Michael Goderbauer 08961f8ec5 Format all c-like sources with clang-format (#4088)
* format

* license script adaptions

* updated licenses

* review comments
2017-09-12 15:36:20 -07:00

85 lines
2.9 KiB
C++

/*
* Copyright (C) 2013 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "flutter/sky/engine/platform/animation/UnitBezier.h"
#include <gtest/gtest.h>
using namespace blink;
namespace {
TEST(UnitBezierTest, BasicUse) {
UnitBezier bezier(0.5, 1.0, 0.5, 1.0);
EXPECT_EQ(0.875, bezier.solve(0.5, 0.005));
}
TEST(UnitBezierTest, Overshoot) {
UnitBezier bezier(0.5, 2.0, 0.5, 2.0);
EXPECT_EQ(1.625, bezier.solve(0.5, 0.005));
}
TEST(UnitBezierTest, Undershoot) {
UnitBezier bezier(0.5, -1.0, 0.5, -1.0);
EXPECT_EQ(-0.625, bezier.solve(0.5, 0.005));
}
TEST(UnitBezierTest, InputAtEdgeOfRange) {
UnitBezier bezier(0.5, 1.0, 0.5, 1.0);
EXPECT_EQ(0.0, bezier.solve(0.0, 0.005));
EXPECT_EQ(1.0, bezier.solve(1.0, 0.005));
}
TEST(UnitBezierTest, InputOutOfRange) {
UnitBezier bezier(0.5, 1.0, 0.5, 1.0);
EXPECT_EQ(-2.0, bezier.solve(-1.0, 0.005));
EXPECT_EQ(1.0, bezier.solve(2.0, 0.005));
}
TEST(UnitBezierTest, InputOutOfRangeLargeEpsilon) {
UnitBezier bezier(0.5, 1.0, 0.5, 1.0);
EXPECT_EQ(-2.0, bezier.solve(-1.0, 1.0));
EXPECT_EQ(1.0, bezier.solve(2.0, 1.0));
}
TEST(UnitBezierTest, InputOutOfRangeCoincidentEndpoints) {
UnitBezier bezier(0.0, 0.0, 1.0, 1.0);
EXPECT_EQ(-1.0, bezier.solve(-1.0, 0.005));
EXPECT_EQ(2.0, bezier.solve(2.0, 0.005));
}
TEST(UnitBezierTest, InputOutOfRangeVerticalGradient) {
UnitBezier bezier(0.0, 1.0, 1.0, 0.0);
EXPECT_EQ(0.0, bezier.solve(-1.0, 0.005));
EXPECT_EQ(1.0, bezier.solve(2.0, 0.005));
}
TEST(UnitBezierTest, InputOutOfRangeDistinctEndpoints) {
UnitBezier bezier(0.1, 0.2, 0.8, 0.8);
EXPECT_EQ(-2.0, bezier.solve(-1.0, 0.005));
EXPECT_EQ(2.0, bezier.solve(2.0, 0.005));
}
} // namespace