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This caused us to lose our gn check certification. :( Turns out gn check was just ignoring all the header paths it didn't understand and so gn check passing for sky wasn't meaning much. I tried to straighten out some of the mess in this CL, but its going to take several more rounds of massaging before gn check passes again. On the bright side (almost) all of our headers are absolute now. Turns out my script (attached to the bug) didn't notice ../ includes but I'll fix that in the next patch. R=abarth@chromium.org BUG=435361 Review URL: https://codereview.chromium.org/746023002
269 lines
9.2 KiB
C++
269 lines
9.2 KiB
C++
/*
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* Copyright (C) 2006, 2007, 2008, 2010 Apple Inc. All rights reserved.
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* Copyright (C) 2007 Alp Toker <alp@atoker.com>
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* Copyright (C) 2013 Google Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "sky/engine/config.h"
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#include "sky/engine/platform/graphics/Gradient.h"
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#include "sky/engine/platform/geometry/FloatRect.h"
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#include "sky/engine/platform/graphics/GraphicsContext.h"
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#include "sky/engine/platform/graphics/skia/SkiaUtils.h"
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#include "third_party/skia/include/core/SkColor.h"
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#include "third_party/skia/include/core/SkColorShader.h"
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#include "third_party/skia/include/core/SkShader.h"
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#include "third_party/skia/include/effects/SkGradientShader.h"
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typedef Vector<SkScalar, 8> ColorStopOffsetVector;
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typedef Vector<SkColor, 8> ColorStopColorVector;
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namespace blink {
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Gradient::Gradient(const FloatPoint& p0, const FloatPoint& p1)
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: m_p0(p0)
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, m_p1(p1)
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, m_r0(0)
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, m_r1(0)
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, m_aspectRatio(1)
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, m_radial(false)
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, m_stopsSorted(false)
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, m_drawInPMColorSpace(false)
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, m_spreadMethod(SpreadMethodPad)
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{
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}
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Gradient::Gradient(const FloatPoint& p0, float r0, const FloatPoint& p1, float r1, float aspectRatio)
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: m_p0(p0)
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, m_p1(p1)
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, m_r0(r0)
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, m_r1(r1)
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, m_aspectRatio(aspectRatio)
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, m_radial(true)
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, m_stopsSorted(false)
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, m_drawInPMColorSpace(false)
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, m_spreadMethod(SpreadMethodPad)
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{
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}
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Gradient::~Gradient()
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{
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}
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static inline bool compareStops(const Gradient::ColorStop& a, const Gradient::ColorStop& b)
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{
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return a.stop < b.stop;
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}
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void Gradient::addColorStop(const Gradient::ColorStop& stop)
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{
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if (m_stops.isEmpty()) {
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m_stopsSorted = true;
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} else {
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m_stopsSorted = m_stopsSorted && compareStops(m_stops.last(), stop);
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}
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m_stops.append(stop);
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m_gradient.clear();
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}
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void Gradient::sortStopsIfNecessary()
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{
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if (m_stopsSorted)
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return;
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m_stopsSorted = true;
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if (!m_stops.size())
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return;
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std::stable_sort(m_stops.begin(), m_stops.end(), compareStops);
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}
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bool Gradient::hasAlpha() const
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{
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for (size_t i = 0; i < m_stops.size(); i++) {
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if (m_stops[i].color.hasAlpha())
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return true;
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}
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return false;
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}
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void Gradient::setSpreadMethod(GradientSpreadMethod spreadMethod)
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{
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// FIXME: Should it become necessary, allow calls to this method after m_gradient has been set.
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ASSERT(!m_gradient);
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if (m_spreadMethod == spreadMethod)
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return;
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m_spreadMethod = spreadMethod;
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}
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void Gradient::setDrawsInPMColorSpace(bool drawInPMColorSpace)
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{
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if (drawInPMColorSpace == m_drawInPMColorSpace)
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return;
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m_drawInPMColorSpace = drawInPMColorSpace;
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m_gradient.clear();
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}
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void Gradient::setGradientSpaceTransform(const AffineTransform& gradientSpaceTransformation)
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{
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if (m_gradientSpaceTransformation == gradientSpaceTransformation)
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return;
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m_gradientSpaceTransformation = gradientSpaceTransformation;
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m_gradient.clear();
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}
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// Determine the total number of stops needed, including pseudo-stops at the
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// ends as necessary.
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static size_t totalStopsNeeded(const Gradient::ColorStop* stopData, size_t count)
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{
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// N.B.: The tests in this function should kept in sync with the ones in
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// fillStops(), or badness happens.
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const Gradient::ColorStop* stop = stopData;
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size_t countUsed = count;
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if (count < 1 || stop->stop > 0.0)
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countUsed++;
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stop += count - 1;
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if (count < 1 || stop->stop < 1.0)
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countUsed++;
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return countUsed;
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}
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// FIXME: This would be more at home as Color::operator SkColor.
