flutter_flutter/engine/platform/graphics/GraphicsContextTest.cpp
Eric Seidel e0fd75b5ab Make absolute and sort all Sky headers
This caused us to lose our gn check certification. :(

Turns out gn check was just ignoring all the header
paths it didn't understand and so gn check passing
for sky wasn't meaning much.  I tried to straighten
out some of the mess in this CL, but its going to take
several more rounds of massaging before gn check
passes again.  On the bright side (almost) all of
our headers are absolute now.  Turns out my script
(attached to the bug) didn't notice ../ includes
but I'll fix that in the next patch.

R=abarth@chromium.org
BUG=435361

Review URL: https://codereview.chromium.org/746023002
2014-11-20 17:42:05 -08:00

1199 lines
46 KiB
C++

/*
* Copyright (C) 2012 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "sky/engine/config.h"
#include "sky/engine/platform/graphics/GraphicsContext.h"
#include <gtest/gtest.h>
#include "sky/engine/platform/graphics/BitmapImage.h"
#include "sky/engine/platform/graphics/DisplayList.h"
#include "sky/engine/platform/graphics/ImageBuffer.h"
#include "sky/engine/platform/graphics/skia/NativeImageSkia.h"
#include "third_party/skia/include/core/SkBitmap.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include "third_party/skia/include/core/SkPicture.h"
using namespace blink;
namespace {
#define EXPECT_EQ_RECT(a, b) \
EXPECT_EQ(a.x(), b.x()); \
EXPECT_EQ(a.y(), b.y()); \
EXPECT_EQ(a.width(), b.width()); \
EXPECT_EQ(a.height(), b.height());
#define EXPECT_PIXELS_MATCH(bitmap, opaqueRect) \
{ \
SkAutoLockPixels locker(bitmap); \
for (int y = opaqueRect.y(); y < opaqueRect.maxY(); ++y) \
for (int x = opaqueRect.x(); x < opaqueRect.maxX(); ++x) { \
int alpha = *bitmap.getAddr32(x, y) >> 24; \
EXPECT_EQ(255, alpha); \
} \
}
#define EXPECT_PIXELS_MATCH_EXACT(bitmap, opaqueRect) \
{ \
SkAutoLockPixels locker(bitmap); \
for (int y = 0; y < bitmap.height(); ++y) \
for (int x = 0; x < bitmap.width(); ++x) { \
int alpha = *bitmap.getAddr32(x, y) >> 24; \
bool opaque = opaqueRect.contains(x, y); \
EXPECT_EQ(opaque, alpha == 255); \
} \
}
TEST(GraphicsContextTest, trackOpaqueTest)
{
SkBitmap bitmap;
bitmap.allocN32Pixels(400, 400);
bitmap.eraseColor(0);
SkCanvas canvas(bitmap);
GraphicsContext context(&canvas);
context.setRegionTrackingMode(GraphicsContext::RegionTrackingOpaque);
Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
Color alpha(0.0f, 0.0f, 0.0f, 0.0f);
context.fillRect(FloatRect(10, 10, 90, 90), opaque, CompositeSourceOver);
EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.fillRect(FloatRect(10, 10, 90, 90), alpha, CompositeSourceOver);
EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.fillRect(FloatRect(99, 13, 10, 90), opaque, CompositePlusLighter);
EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.fillRect(FloatRect(99, 13, 10, 90), opaque, CompositeSourceIn);
EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.fillRect(FloatRect(99, 13, 10, 90), alpha, CompositeSourceIn);
EXPECT_EQ_RECT(IntRect(10, 10, 89, 90), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.fillRect(FloatRect(8, 8, 3, 90), opaque, CompositeSourceOut);
EXPECT_EQ_RECT(IntRect(11, 10, 88, 90), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.fillRect(FloatRect(30, 30, 290, 290), opaque, CompositeSourceOver);
EXPECT_EQ_RECT(IntRect(30, 30, 290, 290), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.fillRect(FloatRect(40, 20, 290, 50), opaque, CompositeSourceOver);
EXPECT_EQ_RECT(IntRect(30, 30, 290, 290), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.fillRect(FloatRect(10, 10, 390, 50), opaque, CompositeSourceIn);
EXPECT_EQ_RECT(IntRect(30, 30, 290, 290), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.fillRect(FloatRect(10, 10, 390, 50), alpha);
EXPECT_EQ_RECT(IntRect(30, 30, 290, 290), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.fillRect(FloatRect(10, 10, 390, 50), opaque, CompositeSourceOver);
EXPECT_EQ_RECT(IntRect(30, 10, 290, 310), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
}
TEST(GraphicsContextTest, trackOpaqueClipTest)
{
SkBitmap bitmap;
bitmap.allocN32Pixels(400, 400);
SkCanvas canvas(bitmap);
GraphicsContext context(&canvas);
context.setRegionTrackingMode(GraphicsContext::RegionTrackingOpaque);
Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
Color alpha(0.0f, 0.0f, 0.0f, 0.0f);
context.fillRect(FloatRect(10, 10, 90, 90), opaque, CompositeSourceOver);
EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.clearRect(FloatRect(10, 10, 90, 90));
EXPECT_EQ_RECT(IntRect(), context.opaqueRegion().asRect());
context.save();
context.clip(FloatRect(0, 0, 10, 10));
context.fillRect(FloatRect(10, 10, 90, 90), opaque, CompositeSourceOver);
EXPECT_EQ_RECT(IntRect(), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.restore();
context.clearRect(FloatRect(10, 10, 90, 90));
EXPECT_EQ_RECT(IntRect(), context.opaqueRegion().asRect());
context.save();
context.clip(FloatRect(20, 20, 10, 10));
context.fillRect(FloatRect(10, 10, 90, 90), opaque, CompositeSourceOver);
EXPECT_EQ_RECT(IntRect(20, 20, 10, 10), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.clearRect(FloatRect(10, 10, 90, 90));
EXPECT_EQ_RECT(IntRect(), context.opaqueRegion().asRect());
// The intersection of the two clips becomes empty.
