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This caused us to lose our gn check certification. :( Turns out gn check was just ignoring all the header paths it didn't understand and so gn check passing for sky wasn't meaning much. I tried to straighten out some of the mess in this CL, but its going to take several more rounds of massaging before gn check passes again. On the bright side (almost) all of our headers are absolute now. Turns out my script (attached to the bug) didn't notice ../ includes but I'll fix that in the next patch. R=abarth@chromium.org BUG=435361 Review URL: https://codereview.chromium.org/746023002
310 lines
11 KiB
C++
310 lines
11 KiB
C++
/*
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* Copyright (c) 2011, Google Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following disclaimer
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* in the documentation and/or other materials provided with the
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* distribution.
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* * Neither the name of Google Inc. nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "sky/engine/config.h"
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#include "sky/engine/bindings/core/v8/ScriptProfiler.h"
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#include "bindings/core/v8/V8Node.h"
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#include "bindings/core/v8/V8Window.h"
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#include "sky/engine/bindings/core/v8/RetainedDOMInfo.h"
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#include "sky/engine/bindings/core/v8/ScriptValue.h"
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#include "sky/engine/bindings/core/v8/V8Binding.h"
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#include "sky/engine/bindings/core/v8/WrapperTypeInfo.h"
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#include "sky/engine/core/dom/Document.h"
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#include "sky/engine/core/inspector/BindingVisitors.h"
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#include "sky/engine/wtf/ThreadSpecific.h"
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#include "v8/include/v8-profiler.h"
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#include "v8/include/v8.h"
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namespace blink {
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typedef HashMap<String, double> ProfileNameIdleTimeMap;
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void ScriptProfiler::setSamplingInterval(int intervalUs)
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{
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v8::Isolate* isolate = v8::Isolate::GetCurrent();
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v8::CpuProfiler* profiler = isolate->GetCpuProfiler();
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if (profiler)
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profiler->SetSamplingInterval(intervalUs);
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}
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void ScriptProfiler::start(const String& title)
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{
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ProfileNameIdleTimeMap* profileNameIdleTimeMap = ScriptProfiler::currentProfileNameIdleTimeMap();
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if (profileNameIdleTimeMap->contains(title))
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return;
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profileNameIdleTimeMap->add(title, 0);
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v8::Isolate* isolate = v8::Isolate::GetCurrent();
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v8::CpuProfiler* profiler = isolate->GetCpuProfiler();
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if (!profiler)
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return;
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v8::HandleScope handleScope(isolate);
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profiler->StartProfiling(v8String(isolate, title), true);
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}
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PassRefPtr<ScriptProfile> ScriptProfiler::stop(const String& title)
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{
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v8::Isolate* isolate = v8::Isolate::GetCurrent();
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v8::CpuProfiler* profiler = isolate->GetCpuProfiler();
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if (!profiler)
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return nullptr;
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v8::HandleScope handleScope(isolate);
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v8::CpuProfile* profile = profiler->StopProfiling(v8String(isolate, title));
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if (!profile)
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return nullptr;
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String profileTitle = toCoreString(profile->GetTitle());
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double idleTime = 0.0;
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ProfileNameIdleTimeMap* profileNameIdleTimeMap = ScriptProfiler::currentProfileNameIdleTimeMap();
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ProfileNameIdleTimeMap::iterator profileIdleTime = profileNameIdleTimeMap->find(profileTitle);
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if (profileIdleTime != profileNameIdleTimeMap->end()) {
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idleTime = profileIdleTime->value * 1000.0;
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profileNameIdleTimeMap->remove(profileIdleTime);
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}
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return ScriptProfile::create(profile, idleTime);
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}
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void ScriptProfiler::collectGarbage()
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{
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v8::Isolate::GetCurrent()->LowMemoryNotification();
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}
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ScriptValue ScriptProfiler::objectByHeapObjectId(unsigned id)
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{
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v8::Isolate* isolate = v8::Isolate::GetCurrent();
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v8::HeapProfiler* profiler = isolate->GetHeapProfiler();
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v8::HandleScope handleScope(isolate);
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v8::Handle<v8::Value> value = profiler->FindObjectById(id);
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if (value.IsEmpty() || !value->IsObject())
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return ScriptValue();
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v8::Handle<v8::Object> object = value.As<v8::Object>();
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if (object->InternalFieldCount() >= v8DefaultWrapperInternalFieldCount) {
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v8::Handle<v8::Value> wrapper = object->GetInternalField(v8DOMWrapperObjectIndex);
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// Skip wrapper boilerplates which are like regular wrappers but don't have
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// native object.