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static inline SkColor makeSkColor(const Color& c)
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{
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return SkColorSetARGB(c.alpha(), c.red(), c.green(), c.blue());
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}
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// Collect sorted stop position and color information into the pos and colors
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// buffers, ensuring stops at both 0.0 and 1.0. The buffers must be large
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// enough to hold information for all stops, including the new endpoints if
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// stops at 0.0 and 1.0 aren't already included.
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static void fillStops(const Gradient::ColorStop* stopData,
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size_t count, ColorStopOffsetVector& pos, ColorStopColorVector& colors)
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{
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const Gradient::ColorStop* stop = stopData;
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size_t start = 0;
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if (count < 1) {
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// A gradient with no stops must be transparent black.
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pos[0] = WebCoreFloatToSkScalar(0.0);
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colors[0] = SK_ColorTRANSPARENT;
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start = 1;
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} else if (stop->stop > 0.0) {
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// Copy the first stop to 0.0. The first stop position may have a slight
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// rounding error, but we don't care in this float comparison, since
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// 0.0 comes through cleanly and people aren't likely to want a gradient
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// with a stop at (0 + epsilon).
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pos[0] = WebCoreFloatToSkScalar(0.0);
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colors[0] = makeSkColor(stop->color);
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start = 1;
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}
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for (size_t i = start; i < start + count; i++) {
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pos[i] = WebCoreFloatToSkScalar(stop->stop);
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colors[i] = makeSkColor(stop->color);
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++stop;
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}
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// Copy the last stop to 1.0 if needed. See comment above about this float
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// comparison.
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if (count < 1 || (--stop)->stop < 1.0) {
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pos[start + count] = WebCoreFloatToSkScalar(1.0);
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colors[start + count] = colors[start + count - 1];
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}
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}
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SkShader* Gradient::shader()
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{
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if (m_gradient)
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return m_gradient.get();
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sortStopsIfNecessary();
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ASSERT(m_stopsSorted);
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size_t countUsed = totalStopsNeeded(m_stops.data(), m_stops.size());
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ASSERT(countUsed >= 2);
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ASSERT(countUsed >= m_stops.size());
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ColorStopOffsetVector pos(countUsed);
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ColorStopColorVector colors(countUsed);
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fillStops(m_stops.data(), m_stops.size(), pos, colors);
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SkShader::TileMode tile = SkShader::kClamp_TileMode;
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switch (m_spreadMethod) {
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case SpreadMethodReflect:
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tile = SkShader::kMirror_TileMode;
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break;
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case SpreadMethodRepeat:
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tile = SkShader::kRepeat_TileMode;
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break;
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case SpreadMethodPad:
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tile = SkShader::kClamp_TileMode;
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break;
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}
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uint32_t shouldDrawInPMColorSpace = m_drawInPMColorSpace ? SkGradientShader::kInterpolateColorsInPremul_Flag : 0;
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if (m_radial) {
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if (aspectRatio() != 1) {
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// CSS3 elliptical gradients: apply the elliptical scaling at the
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// gradient center point.
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m_gradientSpaceTransformation.translate(m_p0.x(), m_p0.y());
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m_gradientSpaceTransformation.scale(1, 1 / aspectRatio());
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m_gradientSpaceTransformation.translate(-m_p0.x(), -m_p0.y());
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ASSERT(m_p0 == m_p1);
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}
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SkMatrix localMatrix = affineTransformToSkMatrix(m_gradientSpaceTransformation);
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// Since the two-point radial gradient is slower than the plain radial,
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// only use it if we have to.
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if (m_p0 == m_p1 && m_r0 <= 0.0f) {
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m_gradient = adoptRef(SkGradientShader::CreateRadial(m_p1.data(), m_r1, colors.data(), pos.data(), static_cast<int>(countUsed), tile, shouldDrawInPMColorSpace, &localMatrix));
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} else {
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// The radii we give to Skia must be positive. If we're given a
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// negative radius, ask for zero instead.
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SkScalar radius0 = m_r0 >= 0.0f ? WebCoreFloatToSkScalar(m_r0) : 0;
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SkScalar radius1 = m_r1 >= 0.0f ? WebCoreFloatToSkScalar(m_r1) : 0;
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m_gradient = adoptRef(SkGradientShader::CreateTwoPointConical(m_p0.data(), radius0, m_p1.data(), radius1, colors.data(), pos.data(), static_cast<int>(countUsed), tile, shouldDrawInPMColorSpace, &localMatrix));
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}
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} else {
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SkPoint pts[2] = { m_p0.data(), m_p1.data() };
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SkMatrix localMatrix = affineTransformToSkMatrix(m_gradientSpaceTransformation);
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m_gradient = adoptRef(SkGradientShader::CreateLinear(pts, colors.data(), pos.data(), static_cast<int>(countUsed), tile, shouldDrawInPMColorSpace, &localMatrix));
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}
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if (!m_gradient) {
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// use last color, since our "geometry" was degenerate (e.g. radius==0)
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m_gradient = adoptRef(new SkColorShader(colors[countUsed - 1]));
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}
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return m_gradient.get();
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}
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} // namespace blink
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