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* Namespaces have been updated to reflect the move from //flutter/sky/shell to //flutter/shell. * shell/BUILD.gn file has been split into smaller GN files for each subcomponent of the shell (common, GPU, diagnostic, testing). * GN dependencies have been rewritten to stop exposing common shell dependencies as public. Duplicates have also been removed. * GPU subcomponent has been updated make it more suitable for Vulkan integration. * The GLFW backend has been resurrected.
31 lines
796 B
C++
31 lines
796 B
C++
// Copyright 2015 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef SHELL_COMMON_DELEGATE_H_
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#define SHELL_COMMON_DELEGATE_H_
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#include "flutter/services/engine/sky_engine.mojom.h"
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#include "lib/ftl/functional/closure.h"
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#include "mojo/public/cpp/bindings/interface_request.h"
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namespace shell {
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class UIDelegate {
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public:
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virtual void ConnectToEngine(
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mojo::InterfaceRequest<sky::SkyEngine> request) = 0;
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virtual void OnOutputSurfaceCreated(const ftl::Closure& gpu_continuation) = 0;
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virtual void OnOutputSurfaceDestroyed(
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const ftl::Closure& gpu_continuation) = 0;
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protected:
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virtual ~UIDelegate();
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};
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} // namespace shell
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#endif // SHELL_COMMON_DELEGATE_H_
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