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if (!wrapper.IsEmpty() && wrapper->IsUndefined())
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return ScriptValue();
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}
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ScriptState* scriptState = ScriptState::from(object->CreationContext());
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return ScriptValue(scriptState, object);
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}
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unsigned ScriptProfiler::getHeapObjectId(const ScriptValue& value)
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{
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v8::Isolate* isolate = v8::Isolate::GetCurrent();
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v8::HeapProfiler* profiler = isolate->GetHeapProfiler();
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v8::SnapshotObjectId id = profiler->GetObjectId(value.v8Value());
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return id;
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}
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void ScriptProfiler::clearHeapObjectIds()
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{
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v8::Isolate* isolate = v8::Isolate::GetCurrent();
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v8::HeapProfiler* profiler = isolate->GetHeapProfiler();
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profiler->ClearObjectIds();
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}
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namespace {
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class ActivityControlAdapter final : public v8::ActivityControl {
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public:
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ActivityControlAdapter(ScriptProfiler::HeapSnapshotProgress* progress)
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: m_progress(progress), m_firstReport(true) { }
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virtual ControlOption ReportProgressValue(int done, int total) override
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{
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ControlOption result = m_progress->isCanceled() ? kAbort : kContinue;
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if (m_firstReport) {
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m_firstReport = false;
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m_progress->Start(total);
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} else {
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m_progress->Worked(done);
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}
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if (done >= total)
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m_progress->Done();
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return result;
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}
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private:
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ScriptProfiler::HeapSnapshotProgress* m_progress;
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bool m_firstReport;
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};
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class GlobalObjectNameResolver final : public v8::HeapProfiler::ObjectNameResolver {
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public:
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virtual const char* GetName(v8::Handle<v8::Object> object) override
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{
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LocalDOMWindow* window = toDOMWindow(object, v8::Isolate::GetCurrent());
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if (!window)
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return 0;
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CString url = window->document()->url().string().utf8();
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m_strings.append(url);
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return url.data();
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}
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private:
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Vector<CString> m_strings;
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};
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} // namespace
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void ScriptProfiler::startTrackingHeapObjects(bool trackAllocations)
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{
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v8::Isolate::GetCurrent()->GetHeapProfiler()->StartTrackingHeapObjects(trackAllocations);
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}
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namespace {
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class HeapStatsStream : public v8::OutputStream {
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public:
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HeapStatsStream(ScriptProfiler::OutputStream* stream) : m_stream(stream) { }
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virtual void EndOfStream() override { }
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virtual WriteResult WriteAsciiChunk(char* data, int size) override
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{
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ASSERT(false);
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return kAbort;
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}
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virtual WriteResult WriteHeapStatsChunk(v8::HeapStatsUpdate* updateData, int count) override
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{
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Vector<uint32_t> rawData(count * 3);
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for (int i = 0; i < count; ++i) {
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int offset = i * 3;
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rawData[offset] = updateData[i].index;
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rawData[offset + 1] = updateData[i].count;
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rawData[offset + 2] = updateData[i].size;
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}
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m_stream->write(rawData.data(), rawData.size());
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return kContinue;
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}
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private:
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ScriptProfiler::OutputStream* m_stream;
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};
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}
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unsigned ScriptProfiler::requestHeapStatsUpdate(ScriptProfiler::OutputStream* stream)
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{
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HeapStatsStream heapStatsStream(stream);
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return v8::Isolate::GetCurrent()->GetHeapProfiler()->GetHeapStats(&heapStatsStream);
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}
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void ScriptProfiler::stopTrackingHeapObjects()
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{
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v8::Isolate::GetCurrent()->GetHeapProfiler()->StopTrackingHeapObjects();
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}
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// FIXME: This method should receive a ScriptState, from which we should retrieve an Isolate.
