Michael Goderbauer 08961f8ec5 Format all c-like sources with clang-format (#4088)
* format

* license script adaptions

* updated licenses

* review comments
2017-09-12 15:36:20 -07:00

265 lines
8.9 KiB
C++

/*
* Copyright (C) 2012 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND
* ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR
* ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "flutter/sky/engine/platform/fonts/FontCache.h"
#include <fontconfig/fontconfig.h>
#include <string.h>
#include <unicode/utf16.h>
#include <unistd.h>
#include "flutter/sky/engine/public/platform/Platform.h"
#include "flutter/sky/engine/wtf/HashMap.h"
#include "flutter/sky/engine/wtf/Noncopyable.h"
#include "flutter/sky/engine/wtf/OwnPtr.h"
#include "flutter/sky/engine/wtf/PassOwnPtr.h"
#include "flutter/sky/engine/wtf/Vector.h"
#include "flutter/sky/engine/wtf/text/AtomicString.h"
#include "flutter/sky/engine/wtf/text/AtomicStringHash.h"
#include "flutter/sky/engine/wtf/text/CString.h"
namespace blink {
class CachedFont {
public:
// Note: We pass the charset explicitly as callers
// should not create CachedFont entries without knowing
// that the FcPattern contains a valid charset.
CachedFont(FcPattern* pattern, FcCharSet* charSet)
: m_supportedCharacters(charSet) {
ASSERT(pattern);
ASSERT(charSet);
m_fallbackFont.name = fontName(pattern);
m_fallbackFont.filename = fontFilename(pattern);
m_fallbackFont.ttcIndex = fontTtcIndex(pattern);
m_fallbackFont.isBold = fontIsBold(pattern);
m_fallbackFont.isItalic = fontIsItalic(pattern);
}
const FontCache::PlatformFallbackFont& fallbackFont() const {
return m_fallbackFont;
}
bool hasGlyphForCharacter(UChar32 c) {
return m_supportedCharacters && FcCharSetHasChar(m_supportedCharacters, c);
}
private:
static String fontName(FcPattern* pattern) {
FcChar8* familyName = nullptr;
if (FcPatternGetString(pattern, FC_FAMILY, 0, &familyName) != FcResultMatch)
return String();
// FCChar8 is unsigned char, so we cast to char for CString.
const char* charFamily = reinterpret_cast<char*>(familyName);
return String::fromUTF8(charFamily, strlen(charFamily));
}
static CString fontFilename(FcPattern* pattern) {
FcChar8* cFilename = nullptr;
if (FcPatternGetString(pattern, FC_FILE, 0, &cFilename) != FcResultMatch)
return CString();
const char* fontFilename = reinterpret_cast<char*>(cFilename);
return CString(fontFilename, strlen(fontFilename));
}
static int fontTtcIndex(FcPattern* pattern) {
int ttcIndex = -1;
if (FcPatternGetInteger(pattern, FC_INDEX, 0, &ttcIndex) != FcResultMatch ||
ttcIndex < 0)
return 0;
return ttcIndex;
}
static bool fontIsBold(FcPattern* pattern) {
int weight = 0;
if (FcPatternGetInteger(pattern, FC_WEIGHT, 0, &weight) != FcResultMatch)
return false;
return weight >= FC_WEIGHT_BOLD;
}
static bool fontIsItalic(FcPattern* pattern) {
int slant = 0;
if (FcPatternGetInteger(pattern, FC_SLANT, 0, &slant) != FcResultMatch)
return false;
return slant != FC_SLANT_ROMAN;
}
FontCache::PlatformFallbackFont m_fallbackFont;
// m_supportedCharaters is owned by the parent
// FcFontSet and should never be freed.
FcCharSet* m_supportedCharacters;
};
class CachedFontSet {
WTF_MAKE_NONCOPYABLE(CachedFontSet);
public:
// CachedFontSet takes ownership of the passed FcFontSet.
static PassOwnPtr<CachedFontSet> createForLocale(const char* locale) {
FcFontSet* fontSet = createFcFontSetForLocale(locale);
return adoptPtr(new CachedFontSet(fontSet));
}
~CachedFontSet() {
m_fallbackList.clear();
FcFontSetDestroy(m_fontSet);
}
FontCache::PlatformFallbackFont fallbackFontForChar(UChar32 c) {
Vector<CachedFont>::iterator itr = m_fallbackList.begin();
for (; itr != m_fallbackList.end(); itr++) {
