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This caused us to lose our gn check certification. :( Turns out gn check was just ignoring all the header paths it didn't understand and so gn check passing for sky wasn't meaning much. I tried to straighten out some of the mess in this CL, but its going to take several more rounds of massaging before gn check passes again. On the bright side (almost) all of our headers are absolute now. Turns out my script (attached to the bug) didn't notice ../ includes but I'll fix that in the next patch. R=abarth@chromium.org BUG=435361 Review URL: https://codereview.chromium.org/746023002
208 lines
8.4 KiB
C++
208 lines
8.4 KiB
C++
/*
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* (C) 1999 Lars Knoll (knoll@kde.org)
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* (C) 2000 Dirk Mueller (mueller@kde.org)
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* Copyright (C) 2004, 2005, 2006, 2009, 2010, 2011 Apple Inc. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef InlineTextBox_h
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#define InlineTextBox_h
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#include "sky/engine/core/rendering/InlineBox.h"
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#include "sky/engine/core/rendering/RenderText.h"
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#include "sky/engine/platform/text/TextRun.h"
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#include "sky/engine/wtf/Forward.h"
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namespace blink {
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struct CompositionUnderline;
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class DocumentMarker;
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class GraphicsContext;
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const unsigned short cNoTruncation = USHRT_MAX;
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const unsigned short cFullTruncation = USHRT_MAX - 1;
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class InlineTextBox : public InlineBox {
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public:
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InlineTextBox(RenderObject& obj)
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: InlineBox(obj)
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, m_prevTextBox(0)
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, m_nextTextBox(0)
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, m_start(0)
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, m_len(0)
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, m_truncation(cNoTruncation)
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{
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}
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RenderText& renderer() const { return toRenderText(InlineBox::renderer()); }
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virtual void destroy() override final;
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InlineTextBox* prevTextBox() const { return m_prevTextBox; }
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InlineTextBox* nextTextBox() const { return m_nextTextBox; }
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void setNextTextBox(InlineTextBox* n) { m_nextTextBox = n; }
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void setPreviousTextBox(InlineTextBox* p) { m_prevTextBox = p; }
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// FIXME: These accessors should ASSERT(!isDirty()). See https://bugs.webkit.org/show_bug.cgi?id=97264
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unsigned start() const { return m_start; }
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unsigned end() const { return m_len ? m_start + m_len - 1 : m_start; }
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unsigned len() const { return m_len; }
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void setStart(unsigned start) { m_start = start; }
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void setLen(unsigned len) { m_len = len; }
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void offsetRun(int d) { ASSERT(!isDirty()); m_start += d; }
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unsigned short truncation() { return m_truncation; }
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virtual void markDirty() override final;
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using InlineBox::hasHyphen;
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using InlineBox::setHasHyphen;
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using InlineBox::canHaveLeadingExpansion;
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using InlineBox::setCanHaveLeadingExpansion;
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static inline bool compareByStart(const InlineTextBox* first, const InlineTextBox* second) { return first->start() < second->start(); }
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virtual int baselinePosition(FontBaseline) const override final;
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virtual LayoutUnit lineHeight() const override final;
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bool getEmphasisMarkPosition(RenderStyle*, TextEmphasisPosition&) const;
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LayoutRect logicalOverflowRect() const;
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void setLogicalOverflowRect(const LayoutRect&);
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LayoutUnit logicalTopVisualOverflow() const { return logicalOverflowRect().y(); }
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LayoutUnit logicalBottomVisualOverflow() const { return logicalOverflowRect().maxY(); }
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#ifndef NDEBUG
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virtual void showBox(int = 0) const override;
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virtual const char* boxName() const override;
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#endif
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enum RotationDirection { Counterclockwise, Clockwise };
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static AffineTransform rotation(const FloatRect& boxRect, RotationDirection);
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private:
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LayoutUnit selectionTop();
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LayoutUnit selectionBottom();
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LayoutUnit selectionHeight();
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// charactersWithHyphen, if provided, must not be destroyed before the TextRun.