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PassRefPtr<ScriptHeapSnapshot> ScriptProfiler::takeHeapSnapshot(const String& title, HeapSnapshotProgress* control)
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{
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v8::Isolate* isolate = v8::Isolate::GetCurrent();
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v8::HeapProfiler* profiler = isolate->GetHeapProfiler();
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if (!profiler)
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return nullptr;
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v8::HandleScope handleScope(isolate);
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ASSERT(control);
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ActivityControlAdapter adapter(control);
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GlobalObjectNameResolver resolver;
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const v8::HeapSnapshot* snapshot = profiler->TakeHeapSnapshot(v8String(isolate, title), &adapter, &resolver);
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return snapshot ? ScriptHeapSnapshot::create(snapshot) : nullptr;
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}
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static v8::RetainedObjectInfo* retainedDOMInfo(uint16_t classId, v8::Handle<v8::Value> wrapper)
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{
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ASSERT(classId == WrapperTypeInfo::NodeClassId);
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if (!wrapper->IsObject())
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return 0;
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Node* node = V8Node::toNative(wrapper.As<v8::Object>());
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return node ? new RetainedDOMInfo(node) : 0;
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}
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void ScriptProfiler::initialize()
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{
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v8::Isolate* isolate = v8::Isolate::GetCurrent();
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v8::HeapProfiler* profiler = isolate->GetHeapProfiler();
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if (profiler)
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profiler->SetWrapperClassInfoProvider(WrapperTypeInfo::NodeClassId, &retainedDOMInfo);
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}
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void ScriptProfiler::visitNodeWrappers(WrappedNodeVisitor* visitor)
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{
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// visitNodeWrappers() should receive a ScriptState and retrieve an Isolate
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// from the ScriptState.
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v8::Isolate* isolate = v8::Isolate::GetCurrent();
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v8::HandleScope handleScope(isolate);
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class DOMNodeWrapperVisitor : public v8::PersistentHandleVisitor {
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public:
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DOMNodeWrapperVisitor(WrappedNodeVisitor* visitor, v8::Isolate* isolate)
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: m_visitor(visitor)
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, m_isolate(isolate)
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{
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}
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virtual void VisitPersistentHandle(v8::Persistent<v8::Value>* value, uint16_t classId) override
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{
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if (classId != WrapperTypeInfo::NodeClassId)
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return;
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// Casting to Handle is safe here, since the Persistent cannot get
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// GCd during visiting.
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v8::Handle<v8::Object>* wrapper = reinterpret_cast<v8::Handle<v8::Object>*>(value);
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ASSERT_UNUSED(m_isolate, V8Node::hasInstance(*wrapper, m_isolate));
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ASSERT((*wrapper)->IsObject());
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m_visitor->visitNode(V8Node::toNative(*wrapper));
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}
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private:
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WrappedNodeVisitor* m_visitor;
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v8::Isolate* m_isolate;
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} wrapperVisitor(visitor, isolate);
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v8::V8::VisitHandlesWithClassIds(&wrapperVisitor);
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}
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ProfileNameIdleTimeMap* ScriptProfiler::currentProfileNameIdleTimeMap()
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{
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AtomicallyInitializedStatic(WTF::ThreadSpecific<ProfileNameIdleTimeMap>*, map = new WTF::ThreadSpecific<ProfileNameIdleTimeMap>);
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return *map;
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}
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void ScriptProfiler::setIdle(bool isIdle)
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{
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v8::Isolate* isolate = v8::Isolate::GetCurrent();
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if (v8::CpuProfiler* profiler = isolate->GetCpuProfiler())
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profiler->SetIdle(isIdle);
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}
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} // namespace blink
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