skia-flutter-autoroll e47e36d9fd Roll src/third_party/skia 0221e8b22687..4e66df54e7da (5 commits) (flutter/engine#8955)
https://skia.googlesource.com/skia.git
/%2Blog/0221e8b22687..4e66df54e7da

git log 0221e8b226878255532766308d5897d1136519ac..4e66df54e7da6a1ffb2be2208706282d6b228a3f --date=short --no-merges --format=%ad %ae %s
2019-05-14 skia-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/externals/swiftshader 9e4f690166c1..65b1e97d13eb (7 commits)
2019-05-13 herb@google.com Remove global mutex around CG
2019-05-08 herb@google.com Introduce SkStrikeSpecStorage.
2019-05-13 robertphillips@google.com Standardize DDL images to RGBA
2019-05-13 michaelludwig@google.com Use per-edge AA flags to respect mixed AA between clip and draw

The AutoRoll server is located here: https://autoroll.skia.org/r/skia-flutter-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff (michaelludwig@google.com), and stop
the roller if necessary.
2019-05-14 01:04:50 -04:00
..
2019-05-13 11:44:45 -07:00

Flutter Engine

Build Status

Flutter is a new way to build high-performance, cross-platform mobile apps. Flutter is optimized for today's, and tomorrow's, mobile devices. We are focused on low-latency input and high frame rates on Android and iOS.

The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers will interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.

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