context.clip(FloatRect(30, 20, 10, 10));
context.fillRect(FloatRect(10, 10, 90, 90), opaque, CompositeSourceOver);
EXPECT_EQ_RECT(IntRect(), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.restore();
context.clearRect(FloatRect(10, 10, 90, 90));
EXPECT_EQ_RECT(IntRect(), context.opaqueRegion().asRect());
// The transform and the clip need to interact correctly (transform first)
context.save();
context.translate(10, 10);
context.clip(FloatRect(20, 20, 10, 10));
context.fillRect(FloatRect(10, 10, 90, 90), opaque, CompositeSourceOver);
EXPECT_EQ_RECT(IntRect(30, 30, 10, 10), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.restore();
context.clearRect(FloatRect(10, 10, 90, 90));
EXPECT_EQ_RECT(IntRect(), context.opaqueRegion().asRect());
// The transform and the clip need to interact correctly (clip first)
context.save();
context.clip(FloatRect(20, 20, 10, 10));
context.translate(10, 10);
context.fillRect(FloatRect(10, 10, 90, 90), opaque, CompositeSourceOver);
EXPECT_EQ_RECT(IntRect(20, 20, 10, 10), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.restore();
context.clearRect(FloatRect(10, 10, 90, 90));
EXPECT_EQ_RECT(IntRect(), context.opaqueRegion().asRect());
Path path;
path.moveTo(FloatPoint(0, 0));
path.addLineTo(FloatPoint(100, 0));
// Non-rectangular clips just cause the paint to be considered non-opaque.
context.save();
context.clipPath(path, RULE_EVENODD);
context.fillRect(FloatRect(10, 10, 90, 90), opaque, CompositeSourceOver);
EXPECT_EQ_RECT(IntRect(), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.restore();
// Another non-rectangular clip.
context.save();
context.clip(IntRect(30, 30, 20, 20));
context.clipOut(IntRect(30, 30, 10, 10));
context.fillRect(FloatRect(10, 10, 90, 90), opaque, CompositeSourceOver);
EXPECT_EQ_RECT(IntRect(), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.restore();
}
TEST(GraphicsContextTest, trackImageMask)
{
SkBitmap bitmap;
bitmap.allocN32Pixels(400, 400);
bitmap.eraseColor(0);
SkCanvas canvas(bitmap);
GraphicsContext context(&canvas);
context.setRegionTrackingMode(GraphicsContext::RegionTrackingOpaque);
Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
Color alpha(0.0f, 0.0f, 0.0f, 0.0f);
// Image masks are done by drawing a bitmap into a transparency layer that uses DstIn to mask
// out a transparency layer below that is filled with the mask color. In the end this should
// not be marked opaque.
context.setCompositeOperation(CompositeSourceOver);
context.beginTransparencyLayer(1);
context.fillRect(FloatRect(10, 10, 10, 10), opaque, CompositeSourceOver);
context.setCompositeOperation(CompositeDestinationIn);
context.beginTransparencyLayer(1);
OwnPtr<ImageBuffer> alphaImage = ImageBuffer::create(IntSize(100, 100));
alphaImage->context()->fillRect(IntRect(0, 0, 100, 100), alpha);
context.setCompositeOperation(CompositeSourceOver);
context.drawImageBuffer(alphaImage.get(), FloatRect(10, 10, 10, 10));
context.endLayer();
context.endLayer();
EXPECT_EQ_RECT(IntRect(), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH_EXACT(bitmap, context.opaqueRegion().asRect());
}
TEST(GraphicsContextTest, trackImageMaskWithOpaqueRect)
{
SkBitmap bitmap;
bitmap.allocN32Pixels(400, 400);
bitmap.eraseColor(0);
SkCanvas canvas(bitmap);
GraphicsContext context(&canvas);
context.setRegionTrackingMode(GraphicsContext::RegionTrackingOpaque);
Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
Color alpha(0.0f, 0.0f, 0.0f, 0.0f);
// Image masks are done by drawing a bitmap into a transparency layer that uses DstIn to mask
// out a transparency layer below that is filled with the mask color. In the end this should
// not be marked opaque.
context.setCompositeOperation(CompositeSourceOver);
context.beginTransparencyLayer(1);
context.fillRect(FloatRect(10, 10, 10, 10), opaque, CompositeSourceOver);
context.setCompositeOperation(CompositeDestinationIn);
context.beginTransparencyLayer(1);
OwnPtr<ImageBuffer> alphaImage = ImageBuffer::create(IntSize(100, 100));
alphaImage->context()->fillRect(IntRect(0, 0, 100, 100), alpha);
context.setCompositeOperation(CompositeSourceOver);
context.drawImageBuffer(alphaImage.get(), FloatRect(10, 10, 10, 10));
// We can't have an opaque mask actually, but we can pretend here like it would look if we did.
