Kaushik Iska e0e0ac0a68
[testing] Make vsync waiters pluggable in shell_unittests (#14463)
This makes it so that the platform views can be passed
an arbitraty CreateVsyncWaiter callback that lets us inject
a vsync waiter other than just the simulated monotonic vsync waiter
that currently exists.
2019-12-12 14:15:36 -08:00
2019-11-01 15:29:15 -07:00
2019-09-27 10:24:44 -07:00

Flutter Engine

Build Status - Cirrus

Flutter is Google's mobile app SDK for crafting high-quality native interfaces in record time. Flutter works with existing code, is used by developers and organizations around the world, and is free and open source.

The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers will interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.

If you are new to Flutter, then you will find more general information on the Flutter project, including tutorials and samples, on our Web site at Flutter.dev. For specific information about Flutter's APIs, consider our API reference which can be found at the docs.flutter.dev.

Flutter is a fully open source project, and we welcome contributions. Information on how to get started can be found at our contributor guide.

Languages
Dart 75%
C++ 16.5%
Objective-C++ 2.9%
Java 2.8%
Objective-C 0.7%
Other 1.9%