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https://github.com/flutter/flutter.git
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247 lines
8.3 KiB
C++
247 lines
8.3 KiB
C++
/*
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* Copyright (C) 2000 Lars Knoll (knoll@kde.org)
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* (C) 2000 Antti Koivisto (koivisto@kde.org)
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* (C) 2000 Dirk Mueller (mueller@kde.org)
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* Copyright (C) 2003, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved.
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* Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com)
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef SKY_ENGINE_PLATFORM_ANIMATION_TIMINGFUNCTION_H_
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#define SKY_ENGINE_PLATFORM_ANIMATION_TIMINGFUNCTION_H_
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#include <algorithm>
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#include "flutter/sky/engine/platform/animation/AnimationUtilities.h"
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#include "flutter/sky/engine/platform/animation/UnitBezier.h"
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#include "flutter/sky/engine/wtf/OwnPtr.h"
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#include "flutter/sky/engine/wtf/PassOwnPtr.h"
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#include "flutter/sky/engine/wtf/PassRefPtr.h"
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#include "flutter/sky/engine/wtf/RefCounted.h"
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#include "flutter/sky/engine/wtf/StdLibExtras.h"
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#include "flutter/sky/engine/wtf/text/StringBuilder.h"
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#include "flutter/sky/engine/wtf/text/WTFString.h"
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namespace blink {
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class PLATFORM_EXPORT TimingFunction : public RefCounted<TimingFunction> {
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public:
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enum Type { LinearFunction, CubicBezierFunction, StepsFunction };
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virtual ~TimingFunction() {}
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Type type() const { return m_type; }
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virtual String toString() const = 0;
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// Evaluates the timing function at the given fraction. The accuracy parameter
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// provides a hint as to the required accuracy and is not guaranteed.
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virtual double evaluate(double fraction, double accuracy) const = 0;
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// This function returns the minimum and maximum values obtainable when
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// calling evaluate();
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virtual void range(double* minValue, double* maxValue) const = 0;
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protected:
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TimingFunction(Type type) : m_type(type) {}
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private:
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Type m_type;
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};
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class PLATFORM_EXPORT LinearTimingFunction final : public TimingFunction {
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public:
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static LinearTimingFunction* shared() {
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DEFINE_STATIC_REF(LinearTimingFunction, linear,
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(adoptRef(new LinearTimingFunction())));
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return linear;
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}
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virtual ~LinearTimingFunction() {}
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virtual String toString() const override;
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virtual double evaluate(double fraction, double) const override;
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virtual void range(double* minValue, double* maxValue) const override;
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private:
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LinearTimingFunction() : TimingFunction(LinearFunction) {}
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};
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class PLATFORM_EXPORT CubicBezierTimingFunction final : public TimingFunction {
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public:
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enum SubType { Ease, EaseIn, EaseOut, EaseInOut, Custom };
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static PassRefPtr<CubicBezierTimingFunction> create(double x1,
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double y1,
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double x2,
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double y2) {
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return adoptRef(new CubicBezierTimingFunction(Custom, x1, y1, x2, y2));
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}
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static CubicBezierTimingFunction* preset(SubType subType) {
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switch (subType) {
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case Ease: {
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DEFINE_STATIC_REF(CubicBezierTimingFunction, ease,
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(adoptRef(new CubicBezierTimingFunction(
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Ease, 0.25, 0.1, 0.25, 1.0))));
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return ease;
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}
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case EaseIn: {
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DEFINE_STATIC_REF(CubicBezierTimingFunction, easeIn,
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(adoptRef(new CubicBezierTimingFunction(
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EaseIn, 0.42, 0.0, 1.0, 1.0))));
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return easeIn;
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}
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case EaseOut: {
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DEFINE_STATIC_REF(CubicBezierTimingFunction, easeOut,
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(adoptRef(new CubicBezierTimingFunction(
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EaseOut, 0.0, 0.0, 0.58, 1.0))));
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return easeOut;
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}
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case EaseInOut: {
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DEFINE_STATIC_REF(CubicBezierTimingFunction, easeInOut,
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(adoptRef(new CubicBezierTimingFunction(
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EaseInOut, 0.42, 0.0, 0.58, 1.0))));
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return easeInOut;
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}
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default:
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ASSERT_NOT_REACHED();
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return 0;
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}
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}