context.fillRect(FloatRect(12, 12, 3, 3), opaque, CompositeSourceOver);
context.endLayer();
context.endLayer();
EXPECT_EQ_RECT(IntRect(12, 12, 3, 3), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH_EXACT(bitmap, context.opaqueRegion().asRect());
}
TEST(GraphicsContextTest, trackOpaqueJoinTest)
{
SkBitmap bitmap;
bitmap.allocN32Pixels(400, 400);
SkCanvas canvas(bitmap);
GraphicsContext context(&canvas);
context.setRegionTrackingMode(GraphicsContext::RegionTrackingOpaque);
Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
Color alpha(0.0f, 0.0f, 0.0f, 0.0f);
context.fillRect(FloatRect(20, 20, 10, 10), opaque, CompositeSourceOver);
EXPECT_EQ_RECT(IntRect(20, 20, 10, 10), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
// Doesn't join
context.fillRect(FloatRect(31, 20, 10, 10), opaque, CompositeSourceOver);
EXPECT_EQ_RECT(IntRect(20, 20, 10, 10), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
// Does join
context.fillRect(FloatRect(30, 20, 10, 10), opaque, CompositeSourceOver);
EXPECT_EQ_RECT(IntRect(20, 20, 20, 10), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
// Doesn't join
context.fillRect(FloatRect(20, 31, 20, 10), opaque, CompositeSourceOver);
EXPECT_EQ_RECT(IntRect(20, 20, 20, 10), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
// Does join
context.fillRect(FloatRect(20, 30, 20, 10), opaque, CompositeSourceOver);
EXPECT_EQ_RECT(IntRect(20, 20, 20, 20), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
// Doesn't join
context.fillRect(FloatRect(9, 20, 10, 20), opaque, CompositeSourceOver);
EXPECT_EQ_RECT(IntRect(20, 20, 20, 20), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
// Does join
context.fillRect(FloatRect(10, 20, 10, 20), opaque, CompositeSourceOver);
EXPECT_EQ_RECT(IntRect(10, 20, 30, 20), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
// Doesn't join
context.fillRect(FloatRect(10, 9, 30, 10), opaque, CompositeSourceOver);
EXPECT_EQ_RECT(IntRect(10, 20, 30, 20), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
// Does join
context.fillRect(FloatRect(10, 10, 30, 10), opaque, CompositeSourceOver);
EXPECT_EQ_RECT(IntRect(10, 10, 30, 30), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
}
TEST(GraphicsContextTest, trackOpaqueLineTest)
{
SkBitmap bitmap;
bitmap.allocN32Pixels(200, 200);
bitmap.eraseColor(0);
SkCanvas canvas(bitmap);
GraphicsContext context(&canvas);
context.setRegionTrackingMode(GraphicsContext::RegionTrackingOpaque);
Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
Color alpha(0.0f, 0.0f, 0.0f, 0.0f);
context.setShouldAntialias(false);
context.setMiterLimit(0);
context.setStrokeThickness(4);
context.setLineCap(SquareCap);
context.setStrokeStyle(SolidStroke);
context.setCompositeOperation(CompositeSourceOver);
context.fillRect(FloatRect(10, 10, 90, 90), opaque, CompositeSourceOver);
EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.setCompositeOperation(CompositeSourceIn);
context.save();
context.setStrokeColor(alpha);
context.drawLine(IntPoint(0, 0), IntPoint(100, 0));
context.restore();
EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.save();
context.setStrokeColor(opaque);
context.drawLine(IntPoint(0, 10), IntPoint(100, 10));
context.restore();
EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.save();
context.setStrokeColor(alpha);
context.drawLine(IntPoint(0, 10), IntPoint(100, 10));
context.restore();
EXPECT_EQ_RECT(IntRect(10, 13, 90, 87), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.save();
context.setStrokeColor(alpha);
context.drawLine(IntPoint(0, 11), IntPoint(100, 11));
context.restore();
EXPECT_EQ_RECT(IntRect(10, 14, 90, 86), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.setShouldAntialias(true);
context.setCompositeOperation(CompositeSourceOver);
context.fillRect(FloatRect(10, 10, 90, 90), opaque, CompositeSourceOver);
EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.setCompositeOperation(CompositeSourceIn);
context.save();
context.setStrokeColor(alpha);
context.drawLine(IntPoint(0, 0), IntPoint(100, 0));
context.restore();
EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.setShouldAntialias(false);
context.save();
context.setStrokeColor(opaque);
context.drawLine(IntPoint(0, 10), IntPoint(100, 10));
context.restore();
EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.setShouldAntialias(true);
context.save();
context.setStrokeColor(opaque);
context.drawLine(IntPoint(0, 10), IntPoint(100, 10));
context.restore();
EXPECT_EQ_RECT(IntRect(10, 13, 90, 87), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.save();
context.setStrokeColor(alpha);
context.drawLine(IntPoint(0, 11), IntPoint(100, 11));
context.restore();
EXPECT_EQ_RECT(IntRect(10, 14, 90, 86), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
}
TEST(GraphicsContextTest, trackOpaquePathTest)
{
SkBitmap bitmap;
bitmap.allocN32Pixels(200, 200);
SkCanvas canvas(bitmap);
GraphicsContext context(&canvas);
context.setRegionTrackingMode(GraphicsContext::RegionTrackingOpaque);
Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
Color alpha(0.0f, 0.0f, 0.0f, 0.0f);
context.fillRect(FloatRect(10, 10, 90, 90), opaque, CompositeSourceOver);
EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.setShouldAntialias(false);
context.setMiterLimit(1);
context.setStrokeThickness(5);
context.setLineCap(SquareCap);
context.setStrokeStyle(SolidStroke);
context.setCompositeOperation(CompositeSourceIn);
Path path;
context.setFillColor(alpha);
path.moveTo(FloatPoint(0, 0));
path.addLineTo(FloatPoint(100, 0));
context.fillPath(path);
EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
path.clear();
context.setFillColor(opaque);
path.moveTo(FloatPoint(0, 10));
path.addLineTo(FloatPoint(100, 13));
context.fillPath(path);
EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
path.clear();
context.setFillColor(alpha);
path.moveTo(FloatPoint(0, 10));
path.addLineTo(FloatPoint(100, 13));
context.fillPath(path);
EXPECT_EQ_RECT(IntRect(10, 13, 90, 87), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
path.clear();
context.setFillColor(alpha);
path.moveTo(FloatPoint(0, 14));
path.addLineTo(FloatPoint(100, 10));
context.fillPath(path);
EXPECT_EQ_RECT(IntRect(10, 14, 90, 86), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
path.clear();
}
TEST(GraphicsContextTest, trackOpaqueImageTest)
{
SkBitmap bitmap;
bitmap.allocN32Pixels(200, 200);
SkCanvas canvas(bitmap);
GraphicsContext context(&canvas);
context.setRegionTrackingMode(GraphicsContext::RegionTrackingOpaque);
Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
Color alpha(0.0f, 0.0f, 0.0f, 0.0f);
SkBitmap opaqueBitmap;
opaqueBitmap.allocN32Pixels(10, 10, true /* opaque */);
for (int y = 0; y < opaqueBitmap.height(); ++y)
for (int x = 0; x < opaqueBitmap.width(); ++x)
*opaqueBitmap.getAddr32(x, y) = 0xFFFFFFFF;
RefPtr<BitmapImage> opaqueImage = BitmapImage::create(NativeImageSkia::create(opaqueBitmap));
EXPECT_TRUE(opaqueImage->currentFrameKnownToBeOpaque());
SkBitmap alphaBitmap;
alphaBitmap.allocN32Pixels(10, 10);
for (int y = 0; y < alphaBitmap.height(); ++y)
for (int x = 0; x < alphaBitmap.width(); ++x)
*alphaBitmap.getAddr32(x, y) = 0x00000000;
RefPtr<BitmapImage> alphaImage = BitmapImage::create(NativeImageSkia::create(alphaBitmap));
EXPECT_FALSE(alphaImage->currentFrameKnownToBeOpaque());
context.fillRect(FloatRect(10, 10, 90, 90), opaque, CompositeSourceOver);
EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.drawImage(opaqueImage.get(), IntPoint(0, 0));
EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.drawImage(alphaImage.get(), IntPoint(0, 0));
EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.drawImage(opaqueImage.get(), IntPoint(5, 5));
EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.drawImage(alphaImage.get(), IntPoint(5, 5));
EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.drawImage(opaqueImage.get(), IntPoint(10, 10));
EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.drawImage(alphaImage.get(), IntPoint(10, 10));
EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.drawImage(alphaImage.get(), IntPoint(20, 10), CompositeSourceIn);
EXPECT_EQ_RECT(IntRect(10, 20, 90, 80), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.save();
context.setAlphaAsFloat(0.5);
context.drawImage(opaqueImage.get(), IntPoint(25, 15), CompositeSourceIn);
context.restore();
EXPECT_EQ_RECT(IntRect(10, 25, 90, 75), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.fillRect(FloatRect(10, 10, 90, 90), opaque, CompositeSourceOver);
EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.drawImage(alphaImage.get(), IntPoint(10, 20), CompositeSourceIn);
EXPECT_EQ_RECT(IntRect(20, 10, 80, 90), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.save();
context.setAlphaAsFloat(0.5);
context.drawImage(opaqueImage.get(), IntPoint(15, 25), CompositeSourceIn);
context.restore();
EXPECT_EQ_RECT(IntRect(25, 10, 75, 90), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
}
TEST(GraphicsContextTest, trackOpaqueOvalTest)
{
SkBitmap bitmap;
bitmap.allocN32Pixels(200, 200);
bitmap.eraseColor(0);
SkCanvas canvas(bitmap);
GraphicsContext context(&canvas);
context.setRegionTrackingMode(GraphicsContext::RegionTrackingOpaque);
Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
Color alpha(0.0f, 0.0f, 0.0f, 0.0f);
EXPECT_EQ_RECT(IntRect(0, 0, 0, 0), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.fillEllipse(FloatRect(10, 10, 90, 90));
context.strokeEllipse(FloatRect(10, 10, 90, 90));
EXPECT_EQ_RECT(IntRect(0, 0, 0, 0), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.fillRect(FloatRect(10, 10, 90, 90), opaque, CompositeSourceOver);
EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.setCompositeOperation(CompositeSourceIn);
context.setShouldAntialias(false);
context.setFillColor(opaque);
context.fillEllipse(FloatRect(10, 10, 50, 30));
context.strokeEllipse(FloatRect(10, 10, 50, 30));
EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.setFillColor(alpha);
