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Using it, a Flutter app can monitor missing frames in the release mode, and a custom Flutter runner (e.g., Fuchsia) can add a custom FrameRasterizedCallback. Related issues: https://github.com/flutter/flutter/issues/26154 https://github.com/flutter/flutter/issues/31444 https://github.com/flutter/flutter/issues/32447 Need review as soon as possible so we can merge this before the end of May to catch the milestone. Tests added: * NoNeedToReportTimingsByDefault * NeedsReportTimingsIsSetWithCallback * ReportTimingsIsCalled * FrameRasterizedCallbackIsCalled * FrameTimingSetsAndGetsProperly * onReportTimings preserves callback zone * FrameTiming.toString has the correct format This will need a manual engine roll as the TestWindow defined in the framework needs to implement onReportTimings.
110 lines
3.4 KiB
C++
110 lines
3.4 KiB
C++
// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef FLUTTER_LIB_UI_WINDOW_WINDOW_H_
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#define FLUTTER_LIB_UI_WINDOW_WINDOW_H_
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#include <string>
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#include <unordered_map>
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#include <vector>
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#include "flutter/fml/time/time_point.h"
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#include "flutter/lib/ui/semantics/semantics_update.h"
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#include "flutter/lib/ui/window/platform_message.h"
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#include "flutter/lib/ui/window/pointer_data_packet.h"
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#include "flutter/lib/ui/window/viewport_metrics.h"
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#include "third_party/skia/include/gpu/GrContext.h"
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#include "third_party/tonic/dart_persistent_value.h"
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namespace tonic {
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class DartLibraryNatives;
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// So tonice::ToDart<std::vector<int64_t>> returns List<int> instead of
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// List<dynamic>.
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template <>
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struct DartListFactory<int64_t> {
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static Dart_Handle NewList(intptr_t length) {
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return Dart_NewListOf(Dart_CoreType_Int, length);
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}
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};
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} // namespace tonic
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namespace flutter {
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class FontCollection;
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class Scene;
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Dart_Handle ToByteData(const std::vector<uint8_t>& buffer);
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// Must match the AccessibilityFeatureFlag enum in window.dart.
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enum class AccessibilityFeatureFlag : int32_t {
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kAccessibleNavigation = 1 << 0,
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kInvertColors = 1 << 1,
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kDisableAnimations = 1 << 2,
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kBoldText = 1 << 3,
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kReduceMotion = 1 << 4,
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};
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class WindowClient {
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public:
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virtual std::string DefaultRouteName() = 0;
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virtual void ScheduleFrame() = 0;
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virtual void Render(Scene* scene) = 0;
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virtual void UpdateSemantics(SemanticsUpdate* update) = 0;
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virtual void HandlePlatformMessage(fml::RefPtr<PlatformMessage> message) = 0;
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virtual FontCollection& GetFontCollection() = 0;
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virtual void UpdateIsolateDescription(const std::string isolate_name,
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int64_t isolate_port) = 0;
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virtual void SetNeedsReportTimings(bool value) = 0;
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protected:
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virtual ~WindowClient();
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};
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class Window final {
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public:
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explicit Window(WindowClient* client);
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~Window();
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WindowClient* client() const { return client_; }
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const ViewportMetrics& viewport_metrics() { return viewport_metrics_; }
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void DidCreateIsolate();
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void UpdateWindowMetrics(const ViewportMetrics& metrics);
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void UpdateLocales(const std::vector<std::string>& locales);
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void UpdateUserSettingsData(const std::string& data);
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void UpdateLifecycleState(const std::string& data);
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void UpdateSemanticsEnabled(bool enabled);
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void UpdateAccessibilityFeatures(int32_t flags);
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void DispatchPlatformMessage(fml::RefPtr<PlatformMessage> message);
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void DispatchPointerDataPacket(const PointerDataPacket& packet);
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void DispatchSemanticsAction(int32_t id,
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SemanticsAction action,
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std::vector<uint8_t> args);
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void BeginFrame(fml::TimePoint frameTime);
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void ReportTimings(std::vector<int64_t> timings);
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void CompletePlatformMessageResponse(int response_id,
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std::vector<uint8_t> data);
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void CompletePlatformMessageEmptyResponse(int response_id);
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static void RegisterNatives(tonic::DartLibraryNatives* natives);
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private:
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WindowClient* client_;
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tonic::DartPersistentValue library_;
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ViewportMetrics viewport_metrics_;
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// We use id 0 to mean that no response is expected.
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int next_response_id_ = 1;
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std::unordered_map<int, fml::RefPtr<PlatformMessageResponse>>
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pending_responses_;
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};
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} // namespace flutter
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#endif // FLUTTER_LIB_UI_WINDOW_WINDOW_H_
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