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181 lines
5.9 KiB
C++
181 lines
5.9 KiB
C++
/*
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* Copyright (c) 2012, Google Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following disclaimer
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* in the documentation and/or other materials provided with the
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* distribution.
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* * Neither the name of Google Inc. nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef SKY_ENGINE_PLATFORM_GEOMETRY_LAYOUTPOINT_H_
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#define SKY_ENGINE_PLATFORM_GEOMETRY_LAYOUTPOINT_H_
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#include "flutter/sky/engine/platform/geometry/FloatPoint.h"
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#include "flutter/sky/engine/platform/geometry/LayoutSize.h"
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#include "flutter/sky/engine/wtf/MathExtras.h"
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namespace blink {
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class LayoutPoint {
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public:
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LayoutPoint() {}
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LayoutPoint(LayoutUnit x, LayoutUnit y) : m_x(x), m_y(y) {}
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LayoutPoint(const IntPoint& point) : m_x(point.x()), m_y(point.y()) {}
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explicit LayoutPoint(const FloatPoint& size) : m_x(size.x()), m_y(size.y()) {}
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explicit LayoutPoint(const LayoutSize& size)
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: m_x(size.width()), m_y(size.height()) {}
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static LayoutPoint zero() { return LayoutPoint(); }
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LayoutUnit x() const { return m_x; }
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LayoutUnit y() const { return m_y; }
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void setX(LayoutUnit x) { m_x = x; }
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void setY(LayoutUnit y) { m_y = y; }
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void move(const LayoutSize& s) { move(s.width(), s.height()); }
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void moveBy(const LayoutPoint& offset) { move(offset.x(), offset.y()); }
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void move(LayoutUnit dx, LayoutUnit dy) {
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m_x += dx;
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m_y += dy;
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}
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void scale(float sx, float sy) {
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m_x *= sx;
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m_y *= sy;
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}
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LayoutPoint expandedTo(const LayoutPoint& other) const {
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return LayoutPoint(std::max(m_x, other.m_x), std::max(m_y, other.m_y));
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}
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LayoutPoint shrunkTo(const LayoutPoint& other) const {
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return LayoutPoint(std::min(m_x, other.m_x), std::min(m_y, other.m_y));
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}
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void clampNegativeToZero() { *this = expandedTo(zero()); }
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LayoutPoint transposedPoint() const { return LayoutPoint(m_y, m_x); }
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private:
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LayoutUnit m_x, m_y;
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};
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ALWAYS_INLINE LayoutPoint& operator+=(LayoutPoint& a, const LayoutSize& b) {
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a.move(b.width(), b.height());
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return a;
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}
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ALWAYS_INLINE LayoutPoint& operator-=(LayoutPoint& a, const LayoutSize& b) {
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a.move(-b.width(), -b.height());
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return a;
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}
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inline LayoutPoint operator+(const LayoutPoint& a, const LayoutSize& b) {
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return LayoutPoint(a.x() + b.width(), a.y() + b.height());
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}
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ALWAYS_INLINE LayoutPoint operator+(const LayoutPoint& a,
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const LayoutPoint& b) {
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return LayoutPoint(a.x() + b.x(), a.y() + b.y());
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}
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ALWAYS_INLINE LayoutSize operator-(const LayoutPoint& a, const LayoutPoint& b) {
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return LayoutSize(a.x() - b.x(), a.y() - b.y());
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}
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inline LayoutPoint operator-(const LayoutPoint& a, const LayoutSize& b) {
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return LayoutPoint(a.x() - b.width(), a.y() - b.height());
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}
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inline LayoutPoint operator-(const LayoutPoint& point) {
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return LayoutPoint(-point.x(), -point.y());
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}
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ALWAYS_INLINE bool operator==(const LayoutPoint& a, const LayoutPoint& b) {
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return a.x() == b.x() && a.y() == b.y();
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}
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inline bool operator!=(const LayoutPoint& a, const LayoutPoint& b) {
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return a.x() != b.x() || a.y() != b.y();
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}
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inline LayoutPoint toPoint(const LayoutSize& size) {
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return LayoutPoint(size.width(), size.height());
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}
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inline LayoutPoint toLayoutPoint(const LayoutSize& p) {
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return LayoutPoint(p.width(), p.height());
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}
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inline LayoutSize toSize(const LayoutPoint& a) {
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return LayoutSize(a.x(), a.y());
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}
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inline IntPoint flooredIntPoint(const LayoutPoint& point) {
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return IntPoint(point.x().floor(), point.y().floor());
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}
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inline IntPoint roundedIntPoint(const LayoutPoint& point) {
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return IntPoint(point.x().round(), point.y().round());
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}
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inline IntPoint roundedIntPoint(const LayoutSize& size) {
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return IntPoint(size.width().round(), size.height().round());
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}
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inline IntPoint ceiledIntPoint(const LayoutPoint& point) {
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return IntPoint(point.x().ceil(), point.y().ceil());
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}
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inline LayoutPoint flooredLayoutPoint(const FloatPoint& p) {
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return LayoutPoint(LayoutUnit::fromFloatFloor(p.x()),
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LayoutUnit::fromFloatFloor(p.y()));
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}
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inline LayoutPoint ceiledLayoutPoint(const FloatPoint& p) {
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return LayoutPoint(LayoutUnit::fromFloatCeil(p.x()),
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LayoutUnit::fromFloatCeil(p.y()));
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}
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inline IntSize pixelSnappedIntSize(const LayoutSize& s, const LayoutPoint& p) {
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return IntSize(snapSizeToPixel(s.width(), p.x()),
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snapSizeToPixel(s.height(), p.y()));
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}
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inline LayoutPoint roundedLayoutPoint(const FloatPoint& p) {
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return LayoutPoint(p);
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}
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inline LayoutSize toLayoutSize(const LayoutPoint& p) {
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return LayoutSize(p.x(), p.y());
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}
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inline LayoutPoint flooredLayoutPoint(const FloatSize& s) {
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return flooredLayoutPoint(FloatPoint(s));
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}
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} // namespace blink
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#endif // SKY_ENGINE_PLATFORM_GEOMETRY_LAYOUTPOINT_H_
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