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This follows our namespace change from shell to flutter: https://github.com/flutter/engine/pull/8520.
68 lines
1.4 KiB
C++
68 lines
1.4 KiB
C++
// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "flutter/shell/common/surface.h"
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#include "flutter/fml/logging.h"
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#include "third_party/skia/include/core/SkSurface.h"
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namespace flutter {
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SurfaceFrame::SurfaceFrame(sk_sp<SkSurface> surface,
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SubmitCallback submit_callback)
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: submitted_(false), surface_(surface), submit_callback_(submit_callback) {
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FML_DCHECK(submit_callback_);
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}
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SurfaceFrame::~SurfaceFrame() {
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if (submit_callback_ && !submitted_) {
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// Dropping without a Submit.
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submit_callback_(*this, nullptr);
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}
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}
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bool SurfaceFrame::Submit() {
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if (submitted_) {
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return false;
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}
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submitted_ = PerformSubmit();
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return submitted_;
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}
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SkCanvas* SurfaceFrame::SkiaCanvas() {
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return surface_ != nullptr ? surface_->getCanvas() : nullptr;
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}
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sk_sp<SkSurface> SurfaceFrame::SkiaSurface() const {
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return surface_;
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}
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bool SurfaceFrame::PerformSubmit() {
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if (submit_callback_ == nullptr) {
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return false;
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}
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if (submit_callback_(*this, SkiaCanvas())) {
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return true;
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}
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return false;
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}
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Surface::Surface() = default;
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Surface::~Surface() = default;
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flutter::ExternalViewEmbedder* Surface::GetExternalViewEmbedder() {
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return nullptr;
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}
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bool Surface::MakeRenderContextCurrent() {
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return true;
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}
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} // namespace flutter
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