context.fillEllipse(FloatRect(10, 10, 30, 50));
context.strokeEllipse(FloatRect(10, 10, 30, 50));
EXPECT_EQ_RECT(IntRect(40, 10, 60, 90), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.setShouldAntialias(true);
context.setFillColor(opaque);
context.fillEllipse(FloatRect(10, 10, 50, 30));
context.strokeEllipse(FloatRect(10, 10, 50, 30));
EXPECT_EQ_RECT(IntRect(40, 41, 60, 59), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.setFillColor(alpha);
context.fillEllipse(FloatRect(20, 10, 30, 50));
context.strokeEllipse(FloatRect(20, 10, 30, 50));
EXPECT_EQ_RECT(IntRect(51, 41, 49, 59), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
}
TEST(GraphicsContextTest, trackOpaqueRoundedRectTest)
{
SkBitmap bitmap;
bitmap.allocN32Pixels(200, 200);
SkCanvas canvas(bitmap);
GraphicsContext context(&canvas);
context.setRegionTrackingMode(GraphicsContext::RegionTrackingOpaque);
Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
Color alpha(0.0f, 0.0f, 0.0f, 0.0f);
IntSize radii(10, 10);
EXPECT_EQ_RECT(IntRect(0, 0, 0, 0), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.fillRoundedRect(IntRect(10, 10, 90, 90), radii, radii, radii, radii, opaque);
EXPECT_EQ_RECT(IntRect(0, 0, 0, 0), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.fillRect(FloatRect(10, 10, 90, 90), opaque, CompositeSourceOver);
EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.setCompositeOperation(CompositeSourceIn);
context.setShouldAntialias(false);
context.fillRoundedRect(IntRect(10, 10, 50, 30), radii, radii, radii, radii, opaque);
EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.fillRoundedRect(IntRect(10, 10, 30, 50), radii, radii, radii, radii, alpha);
EXPECT_EQ_RECT(IntRect(40, 10, 60, 90), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.fillRoundedRect(IntRect(10, 0, 50, 30), radii, radii, radii, radii, alpha);
EXPECT_EQ_RECT(IntRect(40, 30, 60, 70), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.fillRoundedRect(IntRect(30, 0, 70, 50), radii, radii, radii, radii, opaque);
EXPECT_EQ_RECT(IntRect(40, 30, 60, 70), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
}
TEST(GraphicsContextTest, trackOpaqueTextTest)
{
int width = 200, height = 200;
SkBitmap bitmap;
bitmap.allocN32Pixels(width, height);
bitmap.eraseColor(0);
SkCanvas canvas(bitmap);
SkRect textRect = SkRect::MakeWH(width, height);
GraphicsContext context(&canvas);
context.setRegionTrackingMode(GraphicsContext::RegionTrackingOpaque);
Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
Color alpha(0.0f, 0.0f, 0.0f, 0.0f);
SkPaint opaquePaint;
opaquePaint.setColor(opaque.rgb());
opaquePaint.setXfermodeMode(SkXfermode::kSrc_Mode);
SkPaint alphaPaint;
alphaPaint.setColor(alpha.rgb());
alphaPaint.setXfermodeMode(SkXfermode::kSrc_Mode);
SkPoint point = SkPoint::Make(0, 0);
context.fillRect(FloatRect(50, 50, 50, 50), opaque, CompositeSourceOver);
EXPECT_EQ_RECT(IntRect(50, 50, 50, 50), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.drawPosText("A", 1, &point, textRect, opaquePaint);
EXPECT_EQ_RECT(IntRect(50, 50, 50, 50), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.drawPosText("A", 1, &point, textRect, alphaPaint);
EXPECT_EQ_RECT(IntRect(0, 0, 0, 0), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.fillRect(FloatRect(50, 50, 50, 50), opaque, CompositeSourceOver);
EXPECT_EQ_RECT(IntRect(50, 50, 50, 50), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.fillRect(FloatRect(50, 50, 50, 50), opaque, CompositeSourceOver);
EXPECT_EQ_RECT(IntRect(50, 50, 50, 50), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
}
TEST(GraphicsContextTest, trackOpaqueWritePixelsTest)
{
SkBitmap bitmap;
bitmap.allocN32Pixels(200, 200);
bitmap.eraseColor(0);
SkCanvas canvas(bitmap);
GraphicsContext context(&canvas);
context.setRegionTrackingMode(GraphicsContext::RegionTrackingOpaque);
Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
SkBitmap opaqueBitmap;
opaqueBitmap.allocN32Pixels(10, 10, true /* opaque */);
for (int y = 0; y < opaqueBitmap.height(); ++y)
for (int x = 0; x < opaqueBitmap.width(); ++x)
*opaqueBitmap.getAddr32(x, y) = 0xFFFFFFFF;
SkBitmap alphaBitmap;
alphaBitmap.allocN32Pixels(10, 10);
for (int y = 0; y < alphaBitmap.height(); ++y)
for (int x = 0; x < alphaBitmap.width(); ++x)
*alphaBitmap.getAddr32(x, y) = 0x00000000;
SkPaint paint;
paint.setXfermodeMode(SkXfermode::kSrc_Mode);
context.writePixels(opaqueBitmap, 50, 50);
EXPECT_EQ_RECT(IntRect(50, 50, 10, 10), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.fillRect(FloatRect(10, 10, 90, 90), opaque, CompositeSourceOver);
EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.writePixels(alphaBitmap, 10, 0);
EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.writePixels(alphaBitmap, 10, 1);
EXPECT_EQ_RECT(IntRect(10, 11, 90, 89), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.writePixels(alphaBitmap, 0, 10);
EXPECT_EQ_RECT(IntRect(10, 11, 90, 89), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.writePixels(alphaBitmap, 1, 10);
