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This caused us to lose our gn check certification. :( Turns out gn check was just ignoring all the header paths it didn't understand and so gn check passing for sky wasn't meaning much. I tried to straighten out some of the mess in this CL, but its going to take several more rounds of massaging before gn check passes again. On the bright side (almost) all of our headers are absolute now. Turns out my script (attached to the bug) didn't notice ../ includes but I'll fix that in the next patch. R=abarth@chromium.org BUG=435361 Review URL: https://codereview.chromium.org/746023002
248 lines
9.8 KiB
C++
248 lines
9.8 KiB
C++
/*
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* Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com)
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* Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "sky/engine/config.h"
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#include "sky/engine/platform/graphics/Image.h"
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#include "sky/engine/platform/Length.h"
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#include "sky/engine/platform/MIMETypeRegistry.h"
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#include "sky/engine/platform/SharedBuffer.h"
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#include "sky/engine/platform/TraceEvent.h"
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#include "sky/engine/platform/geometry/FloatPoint.h"
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#include "sky/engine/platform/geometry/FloatRect.h"
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#include "sky/engine/platform/geometry/FloatSize.h"
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#include "sky/engine/platform/graphics/BitmapImage.h"
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#include "sky/engine/platform/graphics/GraphicsContext.h"
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#include "sky/engine/platform/graphics/GraphicsContextStateSaver.h"
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#include "sky/engine/public/platform/Platform.h"
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#include "sky/engine/public/platform/WebData.h"
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#include "sky/engine/wtf/MainThread.h"
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#include "sky/engine/wtf/StdLibExtras.h"
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#include <math.h>
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namespace blink {
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Image::Image(ImageObserver* observer)
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: m_imageObserver(observer)
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{
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}
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Image::~Image()
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{
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}
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Image* Image::nullImage()
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{
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ASSERT(isMainThread());
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DEFINE_STATIC_REF(Image, nullImage, (BitmapImage::create()));
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return nullImage;
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}
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PassRefPtr<Image> Image::loadPlatformResource(const char *name)
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{
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const WebData& resource = Platform::current()->loadResource(name);
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if (resource.isEmpty())
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return Image::nullImage();
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RefPtr<Image> image = BitmapImage::create();
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image->setData(resource, true);
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return image.release();
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}
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bool Image::supportsType(const String& type)
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{
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return MIMETypeRegistry::isSupportedImageResourceMIMEType(type);
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}
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bool Image::setData(PassRefPtr<SharedBuffer> data, bool allDataReceived)
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{
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m_encodedImageData = data;
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if (!m_encodedImageData.get())
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return true;
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int length = m_encodedImageData->size();
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if (!length)
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return true;
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return dataChanged(allDataReceived);
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}
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void Image::fillWithSolidColor(GraphicsContext* ctxt, const FloatRect& dstRect, const Color& color, CompositeOperator op)
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{
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if (!color.alpha())
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return;
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CompositeOperator previousOperator = ctxt->compositeOperation();
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ctxt->setCompositeOperation(!color.hasAlpha() && op == CompositeSourceOver ? CompositeCopy : op);
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ctxt->fillRect(dstRect, color);
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ctxt->setCompositeOperation(previousOperator);
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}
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FloatRect Image::adjustForNegativeSize(const FloatRect& rect)
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{
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FloatRect norm = rect;
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if (norm.width() < 0) {
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norm.setX(norm.x() + norm.width());
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norm.setWidth(-norm.width());
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}
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if (norm.height() < 0) {
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norm.setY(norm.y() + norm.height());
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norm.setHeight(-norm.height());
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}
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return norm;
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}
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void Image::draw(GraphicsContext* ctx, const FloatRect& dstRect, const FloatRect& srcRect, CompositeOperator op, WebBlendMode blendMode, RespectImageOrientationEnum)
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{
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draw(ctx, dstRect, srcRect, op, blendMode);
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}
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void Image::drawTiled(GraphicsContext* ctxt, const FloatRect& destRect, const FloatPoint& srcPoint, const FloatSize& scaledTileSize, CompositeOperator op, WebBlendMode blendMode, const IntSize& repeatSpacing)
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{
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if (mayFillWithSolidColor()) {
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fillWithSolidColor(ctxt, destRect, solidColor(), op);
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return;
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}
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// See <https://webkit.org/b/59043>.
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ASSERT(!isBitmapImage() || notSolidColor());
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FloatSize intrinsicTileSize = size();
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if (hasRelativeWidth())
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intrinsicTileSize.setWidth(scaledTileSize.width());
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if (hasRelativeHeight())
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intrinsicTileSize.setHeight(scaledTileSize.height());
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FloatSize scale(scaledTileSize.width() / intrinsicTileSize.width(),
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scaledTileSize.height() / intrinsicTileSize.height());
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FloatSize actualTileSize(scaledTileSize.width() + repeatSpacing.width(), scaledTileSize.height() + repeatSpacing.height());
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FloatRect oneTileRect;
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oneTileRect.setX(destRect.x() + fmodf(fmodf(-srcPoint.x(), actualTileSize.width()) - actualTileSize.width(), actualTileSize.width()));
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oneTileRect.setY(destRect.y() + fmodf(fmodf(-srcPoint.y(), actualTileSize.height()) - actualTileSize.height(), actualTileSize.height()));
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oneTileRect.setSize(scaledTileSize);
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// Check and see if a single draw of the image can cover the entire area we are supposed to tile.
