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This caused us to lose our gn check certification. :( Turns out gn check was just ignoring all the header paths it didn't understand and so gn check passing for sky wasn't meaning much. I tried to straighten out some of the mess in this CL, but its going to take several more rounds of massaging before gn check passes again. On the bright side (almost) all of our headers are absolute now. Turns out my script (attached to the bug) didn't notice ../ includes but I'll fix that in the next patch. R=abarth@chromium.org BUG=435361 Review URL: https://codereview.chromium.org/746023002
87 lines
3.7 KiB
C++
87 lines
3.7 KiB
C++
/*
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* Copyright (C) 2009 Google Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following disclaimer
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* in the documentation and/or other materials provided with the
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* distribution.
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* * Neither the name of Google Inc. nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef SpellCheckerClientImpl_h
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#define SpellCheckerClientImpl_h
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#include "sky/engine/core/page/SpellCheckerClient.h"
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#include "sky/engine/platform/text/TextCheckerClient.h"
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namespace blink {
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class LocalFrame;
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class WebViewImpl;
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class SpellCheckerClientImpl final : public SpellCheckerClient, public TextCheckerClient {
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public:
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explicit SpellCheckerClientImpl(WebViewImpl*);
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virtual ~SpellCheckerClientImpl();
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virtual bool isContinuousSpellCheckingEnabled() override;
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virtual void toggleContinuousSpellChecking() override;
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virtual bool isGrammarCheckingEnabled() override;
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virtual bool shouldEraseMarkersAfterChangeSelection(TextCheckingType) const override;
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virtual void checkSpellingOfString(const String&, int* misspellingLocation, int* misspellingLength) override;
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virtual void checkGrammarOfString(const String&, WTF::Vector<GrammarDetail>&,
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int* badGrammarLocation, int* badGrammarLength) override;
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virtual WTF::String getAutoCorrectSuggestionForMisspelledWord(const WTF::String&) override;
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virtual void updateSpellingUIWithMisspelledWord(const WTF::String&) override;
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virtual void showSpellingUI(bool show) override;
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virtual bool spellingUIIsShowing() override;
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virtual void requestCheckingOfString(WTF::PassRefPtr<TextCheckingRequest>) override;
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virtual TextCheckerClient& textChecker() override { return *this; }
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private:
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// Returns whether or not the focused control needs spell-checking.
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// Currently, this function just retrieves the focused node and determines
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// whether or not it is a <textarea> element or an element whose
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// contenteditable attribute is true.
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// FIXME: Bug 740540: This code just implements the default behavior
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// proposed in this issue. We should also retrieve "spellcheck" attributes
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// for text fields and create a flag to over-write the default behavior.
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bool shouldSpellcheckByDefault();
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WebViewImpl* m_webView;
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// This flag is set to false if spell check for this editor is manually
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// turned off. The default setting is SpellCheckAutomatic.
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enum {
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SpellCheckAutomatic,
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SpellCheckForcedOn,
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SpellCheckForcedOff
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} m_spellCheckThisFieldStatus;
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};
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} // namespace blink
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#endif
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