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* Namespaces have been updated to reflect the move from //flutter/sky/shell to //flutter/shell. * shell/BUILD.gn file has been split into smaller GN files for each subcomponent of the shell (common, GPU, diagnostic, testing). * GN dependencies have been rewritten to stop exposing common shell dependencies as public. Duplicates have also been removed. * GPU subcomponent has been updated make it more suitable for Vulkan integration. * The GLFW backend has been resurrected.
40 lines
993 B
C++
40 lines
993 B
C++
// Copyright 2016 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "flutter/shell/testing/platform_view_test.h"
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#include "flutter/shell/common/shell.h"
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namespace shell {
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PlatformViewTest::PlatformViewTest() : weak_factory_(this) {}
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PlatformViewTest::~PlatformViewTest() = default;
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ftl::WeakPtr<PlatformView> PlatformViewTest::GetWeakViewPtr() {
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return weak_factory_.GetWeakPtr();
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}
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uint64_t PlatformViewTest::DefaultFramebuffer() const {
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return 0;
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}
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bool PlatformViewTest::ContextMakeCurrent() {
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return false;
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}
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bool PlatformViewTest::ResourceContextMakeCurrent() {
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return false;
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}
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bool PlatformViewTest::SwapBuffers() {
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return false;
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}
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void PlatformViewTest::RunFromSource(const std::string& main,
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const std::string& packages,
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const std::string& assets_directory) {}
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} // namespace shell
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