flutter_flutter/sky/engine/wtf/ThreadingWin.cpp

221 lines
8.9 KiB
C++

/*
* Copyright (C) 2007, 2008 Apple Inc. All rights reserved.
* Copyright (C) 2009 Google Inc. All rights reserved.
* Copyright (C) 2009 Torch Mobile, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
* There are numerous academic and practical works on how to implement
* pthread_cond_wait/pthread_cond_signal/pthread_cond_broadcast functions on
* Win32. Here is one example: http://www.cs.wustl.edu/~schmidt/win32-cv-1.html
* which is widely credited as a 'starting point' of modern attempts. There are
* several more or less proven implementations, one in Boost C++ library
* (http://www.boost.org) and another in pthreads-win32
* (http://sourceware.org/pthreads-win32/).
*
* The number of articles and discussions is the evidence of significant
* difficulties in implementing these primitives correctly. The brief search of
* revisions, ChangeLog entries, discussions in comp.programming.threads and
* other places clearly documents numerous pitfalls and performance problems the
* authors had to overcome to arrive to the suitable implementations. Optimally,
* WebKit would use one of those supported/tested libraries directly. To roll
* out our own implementation is impractical, if even for the lack of sufficient
* testing. However, a faithful reproduction of the code from one of the popular
* supported libraries seems to be a good compromise.
*
* The early Boost implementation
* (http://www.boxbackup.org/trac/browser/box/nick/win/lib/win32/boost_1_32_0/libs/thread/src/condition.cpp?rev=30)
* is identical to pthreads-win32
* (http://sourceware.org/cgi-bin/cvsweb.cgi/pthreads/pthread_cond_wait.c?rev=1.10&content-type=text/x-cvsweb-markup&cvsroot=pthreads-win32).
* Current Boost uses yet another (although seemingly equivalent) algorithm
* which came from their 'thread rewrite' effort.
*
* This file includes timedWait/signal/broadcast implementations translated to
* WebKit coding style from the latest algorithm by Alexander Terekhov and Louis
* Thomas, as captured here:
* http://sourceware.org/cgi-bin/cvsweb.cgi/pthreads/pthread_cond_wait.c?rev=1.10&content-type=text/x-cvsweb-markup&cvsroot=pthreads-win32
* It replaces the implementation of their previous algorithm, also documented
* in the same source above. The naming and comments are left very close to
* original to enable easy cross-check.
*
* The corresponding Pthreads-win32 License is included below, and CONTRIBUTORS
* file which it refers to is added to source directory (as
* CONTRIBUTORS.pthreads-win32).
*/
/*
* Pthreads-win32 - POSIX Threads Library for Win32
* Copyright(C) 1998 John E. Bossom
* Copyright(C) 1999,2005 Pthreads-win32 contributors
*
* Contact Email: rpj@callisto.canberra.edu.au
*
* The current list of contributors is contained
* in the file CONTRIBUTORS included with the source
* code distribution. The list can also be seen at the
* following World Wide Web location:
* http://sources.redhat.com/pthreads-win32/contributors.html
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library in the file COPYING.LIB;
* if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#include "OperatingSystem.h"
#include "Threading.h"
#if OS(WIN)
#include <errno.h>
#include <process.h>
#include <windows.h>
#include "HashMap.h"
#include "OwnPtr.h"
#include "PassOwnPtr.h"
#include "ThreadSpecific.h"
#include "ThreadingPrimitives.h"
#include "WTFThreadData.h"
#include "dtoa.h"
#include "dtoa/cached-powers.h"
namespace WTF {
// THREADNAME_INFO comes from
// <http://msdn.microsoft.com/en-us/library/xcb2z8hs.aspx>.
#pragma pack(push, 8)
typedef struct tagTHREADNAME_INFO {
DWORD dwType; // must be 0x1000
LPCSTR szName; // pointer to name (in user addr space)
DWORD dwThreadID; // thread ID (-1=caller thread)
DWORD dwFlags; // reserved for future use, must be zero
} THREADNAME_INFO;
#pragma pack(pop)
static Mutex* atomicallyInitializedStaticMutex;
void lockAtomicallyInitializedStaticMutex() {
ASSERT(atomicallyInitializedStaticMutex);
atomicallyInitializedStaticMutex->lock();
}
void unlockAtomicallyInitializedStaticMutex() {
atomicallyInitializedStaticMutex->unlock();
}
void initializeThreading() {
// This should only be called once.
ASSERT(!atomicallyInitializedStaticMutex);
// StringImpl::empty() does not construct its static string in a threadsafe
// fashion, so ensure it has been initialized from here.
StringImpl::empty();
StringImpl::empty16Bit();
atomicallyInitializedStaticMutex = new Mutex;
wtfThreadData();
s_dtoaP5Mutex = new Mutex;
// Force initialization of static DoubleToStringConverter converter variable
// inside EcmaScriptConverter function while we are in single thread mode.
double_conversion::DoubleToStringConverter::EcmaScriptConverter();
}
ThreadIdentifier currentThread() {
return static_cast<ThreadIdentifier>(GetCurrentThreadId());
}
MutexBase::MutexBase(bool recursive) {
m_mutex.m_recursionCount = 0;
InitializeCriticalSection(&m_mutex.m_internalMutex);
}
MutexBase::~MutexBase() {
DeleteCriticalSection(&m_mutex.m_internalMutex);
}
void MutexBase::lock() {
EnterCriticalSection(&m_mutex.m_internalMutex);
++m_mutex.m_recursionCount;
}
void MutexBase::unlock() {
ASSERT(m_mutex.m_recursionCount);
--m_mutex.m_recursionCount;
LeaveCriticalSection(&m_mutex.m_internalMutex);
}
bool Mutex::tryLock() {
// This method is modeled after the behavior of pthread_mutex_trylock,
// which will return an error if the lock is already owned by the
// current thread. Since the primitive Win32 'TryEnterCriticalSection'
// treats this as a successful case, it changes the behavior of several
// tests in WebKit that check to see if the current thread already
// owned this mutex (see e.g., IconDatabase::getOrCreateIconRecord)
DWORD result = TryEnterCriticalSection(&m_mutex.m_internalMutex);
if (result != 0) { // We got the lock
// If this thread already had the lock, we must unlock and return
// false since this is a non-recursive mutex. This is to mimic the
// behavior of POSIX's pthread_mutex_trylock. We don't do this
// check in the lock method (presumably due to performance?). This
// means lock() will succeed even if the current thread has already
// entered the critical section.
if (m_mutex.m_recursionCount > 0) {
LeaveCriticalSection(&m_mutex.m_internalMutex);
return false;
}
++m_mutex.m_recursionCount;
return true;
}
return false;
}
bool RecursiveMutex::tryLock() {
// CRITICAL_SECTION is recursive/reentrant so TryEnterCriticalSection will
// succeed if the current thread is already in the critical section.
DWORD result = TryEnterCriticalSection(&m_mutex.m_internalMutex);
if (result == 0) { // We didn't get the lock.
return false;
}
++m_mutex.m_recursionCount;
return true;
}
} // namespace WTF
#endif // OS(WIN)