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virtual ~CubicBezierTimingFunction() {}
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virtual String toString() const override;
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virtual double evaluate(double fraction, double accuracy) const override;
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virtual void range(double* minValue, double* maxValue) const override;
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double x1() const { return m_x1; }
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double y1() const { return m_y1; }
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double x2() const { return m_x2; }
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double y2() const { return m_y2; }
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SubType subType() const { return m_subType; }
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private:
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explicit CubicBezierTimingFunction(SubType subType,
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double x1,
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double y1,
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double x2,
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double y2)
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: TimingFunction(CubicBezierFunction),
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m_x1(x1),
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m_y1(y1),
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m_x2(x2),
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m_y2(y2),
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m_subType(subType) {}
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double m_x1;
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double m_y1;
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double m_x2;
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double m_y2;
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SubType m_subType;
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mutable OwnPtr<UnitBezier> m_bezier;
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};
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class PLATFORM_EXPORT StepsTimingFunction final : public TimingFunction {
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public:
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enum SubType { Start, End, Middle, Custom };
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enum StepAtPosition { StepAtStart, StepAtMiddle, StepAtEnd };
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static PassRefPtr<StepsTimingFunction> create(int steps,
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StepAtPosition stepAtPosition) {
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return adoptRef(new StepsTimingFunction(Custom, steps, stepAtPosition));
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}
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static StepsTimingFunction* preset(SubType subType) {
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switch (subType) {
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case Start: {
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DEFINE_STATIC_REF(
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StepsTimingFunction, start,
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(adoptRef(new StepsTimingFunction(Start, 1, StepAtStart))));
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return start;
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}
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case Middle: {
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DEFINE_STATIC_REF(
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StepsTimingFunction, middle,
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(adoptRef(new StepsTimingFunction(Middle, 1, StepAtMiddle))));
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return middle;
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}
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case End: {
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DEFINE_STATIC_REF(
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StepsTimingFunction, end,
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(adoptRef(new StepsTimingFunction(End, 1, StepAtEnd))));
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return end;
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}
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default:
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ASSERT_NOT_REACHED();
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return 0;
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}
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}
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virtual ~StepsTimingFunction() {}
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virtual String toString() const override;
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virtual double evaluate(double fraction, double) const override;
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virtual void range(double* minValue, double* maxValue) const override;
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int numberOfSteps() const { return m_steps; }
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StepAtPosition stepAtPosition() const { return m_stepAtPosition; }
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SubType subType() const { return m_subType; }
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private:
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StepsTimingFunction(SubType subType, int steps, StepAtPosition stepAtPosition)
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: TimingFunction(StepsFunction),
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m_steps(steps),
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m_stepAtPosition(stepAtPosition),
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m_subType(subType) {}
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int m_steps;
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StepAtPosition m_stepAtPosition;
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SubType m_subType;
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};
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PLATFORM_EXPORT bool operator==(const LinearTimingFunction&,
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const TimingFunction&);
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PLATFORM_EXPORT bool operator==(const CubicBezierTimingFunction&,
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const TimingFunction&);
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PLATFORM_EXPORT bool operator==(const StepsTimingFunction&,
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const TimingFunction&);
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PLATFORM_EXPORT bool operator==(const TimingFunction&, const TimingFunction&);
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PLATFORM_EXPORT bool operator!=(const TimingFunction&, const TimingFunction&);
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#define DEFINE_TIMING_FUNCTION_TYPE_CASTS(typeName) \
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DEFINE_TYPE_CASTS(typeName##TimingFunction, TimingFunction, value, \
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value->type() == TimingFunction::typeName##Function, \
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value.type() == TimingFunction::typeName##Function)
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DEFINE_TIMING_FUNCTION_TYPE_CASTS(Linear);
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DEFINE_TIMING_FUNCTION_TYPE_CASTS(CubicBezier);
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DEFINE_TIMING_FUNCTION_TYPE_CASTS(Steps);
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} // namespace blink
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#endif // SKY_ENGINE_PLATFORM_ANIMATION_TIMINGFUNCTION_H_
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