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flutter_flutter/sky/shell/gpu
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Adam Barth e5d7e69346 Pass the sky::LayerTree to the GPU thread for drawing
Instead of squashing the layers down into a single SkPicture, we now pass the
tree to the GPU thread, which draws everything separately.
2015-09-03 19:20:32 -07:00
..
ganesh_context.cc
Avoid manually setting up in-process GL bindings for Skia
2015-07-27 14:30:14 -07:00
ganesh_context.h
After running filter-branch, move root directory into sky/
2015-07-16 11:54:25 -07:00
ganesh_surface.cc
Swith from skia::RefPtr to RefPtr
2015-08-10 14:18:38 -07:00
ganesh_surface.h
Swith from skia::RefPtr to RefPtr
2015-08-10 14:18:38 -07:00
picture_serializer.cc
After running filter-branch, move root directory into sky/
2015-07-16 11:54:25 -07:00
picture_serializer.h
After running filter-branch, move root directory into sky/
2015-07-16 11:54:25 -07:00
rasterizer.cc
Pass the sky::LayerTree to the GPU thread for drawing
2015-09-03 19:20:32 -07:00
rasterizer.h
Pass the sky::LayerTree to the GPU thread for drawing
2015-09-03 19:20:32 -07:00
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