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This caused us to lose our gn check certification. :( Turns out gn check was just ignoring all the header paths it didn't understand and so gn check passing for sky wasn't meaning much. I tried to straighten out some of the mess in this CL, but its going to take several more rounds of massaging before gn check passes again. On the bright side (almost) all of our headers are absolute now. Turns out my script (attached to the bug) didn't notice ../ includes but I'll fix that in the next patch. R=abarth@chromium.org BUG=435361 Review URL: https://codereview.chromium.org/746023002
180 lines
6.9 KiB
C++
180 lines
6.9 KiB
C++
/*
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* Copyright (C) 2009 Google Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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* THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "sky/engine/config.h"
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#include "sky/engine/bindings/core/v8/V8StringResource.h"
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#include "sky/engine/bindings/core/v8/V8Binding.h"
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#include "sky/engine/core/inspector/BindingVisitors.h"
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#include "sky/engine/wtf/MainThread.h"
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namespace blink {
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template<class StringClass> struct StringTraits {
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static const StringClass& fromStringResource(WebCoreStringResourceBase*);
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template <typename V8StringTrait>
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static StringClass fromV8String(v8::Handle<v8::String>, int);
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};
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template<>
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struct StringTraits<String> {
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static const String& fromStringResource(WebCoreStringResourceBase* resource)
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{
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return resource->webcoreString();
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}
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template <typename V8StringTrait>
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static String fromV8String(v8::Handle<v8::String>, int);
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};
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template<>
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struct StringTraits<AtomicString> {
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static const AtomicString& fromStringResource(WebCoreStringResourceBase* resource)
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{
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return resource->atomicString();
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}
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template <typename V8StringTrait>
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static AtomicString fromV8String(v8::Handle<v8::String>, int);
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};
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struct V8StringTwoBytesTrait {
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typedef UChar CharType;
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ALWAYS_INLINE static void write(v8::Handle<v8::String> v8String, CharType* buffer, int length)
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{
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v8String->Write(reinterpret_cast<uint16_t*>(buffer), 0, length);
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}
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};
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struct V8StringOneByteTrait {
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typedef LChar CharType;
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ALWAYS_INLINE static void write(v8::Handle<v8::String> v8String, CharType* buffer, int length)
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{
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v8String->WriteOneByte(buffer, 0, length);
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}
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};
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template <typename V8StringTrait>
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String StringTraits<String>::fromV8String(v8::Handle<v8::String> v8String, int length)
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{
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ASSERT(v8String->Length() == length);
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typename V8StringTrait::CharType* buffer;
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String result = String::createUninitialized(length, buffer);
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V8StringTrait::write(v8String, buffer, length);
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return result;
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}
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template <typename V8StringTrait>
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AtomicString StringTraits<AtomicString>::fromV8String(v8::Handle<v8::String> v8String, int length)
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{
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ASSERT(v8String->Length() == length);
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static const int inlineBufferSize = 32 / sizeof(typename V8StringTrait::CharType);
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if (length <= inlineBufferSize) {
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typename V8StringTrait::CharType inlineBuffer[inlineBufferSize];
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V8StringTrait::write(v8String, inlineBuffer, length);
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return AtomicString(inlineBuffer, length);
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}
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typename V8StringTrait::CharType* buffer;
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String string = String::createUninitialized(length, buffer);
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V8StringTrait::write(v8String, buffer, length);
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return AtomicString(string);
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}
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template<typename StringType>
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StringType v8StringToWebCoreString(v8::Handle<v8::String> v8String, ExternalMode external)
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{
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{
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// This portion of this function is very hot in certain Dromeao benchmarks.
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v8::String::Encoding encoding;
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v8::String::ExternalStringResourceBase* resource = v8String->GetExternalStringResourceBase(&encoding);
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if (LIKELY(!!resource)) {
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WebCoreStringResourceBase* base;
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if (encoding == v8::String::ONE_BYTE_ENCODING)
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base = static_cast<WebCoreStringResource8*>(resource);
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else
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base = static_cast<WebCoreStringResource16*>(resource);
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return StringTraits<StringType>::fromStringResource(base);
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}
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}
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int length = v8String->Length();
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if (UNLIKELY(!length))
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return StringType("");
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bool oneByte = v8String->ContainsOnlyOneByte();
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StringType result(oneByte ? StringTraits<StringType>::template fromV8String<V8StringOneByteTrait>(v8String, length) : StringTraits<StringType>::template fromV8String<V8StringTwoBytesTrait>(v8String, length));
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if (external != Externalize || !v8String->CanMakeExternal())
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return result;
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if (result.is8Bit()) {
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WebCoreStringResource8* stringResource = new WebCoreStringResource8(result);
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if (UNLIKELY(!v8String->MakeExternal(stringResource)))
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delete stringResource;
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} else {
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WebCoreStringResource16* stringResource = new WebCoreStringResource16(result);
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if (UNLIKELY(!v8String->MakeExternal(stringResource)))
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delete stringResource;
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}
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return result;
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}
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// Explicitly instantiate the above template with the expected parameterizations,
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// to ensure the compiler generates the code; otherwise link errors can result in GCC 4.4.
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template String v8StringToWebCoreString<String>(v8::Handle<v8::String>, ExternalMode);
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template AtomicString v8StringToWebCoreString<AtomicString>(v8::Handle<v8::String>, ExternalMode);
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// Fast but non thread-safe version.
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String int32ToWebCoreStringFast(int value)
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{
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// Caching of small strings below is not thread safe: newly constructed AtomicString
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// are not safely published.
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ASSERT(isMainThread());
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// Most numbers used are <= 100. Even if they aren't used there's very little cost in using the space.
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const int kLowNumbers = 100;
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DEFINE_STATIC_LOCAL(Vector<AtomicString>, lowNumbers, (kLowNumbers + 1));
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String webCoreString;
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if (0 <= value && value <= kLowNumbers) {
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webCoreString = lowNumbers[value];
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if (!webCoreString) {
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AtomicString valueString = AtomicString::number(value);
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lowNumbers[value] = valueString;
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webCoreString = valueString;
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}
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} else {
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webCoreString = String::number(value);
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}
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return webCoreString;
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}
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String int32ToWebCoreString(int value)
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{
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// If we are on the main thread (this should always true for non-workers), call the faster one.
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if (isMainThread())
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return int32ToWebCoreStringFast(value);
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return String::number(value);
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}
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} // namespace blink
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