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Let's use shared_ptr since manual ref counting can be a bug-prone and using the global mutex inside destructor is not useful for some time. To remove raw pointer manipulation, needed to change Layout constructors. Layout is no longer copyable and need to pass FontCollection to constructor. Bug: 28119474 Test: minikin_tests passed Test: hwui_unit_tests passed Test: No performance regression in minikin_perftest. Change-Id: I8824593206ecba74cbc9731e298f045e1ae442a3
92 lines
3.2 KiB
C++
92 lines
3.2 KiB
C++
/*
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* Copyright (C) 2016 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <benchmark/benchmark.h>
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#include <memory>
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#include <minikin/FontCollection.h>
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#include <util/FontTestUtils.h>
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#include <util/UnicodeUtils.h>
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#include <MinikinInternal.h>
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namespace minikin {
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const char* SYSTEM_FONT_PATH = "/system/fonts/";
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const char* SYSTEM_FONT_XML = "/system/etc/fonts.xml";
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static void BM_FontCollection_hasVariationSelector(benchmark::State& state) {
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std::shared_ptr<FontCollection> collection(
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getFontCollection(SYSTEM_FONT_PATH, SYSTEM_FONT_XML));
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uint32_t baseCp = state.range(0);
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uint32_t vsCp = state.range(1);
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char titleBuffer[64];
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snprintf(titleBuffer, 64, "hasVariationSelector U+%04X,U+%04X", baseCp, vsCp);
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state.SetLabel(titleBuffer);
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while (state.KeepRunning()) {
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collection->hasVariationSelector(baseCp, vsCp);
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}
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}
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// TODO: Rewrite with BENCHMARK_CAPTURE for better test name.
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BENCHMARK(BM_FontCollection_hasVariationSelector)
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->ArgPair(0x2708, 0xFE0F)
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->ArgPair(0x2708, 0xFE0E)
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->ArgPair(0x3402, 0xE0100);
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struct ItemizeTestCases {
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std::string itemizeText;
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std::string languageTag;
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std::string labelText;
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} ITEMIZE_TEST_CASES[] = {
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{ "'A' 'n' 'd' 'r' 'o' 'i' 'd'", "en", "English" },
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{ "U+4E16", "zh-Hans", "CJK Ideograph" },
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{ "U+4E16", "zh-Hans,zh-Hant,ja,en,es,pt,fr,de", "CJK Ideograph with many language fallback" },
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{ "U+3402 U+E0100", "ja", "CJK Ideograph with variation selector" },
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{ "'A' 'n' U+0E1A U+0E31 U+0645 U+062D U+0648", "en", "Mixture of English, Thai and Arabic" },
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{ "U+2708 U+FE0E", "en", "Emoji with variation selector" },
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{ "U+0031 U+FE0F U+20E3", "en", "KEYCAP" },
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};
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static void BM_FontCollection_itemize(benchmark::State& state) {
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std::shared_ptr<FontCollection> collection(
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getFontCollection(SYSTEM_FONT_PATH, SYSTEM_FONT_XML));
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size_t testIndex = state.range(0);
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state.SetLabel("Itemize: " + ITEMIZE_TEST_CASES[testIndex].labelText);
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uint16_t buffer[64];
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size_t utf16_length = 0;
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ParseUnicode(
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buffer, 64, ITEMIZE_TEST_CASES[testIndex].itemizeText.c_str(), &utf16_length, nullptr);
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std::vector<FontCollection::Run> result;
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FontStyle style(FontStyle::registerLanguageList(ITEMIZE_TEST_CASES[testIndex].languageTag));
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android::AutoMutex _l(gMinikinLock);
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while (state.KeepRunning()) {
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result.clear();
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collection->itemize(buffer, utf16_length, style, &result);
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}
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}
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// TODO: Rewrite with BENCHMARK_CAPTURE once it is available in Android.
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BENCHMARK(BM_FontCollection_itemize)
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->Arg(0)->Arg(1)->Arg(2)->Arg(3)->Arg(4)->Arg(5)->Arg(6);
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} // namespace minikin
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