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TextRun constructTextRun(RenderStyle*, const Font&, StringBuilder* charactersWithHyphen = 0) const;
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TextRun constructTextRun(RenderStyle*, const Font&, StringView, int maximumLength, StringBuilder* charactersWithHyphen = 0) const;
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public:
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TextRun constructTextRunForInspector(RenderStyle*, const Font&) const;
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virtual FloatRect calculateBoundaries() const override { return FloatRect(x(), y(), width(), height()); }
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virtual LayoutRect localSelectionRect(int startPos, int endPos);
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bool isSelected(int startPos, int endPos) const;
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void selectionStartEnd(int& sPos, int& ePos);
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protected:
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virtual void paint(PaintInfo&, const LayoutPoint&, LayoutUnit lineTop, LayoutUnit lineBottom) override;
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virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, LayoutUnit lineTop, LayoutUnit lineBottom) override;
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private:
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virtual void deleteLine() override final;
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virtual void extractLine() override final;
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virtual void attachLine() override final;
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public:
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virtual RenderObject::SelectionState selectionState() override final;
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private:
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virtual void clearTruncation() override final { m_truncation = cNoTruncation; }
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virtual float placeEllipsisBox(bool flowIsLTR, float visibleLeftEdge, float visibleRightEdge, float ellipsisWidth, float &truncatedWidth, bool& foundBox) override final;
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public:
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virtual bool isLineBreak() const override final;
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void setExpansion(int newExpansion)
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{
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m_logicalWidth -= expansion();
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InlineBox::setExpansion(newExpansion);
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m_logicalWidth += newExpansion;
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}
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private:
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virtual bool isInlineTextBox() const override final { return true; }
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public:
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virtual int caretMinOffset() const override final;
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virtual int caretMaxOffset() const override final;
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private:
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float textPos() const; // returns the x position relative to the left start of the text line.
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public:
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virtual int offsetForPosition(float x, bool includePartialGlyphs = true) const;
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virtual float positionForOffset(int offset) const;
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bool containsCaretOffset(int offset) const; // false for offset after line break
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// Fills a vector with the pixel width of each character.
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void characterWidths(Vector<float>&) const;
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private:
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InlineTextBox* m_prevTextBox; // The previous box that also uses our RenderObject
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InlineTextBox* m_nextTextBox; // The next box that also uses our RenderObject
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int m_start;
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unsigned short m_len;
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unsigned short m_truncation; // Where to truncate when text overflow is applied. We use special constants to
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// denote no truncation (the whole run paints) and full truncation (nothing paints at all).
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unsigned underlinePaintStart(const CompositionUnderline&);
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unsigned underlinePaintEnd(const CompositionUnderline&);
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protected:
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void paintSingleCompositionBackgroundRun(GraphicsContext*, const FloatPoint& boxOrigin, RenderStyle*, const Font&, Color backgroundColor, int startPos, int endPos);
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void paintCompositionBackgrounds(GraphicsContext*, const FloatPoint& boxOrigin, RenderStyle*, const Font&, bool useCustomUnderlines);
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void paintDocumentMarkers(GraphicsContext*, const FloatPoint& boxOrigin, RenderStyle*, const Font&, bool background);
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void paintCompositionUnderline(GraphicsContext*, const FloatPoint& boxOrigin, const CompositionUnderline&);
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// These functions both paint markers and update the DocumentMarker's renderedRect.
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virtual void paintDocumentMarker(GraphicsContext*, const FloatPoint& boxOrigin, DocumentMarker*, RenderStyle*, const Font&, bool grammar);
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virtual void paintTextMatchMarker(GraphicsContext*, const FloatPoint& boxOrigin, DocumentMarker*, RenderStyle*, const Font&);
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private:
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void paintDecoration(GraphicsContext*, const FloatPoint& boxOrigin, TextDecoration);
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void paintSelection(GraphicsContext*, const FloatPoint& boxOrigin, RenderStyle*, const Font&, Color textColor);
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TextRun::ExpansionBehavior expansionBehavior() const
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{
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return (canHaveLeadingExpansion() ? TextRun::AllowLeadingExpansion : TextRun::ForbidLeadingExpansion)
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}
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};
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DEFINE_INLINE_BOX_TYPE_CASTS(InlineTextBox);
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void alignSelectionRectToDevicePixels(FloatRect&);
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inline AffineTransform InlineTextBox::rotation(const FloatRect& boxRect, RotationDirection rotationDirection)
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{
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return rotationDirection == Clockwise ? AffineTransform(0, 1, -1, 0, boxRect.x() + boxRect.maxY(), boxRect.maxY() - boxRect.x())
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: AffineTransform(0, -1, 1, 0, boxRect.x() - boxRect.maxY(), boxRect.x() + boxRect.maxY());
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}
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} // namespace blink
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#endif // InlineTextBox_h
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