flutter_flutter/engine/src/flutter/shell/gpu/gpu_surface_vulkan.cc
Chris Bracken 6f144d0bde Revert "Roll Fuchsia buildtools to 85907c59e97527d79bbfdfd849d8e85c24959cc5 (#4331)" (flutter/engine#4340)
With the update to HEAD of the Fuchsia buildtools repo, the new clang
toolchain picked up caused link-time breakage in android x86_64
libFlutter.so builds.

Sample log:
https://build.chromium.org/p/client.flutter/builders/Linux%20Engine/builds/1974/steps/build%20android_debug_x64/logs/stdio

Sample failure:
FAILED: libflutter.so libflutter.so.TOC lib.stripped/libflutter.so
../../third_party/android_tools/ndk/toolchains/x86_64-4.9/prebuilt/linux-x86_64/lib/gcc/x86_64-linux-android/4.9.x/../../../../x86_64-linux-android/bin/ld.gold: error: obj/flutter/shell/platform/android/libflutter/android_context_gl.o: unsupported reloc 42 against global symbol std::__ndk1::num_put<char, std::__ndk1::ostreambuf_iterator<char, std::__ndk1::char_traits<char> > >::id

This reverts commit fecc7aa281821e01037089846744b5331e3cbd22.
2017-11-08 16:48:00 -08:00

52 lines
1.7 KiB
C++

// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "flutter/shell/gpu/gpu_surface_vulkan.h"
#include "lib/fxl/logging.h"
namespace shell {
GPUSurfaceVulkan::GPUSurfaceVulkan(
fxl::RefPtr<vulkan::VulkanProcTable> proc_table,
std::unique_ptr<vulkan::VulkanNativeSurface> native_surface)
: window_(std::move(proc_table), std::move(native_surface)),
weak_factory_(this) {}
GPUSurfaceVulkan::~GPUSurfaceVulkan() = default;
bool GPUSurfaceVulkan::IsValid() {
return window_.IsValid();
}
std::unique_ptr<SurfaceFrame> GPUSurfaceVulkan::AcquireFrame(
const SkISize& size) {
auto surface = window_.AcquireSurface();
if (surface == nullptr) {
return nullptr;
}
SurfaceFrame::SubmitCallback callback = [weak_this =
weak_factory_.GetWeakPtr()](
const SurfaceFrame&,
SkCanvas* canvas)
->bool {
// Frames are only ever acquired on the GPU thread. This is also the thread
// on which the weak pointer factory is collected (as this instance is owned
// by the rasterizer). So this use of weak pointers is safe.
if (canvas == nullptr || !weak_this) {
return false;
}
return weak_this->window_.SwapBuffers();
};
return std::make_unique<SurfaceFrame>(std::move(surface),
std::move(callback));
}
GrContext* GPUSurfaceVulkan::GetContext() {
return window_.GetSkiaGrContext();
}
} // namespace shell