EXPECT_EQ_RECT(IntRect(11, 11, 89, 89), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
}
TEST(GraphicsContextTest, trackOpaqueDrawBitmapTest)
{
SkBitmap bitmap;
bitmap.allocN32Pixels(200, 200);
bitmap.eraseColor(0);
SkCanvas canvas(bitmap);
GraphicsContext context(&canvas);
context.setRegionTrackingMode(GraphicsContext::RegionTrackingOpaque);
Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
SkBitmap opaqueBitmap;
opaqueBitmap.allocN32Pixels(10, 10, true /* opaque */);
for (int y = 0; y < opaqueBitmap.height(); ++y)
for (int x = 0; x < opaqueBitmap.width(); ++x)
*opaqueBitmap.getAddr32(x, y) = 0xFFFFFFFF;
SkBitmap alphaBitmap;
alphaBitmap.allocN32Pixels(10, 10);
for (int y = 0; y < alphaBitmap.height(); ++y)
for (int x = 0; x < alphaBitmap.width(); ++x)
*alphaBitmap.getAddr32(x, y) = 0x00000000;
SkPaint paint;
paint.setXfermodeMode(SkXfermode::kSrc_Mode);
context.drawBitmap(opaqueBitmap, 10, 10, &paint);
EXPECT_EQ_RECT(IntRect(10, 10, 10, 10), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.fillRect(FloatRect(10, 10, 90, 90), opaque, CompositeSourceOver);
EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.drawBitmap(alphaBitmap, 10, 0, &paint);
EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.drawBitmap(alphaBitmap, 10, 1, &paint);
EXPECT_EQ_RECT(IntRect(10, 11, 90, 89), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.drawBitmap(alphaBitmap, 0, 10, &paint);
EXPECT_EQ_RECT(IntRect(10, 11, 90, 89), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.drawBitmap(alphaBitmap, 1, 10, &paint);
EXPECT_EQ_RECT(IntRect(11, 11, 89, 89), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
}
TEST(GraphicsContextTest, trackOpaqueDrawBitmapRectTest)
{
SkBitmap bitmap;
bitmap.allocN32Pixels(200, 200);
bitmap.eraseColor(0);
SkCanvas canvas(bitmap);
GraphicsContext context(&canvas);
context.setRegionTrackingMode(GraphicsContext::RegionTrackingOpaque);
Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
SkBitmap opaqueBitmap;
opaqueBitmap.allocN32Pixels(10, 10, true /* opaque */);
for (int y = 0; y < opaqueBitmap.height(); ++y)
for (int x = 0; x < opaqueBitmap.width(); ++x)
*opaqueBitmap.getAddr32(x, y) = 0xFFFFFFFF;
SkBitmap alphaBitmap;
alphaBitmap.allocN32Pixels(10, 10);
for (int y = 0; y < alphaBitmap.height(); ++y)
for (int x = 0; x < alphaBitmap.width(); ++x)
*alphaBitmap.getAddr32(x, y) = 0x00000000;
SkPaint paint;
paint.setXfermodeMode(SkXfermode::kSrc_Mode);
context.drawBitmapRect(opaqueBitmap, 0, SkRect::MakeXYWH(10, 10, 90, 90), &paint);
EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.drawBitmapRect(alphaBitmap, 0, SkRect::MakeXYWH(10, 0, 10, 10), &paint);
EXPECT_EQ_RECT(IntRect(10, 10, 90, 90), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.drawBitmapRect(alphaBitmap, 0, SkRect::MakeXYWH(10, 0, 10, 11), &paint);
EXPECT_EQ_RECT(IntRect(10, 11, 90, 89), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.drawBitmapRect(alphaBitmap, 0, SkRect::MakeXYWH(0, 10, 10, 10), &paint);
EXPECT_EQ_RECT(IntRect(10, 11, 90, 89), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.drawBitmapRect(alphaBitmap, 0, SkRect::MakeXYWH(0, 10, 11, 10), &paint);
EXPECT_EQ_RECT(IntRect(11, 11, 89, 89), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
}
TEST(GraphicsContextTest, contextTransparencyLayerTest)
{
SkBitmap bitmap;
bitmap.allocN32Pixels(400, 400);
bitmap.eraseColor(0);
SkCanvas canvas(bitmap);
GraphicsContext context(&canvas);
context.setRegionTrackingMode(GraphicsContext::RegionTrackingOpaque);
Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
context.fillRect(FloatRect(20, 20, 10, 10), opaque, CompositeSourceOver);
EXPECT_EQ_RECT(IntRect(20, 20, 10, 10), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.clearRect(FloatRect(20, 20, 10, 10));
EXPECT_EQ_RECT(IntRect(), context.opaqueRegion().asRect());
context.beginTransparencyLayer(0.5);
context.save();
context.fillRect(FloatRect(20, 20, 10, 10), opaque, CompositeSourceOver);
context.restore();
context.endLayer();
EXPECT_EQ_RECT(IntRect(), context.opaqueRegion().asRect());
context.clearRect(FloatRect(20, 20, 10, 10));
EXPECT_EQ_RECT(IntRect(), context.opaqueRegion().asRect());
context.beginTransparencyLayer(0.5);
context.fillRect(FloatRect(20, 20, 10, 10), opaque, CompositeSourceOver);
context.endLayer();
EXPECT_EQ_RECT(IntRect(), context.opaqueRegion().asRect());
}
TEST(GraphicsContextTest, UnboundedDrawsAreClipped)
{
SkBitmap bitmap;
bitmap.allocN32Pixels(400, 400);
bitmap.eraseColor(0);
SkCanvas canvas(bitmap);
GraphicsContext context(&canvas);
context.setRegionTrackingMode(GraphicsContext::RegionTrackingOpaque);
Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
Color alpha(0.0f, 0.0f, 0.0f, 0.0f);
Path path;
context.setShouldAntialias(false);
context.setMiterLimit(1);
context.setStrokeThickness(5);
context.setLineCap(SquareCap);
context.setStrokeStyle(SolidStroke);
// Make skia unable to compute fast bounds for our paths.
