemCompositor = 0.01f;
|
|
|
|
OpacityLayer::OpacityLayer(SkAlpha alpha, const SkPoint& offset)
|
|
: alpha_(alpha), offset_(offset) {
|
|
// Ensure OpacityLayer has only one direct child.
|
|
//
|
|
// This is needed to ensure that retained rendering can always be applied to
|
|
// save the costly saveLayer.
|
|
//
|
|
// Any children will be actually added as children of this empty
|
|
// ContainerLayer.
|
|
ContainerLayer::Add(std::make_shared<ContainerLayer>());
|
|
}
|
|
|
|
void OpacityLayer::Add(std::shared_ptr<Layer> layer) {
|
|
GetChildContainer()->Add(std::move(layer));
|
|
}
|
|
|
|
void OpacityLayer::Preroll(PrerollContext* context, const SkMatrix& matrix) {
|
|
TRACE_EVENT0("flutter", "OpacityLayer::Preroll");
|
|
|
|
ContainerLayer* container = GetChildContainer();
|
|
FML_DCHECK(!container->layers().empty()); // OpacityLayer can't be a leaf.
|
|
|
|
const bool parent_is_opaque = context->is_opaque;
|
|
SkMatrix child_matrix = matrix;
|
|
child_matrix.postTranslate(offset_.fX, offset_.fY);
|
|
|
|
total_elevation_ = context->total_elevation;
|
|
context->total_elevation += kOpacityElevationWhenUsingSystemCompositor;
|
|
context->is_opaque = parent_is_opaque && (alpha_ == SK_AlphaOPAQUE);
|
|
context->mutators_stack.PushTransform(
|
|
SkMatrix::MakeTrans(offset_.fX, offset_.fY));
|
|
context->mutators_stack.PushOpacity(alpha_);
|
|
Layer::AutoPrerollSaveLayerState save =
|
|
Layer::AutoPrerollSaveLayerState::Create(context);
|
|
ContainerLayer::Preroll(context, child_matrix);
|
|
context->mutators_stack.Pop();
|
|
context->mutators_stack.Pop();
|
|
context->is_opaque = parent_is_opaque;
|
|
context->total_elevation = total_elevation_;
|
|
|
|
#if defined(OS_FUCHSIA)
|
|
if (needs_system_composite()) {
|
|
// When using the system compositor, do not include the offset since we
|
|
// are rendering as a separate piece of geometry and the offset will be
|
|
// baked into that geometry's transform.
|
|
frameRRect_ = SkRRect::MakeRect(paint_bounds());
|
|
set_paint_bounds(SkRect::MakeEmpty());
|
|
} else
|
|
#endif
|
|
{
|
|
set_paint_bounds(paint_bounds().makeOffset(offset_.fX, offset_.fY));
|
|
if (!context->has_platform_view && context->raster_cache &&
|
|
SkRect::Intersects(context->cull_rect, paint_bounds())) {
|
|
SkMatrix ctm = child_matrix;
|
|
#ifndef SUPPORT_FRACTIONAL_TRANSLATION
|
|
ctm = RasterCache::GetIntegralTransCTM(ctm);
|
|
#endif
|
|
context->raster_cache->Prepare(context, container, ctm);
|
|
}
|
|
}
|
|
}
|
|
|
|
void OpacityLayer::Paint(PaintContext& context) const {
|
|
TRACE_EVENT0("flutter", "OpacityLayer::Paint");
|
|
FML_DCHECK(needs_painting());
|
|
|
|
SkPaint paint;
|
|
paint.setAlpha(alpha_);
|
|
|
|
SkAutoCanvasRestore save(context.internal_nodes_canvas, true);
|
|
context.internal_nodes_canvas->translate(offset_.fX, offset_.fY);
|
|
|
|
#ifndef SUPPORT_FRACTIONAL_TRANSLATION
|
|
context.internal_nodes_canvas->setMatrix(RasterCache::GetIntegralTransCTM(
|
|
context.leaf_nodes_canvas->getTotalMatrix()));
|
|
#endif
|
|
|
|
if (context.raster_cache) {
|
|
ContainerLayer* container = GetChildContainer();
|
|
const SkMatrix& ctm = context.leaf_nodes_canvas->getTotalMatrix();
|
|
RasterCacheResult child_cache = context.raster_cache->Get(container, ctm);
|
|
if (child_cache.is_valid()) {
|
|
child_cache.draw(*context.leaf_nodes_canvas, &paint);
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Skia may clip the content with saveLayerBounds (although it's not a
|
|
// guaranteed clip). So we have to provide a big enough saveLayerBounds. To do
|
|
// so, we first remove the offset from paint bounds since it's already in the
|
|
// matrix. Then we round out the bounds because of our
|
|
// RasterCache::GetIntegralTransCTM optimization.
|
|
//
|
|
// Note that the following lines are only accessible when the raster cache is
|
|
// not available (e.g., when we're using the software backend in golden
|
|
// tests).
|
|
SkRect saveLayerBounds;
|
|
paint_bounds()
|
|
.makeOffset(-offset_.fX, -offset_.fY)
|
|
.roundOut(&saveLayerBounds);
|
|
|
|
Layer::AutoSaveLayer save_layer =
|
|
Layer::AutoSaveLayer::Create(context, saveLayerBounds, &paint);
|
|
PaintChildren(context);
|
|
}
|
|
|
|
#if defined(OS_FUCHSIA)
|
|
|
|
void OpacityLayer::UpdateScene(SceneUpdateContext& context) {
|
|
FML_DCHECK(needs_system_composite());
|
|
TRACE_EVENT0("flutter", "OpacityLayer::UpdateScene");
|
|
|
|
ContainerLayer* container = GetChildContainer();
|
|
FML_DCHECK(!container->layers().empty()); // OpacityLayer can't be a leaf.
|
|
|
|
SceneUpdateContext::Transform transform(
|
|
context, SkMatrix::MakeTrans(offset_.fX, offset_.fY));
|
|
|
|
// Retained rendering: speedup by reusing a retained entity node if possible.
|
|
// When an entity node is reused, no paint layer is added to the frame so we
|
|
// won't call PhysicalShapeLayer::Paint.
|
|
LayerRasterCacheKey key(unique_id(), context.Matrix());
|
|
if (context.HasRetainedNode(key)) {
|
|
TRACE_EVENT_INSTANT0("flutter", "retained layer cache hit");
|
|
const scenic::EntityNode& retained_node = context.GetRetainedNode(key);
|
|
FML_DCHECK(context.top_entity());
|
|
FML_DCHECK(retained_node.session() == context.session());
|
|
context.top_entity()->embedder_node().AddChild(retained_node);
|
|
return;
|
|
}
|
|
|
|
TRACE_EVENT_INSTANT0("flutter", "cache miss, creating");
|
|
// If we can't find an existing retained surface, create one.
|
|
SceneUpdateContext::Frame frame(
|
|
context, frameRRect_, SK_ColorTRANSPARENT, alpha_,
|
|
kOpacityElevationWhenUsingSystemCompositor, total_elevation_, this);
|
|
frame.AddPaintLayer(container);
|
|
|
|
UpdateSceneChildren(context);
|
|
}
|
|
|
|
#endif // defined(OS_FUCHSIA)
|
|
|
|
ContainerLayer* OpacityLayer::GetChildContainer() const {
|
|
FML_DCHECK(layers().size() == 1);
|
|
|
|
return static_cast<ContainerLayer*>(layers()[0].get());
|
|
}
|
|
|
|
} // namespace flutter
|