if (itr->hasGlyphForCharacter(c))
return itr->fallbackFont();
}
// The previous code just returned garbage if the user didn't
// have the necessary fonts, this seems better than garbage.
// Current callers happen to ignore any values with an empty family string.
return FontCache::PlatformFallbackFont();
}
private:
static FcFontSet* createFcFontSetForLocale(const char* locale) {
FcPattern* pattern = FcPatternCreate();
if (locale) {
// FcChar* is unsigned char* so we have to cast.
FcPatternAddString(pattern, FC_LANG,
reinterpret_cast<const FcChar8*>(locale));
}
FcValue fcvalue;
fcvalue.type = FcTypeBool;
fcvalue.u.b = FcTrue;
FcPatternAdd(pattern, FC_SCALABLE, fcvalue, FcFalse);
FcConfigSubstitute(0, pattern, FcMatchPattern);
FcDefaultSubstitute(pattern);
if (!locale)
FcPatternDel(pattern, FC_LANG);
// The result parameter returns if any fonts were found.
// We already handle 0 fonts correctly, so we ignore the param.
FcResult result;
FcFontSet* fontSet = FcFontSort(0, pattern, 0, 0, &result);
FcPatternDestroy(pattern);
// The caller will take ownership of this FcFontSet.
return fontSet;
}
CachedFontSet(FcFontSet* fontSet) : m_fontSet(fontSet) { fillFallbackList(); }
void fillFallbackList() {
ASSERT(m_fallbackList.isEmpty());
if (!m_fontSet)
return;
for (int i = 0; i < m_fontSet->nfont; ++i) {
FcPattern* pattern = m_fontSet->fonts[i];
// Ignore any bitmap fonts users may still have installed from last
// century.
FcBool isScalable;
if (FcPatternGetBool(pattern, FC_SCALABLE, 0, &isScalable) !=
FcResultMatch ||
!isScalable)
continue;
// Ignore any fonts FontConfig knows about, but that we don't have
// permission to read.
FcChar8* cFilename;
if (FcPatternGetString(pattern, FC_FILE, 0, &cFilename) != FcResultMatch)
continue;
if (access(reinterpret_cast<char*>(cFilename), R_OK))
continue;
// Make sure this font can tell us what characters it has glyphs for.
FcCharSet* charSet;
if (FcPatternGetCharSet(pattern, FC_CHARSET, 0, &charSet) !=
FcResultMatch)
continue;
m_fallbackList.append(CachedFont(pattern, charSet));
}
}
FcFontSet* m_fontSet; // Owned by this object.
// CachedFont has a FcCharset* which points into the FcFontSet.
// If the FcFontSet is ever destroyed, the fallbackList
// must be cleared first.
Vector<CachedFont> m_fallbackList;
};
class FontSetCache {
public:
static FontSetCache& shared() {
DEFINE_STATIC_LOCAL(FontSetCache, cache, ());
return cache;
}
FontCache::PlatformFallbackFont fallbackFontForCharInLocale(
UChar32 c,
const char* locale) {
DEFINE_STATIC_LOCAL(AtomicString, kNoLocale, ("NO_LOCALE_SPECIFIED"));
AtomicString localeKey;
if (locale && strlen(locale)) {
localeKey = AtomicString(locale);
} else {
// String hash computation the m_setsByLocale map needs
// a non-empty string.
localeKey = kNoLocale;
}
LocaleToCachedFont::iterator itr = m_setsByLocale.find(localeKey);
if (itr == m_setsByLocale.end()) {
OwnPtr<CachedFontSet> newEntry =
CachedFontSet::createForLocale(strlen(locale) ? locale : 0);
return m_setsByLocale.add(localeKey, newEntry.release())
.storedValue->value->fallbackFontForChar(c);
}
return itr.get()->value->fallbackFontForChar(c);
}
// FIXME: We may wish to add a way to prune the cache at a later time.
private:
// FIXME: This shouldn't need to be AtomicString, but
// currently HashTraits<const char*> isn't smart enough
// to hash the string (only does pointer compares).
typedef HashMap<AtomicString, OwnPtr<CachedFontSet>> LocaleToCachedFont;
LocaleToCachedFont m_setsByLocale;
};
void FontCache::getFontForCharacter(
UChar32 c,
const char* locale,
FontCache::PlatformFallbackFont* fallbackFont) {
*fallbackFont = FontSetCache::shared().fallbackFontForCharInLocale(c, locale);
}
} // namespace blink