DashArray dashArray;
dashArray.append(1);
dashArray.append(0);
context.setLineDash(dashArray, 0);
// Make the device opaque in 10,10 40x40.
context.fillRect(FloatRect(10, 10, 40, 40), opaque, CompositeSourceOver);
EXPECT_EQ_RECT(IntRect(10, 10, 40, 40), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH_EXACT(bitmap, context.opaqueRegion().asRect());
// Clip to the left edge of the opaque area.
context.clip(IntRect(10, 10, 10, 40));
// Draw a path that gets clipped. This should destroy the opaque area but only inside the clip.
context.setCompositeOperation(CompositeSourceOut);
context.setFillColor(alpha);
path.moveTo(FloatPoint(10, 10));
path.addLineTo(FloatPoint(40, 40));
context.strokePath(path);
EXPECT_EQ_RECT(IntRect(20, 10, 30, 40), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
}
TEST(GraphicsContextTest, PreserveOpaqueOnlyMattersForFirstLayer)
{
SkBitmap bitmap;
bitmap.allocN32Pixels(400, 400);
bitmap.eraseColor(0);
SkCanvas canvas(bitmap);
GraphicsContext context(&canvas);
context.setRegionTrackingMode(GraphicsContext::RegionTrackingOpaque);
Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
Color alpha(0.0f, 0.0f, 0.0f, 0.0f);
Path path;
context.setShouldAntialias(false);
context.setMiterLimit(1);
context.setStrokeThickness(5);
context.setLineCap(SquareCap);
context.setStrokeStyle(SolidStroke);
// Make skia unable to compute fast bounds for our paths.
DashArray dashArray;
dashArray.append(1);
dashArray.append(0);
context.setLineDash(dashArray, 0);
// Make the device opaque in 10,10 40x40.
context.fillRect(FloatRect(10, 10, 40, 40), opaque, CompositeSourceOver);
EXPECT_EQ_RECT(IntRect(10, 10, 40, 40), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH_EXACT(bitmap, context.opaqueRegion().asRect());
// Begin a layer that preserves opaque.
context.setCompositeOperation(CompositeSourceOver);
context.beginTransparencyLayer(0.5);
// Begin a layer that does not preserve opaque.
context.setCompositeOperation(CompositeSourceOut);
context.beginTransparencyLayer(0.5);
// This should not destroy the device opaqueness.
context.fillRect(FloatRect(10, 10, 40, 40), opaque, CompositeSourceOver);
// This should not destroy the device opaqueness either.
context.setFillColor(opaque);
path.moveTo(FloatPoint(10, 10));
path.addLineTo(FloatPoint(40, 40));
context.strokePath(path);
context.endLayer();
context.endLayer();
EXPECT_EQ_RECT(IntRect(10, 10, 40, 40), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH_EXACT(bitmap, context.opaqueRegion().asRect());
// Now begin a layer that does not preserve opaque and draw through it to the device.
context.setCompositeOperation(CompositeSourceOut);
context.beginTransparencyLayer(0.5);
// This should destroy the device opaqueness.
context.fillRect(FloatRect(10, 10, 40, 40), opaque, CompositeSourceOver);
context.endLayer();
EXPECT_EQ_RECT(IntRect(), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH_EXACT(bitmap, context.opaqueRegion().asRect());
// Now we draw with a path for which it cannot compute fast bounds. This should destroy the entire opaque region.
context.setCompositeOperation(CompositeSourceOut);
context.beginTransparencyLayer(0.5);
// This should nuke the device opaqueness.
context.setFillColor(opaque);
path.moveTo(FloatPoint(10, 10));
path.addLineTo(FloatPoint(40, 40));
context.strokePath(path);
context.endLayer();
EXPECT_EQ_RECT(IntRect(), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH_EXACT(bitmap, context.opaqueRegion().asRect());
}
TEST(GraphicsContextTest, OpaqueRegionForLayerWithNonRectDeviceClip)
{
SkBitmap bitmap;
bitmap.allocN32Pixels(100, 100);
bitmap.eraseColor(0);
SkCanvas canvas(bitmap);
GraphicsContext context(&canvas);
context.setRegionTrackingMode(GraphicsContext::RegionTrackingOpaque);
Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
context.fillRect(FloatRect(30, 30, 90, 90), opaque, CompositeSourceOver);
context.setCompositeOperation(CompositeSourceOver);
context.beginTransparencyLayer(0.5);
context.endLayer();
EXPECT_EQ_RECT(IntRect(30, 30, 70, 70), context.opaqueRegion().asRect());
Path path;
path.moveTo(FloatPoint(0, 0));
path.addLineTo(FloatPoint(50, 50));
// For opaque preserving mode and deviceClip is not rect
// we will not alter opaque rect.