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if (oneTileRect.contains(destRect)) {
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FloatRect visibleSrcRect;
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visibleSrcRect.setX((destRect.x() - oneTileRect.x()) / scale.width());
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visibleSrcRect.setY((destRect.y() - oneTileRect.y()) / scale.height());
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visibleSrcRect.setWidth(destRect.width() / scale.width());
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visibleSrcRect.setHeight(destRect.height() / scale.height());
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draw(ctxt, destRect, visibleSrcRect, op, blendMode);
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return;
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}
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FloatRect tileRect(FloatPoint(), intrinsicTileSize);
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drawPattern(ctxt, tileRect, scale, oneTileRect.location(), op, destRect, blendMode, repeatSpacing);
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startAnimation();
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}
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// FIXME: Merge with the other drawTiled eventually, since we need a combination of both for some things.
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void Image::drawTiled(GraphicsContext* ctxt, const FloatRect& dstRect, const FloatRect& srcRect,
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const FloatSize& providedTileScaleFactor, TileRule hRule, TileRule vRule, CompositeOperator op)
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{
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if (mayFillWithSolidColor()) {
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fillWithSolidColor(ctxt, dstRect, solidColor(), op);
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return;
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}
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// FIXME: We do not support 'space' yet. For now just map it to 'repeat'.
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if (hRule == SpaceTile)
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hRule = RepeatTile;
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if (vRule == SpaceTile)
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vRule = RepeatTile;
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// FIXME: if this code is used for background-repeat: round (in addition to
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// border-image-repeat), then add logic to deal with the background-size: auto
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// special case. The aspect ratio should be maintained in this case.
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FloatSize tileScaleFactor = providedTileScaleFactor;
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bool useLowInterpolationQuality = false;
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if (hRule == RoundTile) {
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float hRepetitions = std::max(1.0f, roundf(dstRect.width() / (tileScaleFactor.width() * srcRect.width())));
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tileScaleFactor.setWidth(dstRect.width() / (srcRect.width() * hRepetitions));
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}
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if (vRule == RoundTile) {
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float vRepetitions = std::max(1.0f, roundf(dstRect.height() / (tileScaleFactor.height() * srcRect.height())));
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tileScaleFactor.setHeight(dstRect.height() / (srcRect.height() * vRepetitions));
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}
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if (hRule == RoundTile || vRule == RoundTile) {
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// High interpolation quality rounds the scaled tile to an integer size (see Image::drawPattern).
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// To avoid causing a visual problem, linear interpolation must be used instead.
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// FIXME: Allow using high-quality interpolation in this case, too.
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useLowInterpolationQuality = true;
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}
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// We want to construct the phase such that the pattern is centered (when stretch is not
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// set for a particular rule).
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float hPhase = tileScaleFactor.width() * srcRect.x();
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float vPhase = tileScaleFactor.height() * srcRect.y();
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float scaledTileWidth = tileScaleFactor.width() * srcRect.width();
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float scaledTileHeight = tileScaleFactor.height() * srcRect.height();
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if (hRule == Image::RepeatTile)
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hPhase -= (dstRect.width() - scaledTileWidth) / 2;
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if (vRule == Image::RepeatTile)
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vPhase -= (dstRect.height() - scaledTileHeight) / 2;
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FloatPoint patternPhase(dstRect.x() - hPhase, dstRect.y() - vPhase);
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if (useLowInterpolationQuality) {
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InterpolationQuality previousInterpolationQuality = ctxt->imageInterpolationQuality();
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ctxt->setImageInterpolationQuality(InterpolationLow);
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drawPattern(ctxt, srcRect, tileScaleFactor, patternPhase, op, dstRect);
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ctxt->setImageInterpolationQuality(previousInterpolationQuality);
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} else {
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drawPattern(ctxt, srcRect, tileScaleFactor, patternPhase, op, dstRect);
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}
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startAnimation();
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}
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void Image::drawPattern(GraphicsContext* context, const FloatRect& floatSrcRect, const FloatSize& scale,
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const FloatPoint& phase, CompositeOperator compositeOp, const FloatRect& destRect, WebBlendMode blendMode, const IntSize& repeatSpacing)
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{
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TRACE_EVENT0("skia", "Image::drawPattern");
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if (RefPtr<NativeImageSkia> bitmap = nativeImageForCurrentFrame())
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bitmap->drawPattern(context, adjustForNegativeSize(floatSrcRect), scale, phase, compositeOp, destRect, blendMode, repeatSpacing);
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}
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void Image::computeIntrinsicDimensions(Length& intrinsicWidth, Length& intrinsicHeight, FloatSize& intrinsicRatio)
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{
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intrinsicRatio = size();
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intrinsicWidth = Length(intrinsicRatio.width(), Fixed);
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intrinsicHeight = Length(intrinsicRatio.height(), Fixed);
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}
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PassRefPtr<Image> Image::imageForDefaultFrame()
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{
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RefPtr<Image> image(this);
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return image.release();
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}
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} // namespace blink
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