context.clipPath(path, RULE_EVENODD);
context.setCompositeOperation(CompositeSourceOver);
context.beginTransparencyLayer(0.5);
context.endLayer();
EXPECT_EQ_RECT(IntRect(30, 30, 70, 70), context.opaqueRegion().asRect());
// For non-opaque preserving mode and deviceClip is not rect
// we will mark opaque rect as empty.
context.setCompositeOperation(CompositeSourceOut);
context.beginTransparencyLayer(0.5);
context.endLayer();
EXPECT_EQ_RECT(IntRect(), context.opaqueRegion().asRect());
}
TEST(GraphicsContextTest, OpaqueRegionForLayerWithRectDeviceClip)
{
SkBitmap bitmap;
bitmap.allocN32Pixels(100, 100);
bitmap.eraseColor(0);
SkCanvas canvas(bitmap);
Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
GraphicsContext context(&canvas);
context.setRegionTrackingMode(GraphicsContext::RegionTrackingOpaque);
context.fillRect(FloatRect(30, 30, 90, 90), opaque, CompositeSourceOver);
EXPECT_EQ_RECT(IntRect(30, 30, 70, 70), context.opaqueRegion().asRect());
// For non-opaque preserving mode and deviceClip is rect
// we will mark device clip rect as non opaque.
context.setCompositeOperation(CompositeSourceOut);
context.beginTransparencyLayer(0.5);
context.endLayer();
EXPECT_EQ_RECT(IntRect(), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
context.clip(FloatRect(0, 0, 50, 50));
context.fillRect(FloatRect(20, 20, 100, 100), opaque, CompositeSourceOver);
// For opaque preserving mode and deviceClip is rect
// we will intersect device clip rect with src opaque rect.
context.setCompositeOperation(CompositeSourceOver);
context.beginTransparencyLayer(0.5);
context.endLayer();
EXPECT_EQ_RECT(IntRect(20, 20, 30, 30), context.opaqueRegion().asRect());
EXPECT_PIXELS_MATCH(bitmap, context.opaqueRegion().asRect());
}
#define DISPATCH1(c1, c2, op, param1) do { c1.op(param1); c2.op(param1); } while (0);
#define DISPATCH2(c1, c2, op, param1, param2) do { c1.op(param1, param2); c2.op(param1, param2); } while (0);
TEST(GraphicsContextTest, RecordingTotalMatrix)
{
SkBitmap bitmap;
bitmap.allocN32Pixels(400, 400);
bitmap.eraseColor(0);
SkCanvas canvas(bitmap);
GraphicsContext context(&canvas);
SkCanvas controlCanvas(400, 400);
GraphicsContext controlContext(&controlCanvas);
EXPECT_EQ(context.getCTM(), controlContext.getCTM());
DISPATCH2(context, controlContext, scale, 2, 2);
EXPECT_EQ(context.getCTM(), controlContext.getCTM());
controlContext.save();
context.beginRecording(FloatRect(0, 0, 200, 200));
DISPATCH2(context, controlContext, translate, 10, 10);
EXPECT_EQ(context.getCTM(), controlContext.getCTM());
controlContext.save();
context.beginRecording(FloatRect(10, 10, 100, 100));
DISPATCH1(context, controlContext, rotate, 45);
EXPECT_EQ(context.getCTM(), controlContext.getCTM());
controlContext.restore();
context.endRecording();
EXPECT_EQ(context.getCTM(), controlContext.getCTM());
controlContext.restore();
context.endRecording();
EXPECT_EQ(context.getCTM(), controlContext.getCTM());
}
TEST(GraphicsContextTest, DisplayList)
{
FloatRect rect(0, 0, 1, 1);
RefPtr<DisplayList> dl = adoptRef(new DisplayList(rect));
// picture() returns 0 initially
SkPicture* pic = dl->picture();
EXPECT_FALSE(pic);
// endRecording without a beginRecording does nothing
dl->endRecording();
pic = dl->picture();
EXPECT_FALSE(pic);
// Two beginRecordings in a row generate two canvases.
// Unfortunately the new one could be allocated in the same
// spot as the old one so ref the first one to prolong its life.
IntSize size(1, 1);
SkCanvas* canvas1 = dl->beginRecording(size);
EXPECT_TRUE(canvas1);
canvas1->ref();
SkCanvas* canvas2 = dl->beginRecording(size);
EXPECT_TRUE(canvas2);
EXPECT_NE(canvas1, canvas2);
EXPECT_EQ(1, canvas1->getRefCnt());
canvas1->unref();
EXPECT_TRUE(dl->isRecording());
// picture() returns 0 during recording
pic = dl->picture();
EXPECT_FALSE(pic);
// endRecording finally makes the picture accessible
dl->endRecording();
pic = dl->picture();
EXPECT_TRUE(pic);
EXPECT_EQ(1, pic->getRefCnt());
}
} // namespace