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137 lines
4.2 KiB
C++
137 lines
4.2 KiB
C++
// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "flutter/shell/platform/android/android_surface_gl.h"
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#include <utility>
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#include "flutter/fml/logging.h"
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#include "flutter/fml/memory/ref_ptr.h"
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#include "flutter/shell/platform/android/android_shell_holder.h"
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namespace flutter {
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AndroidSurfaceGL::AndroidSurfaceGL(
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std::shared_ptr<AndroidContext> android_context,
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std::shared_ptr<PlatformViewAndroidJNI> jni_facade,
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const AndroidSurface::Factory& surface_factory)
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: external_view_embedder_(
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std::make_unique<AndroidExternalViewEmbedder>(android_context,
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jni_facade,
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surface_factory)),
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android_context_(
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std::static_pointer_cast<AndroidContextGL>(android_context)),
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native_window_(nullptr),
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onscreen_surface_(nullptr),
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offscreen_surface_(nullptr) {
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// Acquire the offscreen surface.
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offscreen_surface_ = android_context_->CreateOffscreenSurface();
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if (!offscreen_surface_->IsValid()) {
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offscreen_surface_ = nullptr;
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}
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}
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AndroidSurfaceGL::~AndroidSurfaceGL() = default;
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void AndroidSurfaceGL::TeardownOnScreenContext() {
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// When the onscreen surface is destroyed, the context and the surface
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// instance should be deleted. Issue:
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// https://github.com/flutter/flutter/issues/64414
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android_context_->ClearCurrent();
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onscreen_surface_ = nullptr;
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}
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bool AndroidSurfaceGL::IsValid() const {
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return offscreen_surface_ && android_context_->IsValid();
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}
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std::unique_ptr<Surface> AndroidSurfaceGL::CreateGPUSurface(
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GrDirectContext* gr_context) {
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if (gr_context) {
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return std::make_unique<GPUSurfaceGL>(sk_ref_sp(gr_context), this, true);
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}
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return std::make_unique<GPUSurfaceGL>(this, true);
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}
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bool AndroidSurfaceGL::OnScreenSurfaceResize(const SkISize& size) {
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FML_DCHECK(IsValid());
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FML_DCHECK(onscreen_surface_);
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FML_DCHECK(native_window_);
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if (size == onscreen_surface_->GetSize()) {
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return true;
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}
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android_context_->ClearCurrent();
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// Ensure the destructor is called since it destroys the `EGLSurface` before
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// creating a new onscreen surface.
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onscreen_surface_ = nullptr;
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onscreen_surface_ = android_context_->CreateOnscreenSurface(native_window_);
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if (!onscreen_surface_->IsValid()) {
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FML_LOG(ERROR) << "Unable to create EGL window surface on resize.";
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return false;
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}
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onscreen_surface_->MakeCurrent();
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return true;
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}
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bool AndroidSurfaceGL::ResourceContextMakeCurrent() {
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FML_DCHECK(IsValid());
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return offscreen_surface_->MakeCurrent();
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}
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bool AndroidSurfaceGL::ResourceContextClearCurrent() {
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FML_DCHECK(IsValid());
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return android_context_->ClearCurrent();
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}
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bool AndroidSurfaceGL::SetNativeWindow(
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fml::RefPtr<AndroidNativeWindow> window) {
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FML_DCHECK(IsValid());
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FML_DCHECK(window);
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native_window_ = window;
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// Ensure the destructor is called since it destroys the `EGLSurface` before
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// creating a new onscreen surface.
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onscreen_surface_ = nullptr;
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// Create the onscreen surface.
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onscreen_surface_ = android_context_->CreateOnscreenSurface(window);
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if (!onscreen_surface_->IsValid()) {
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return false;
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}
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return true;
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}
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std::unique_ptr<GLContextResult> AndroidSurfaceGL::GLContextMakeCurrent() {
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FML_DCHECK(IsValid());
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FML_DCHECK(onscreen_surface_);
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auto default_context_result = std::make_unique<GLContextDefaultResult>(
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onscreen_surface_->MakeCurrent());
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return std::move(default_context_result);
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}
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bool AndroidSurfaceGL::GLContextClearCurrent() {
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FML_DCHECK(IsValid());
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return android_context_->ClearCurrent();
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}
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bool AndroidSurfaceGL::GLContextPresent(uint32_t fbo_id) {
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FML_DCHECK(IsValid());
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FML_DCHECK(onscreen_surface_);
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return onscreen_surface_->SwapBuffers();
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}
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intptr_t AndroidSurfaceGL::GLContextFBO(GLFrameInfo frame_info) const {
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FML_DCHECK(IsValid());
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// The default window bound framebuffer on Android.
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return 0;
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}
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// |GPUSurfaceGLDelegate|
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ExternalViewEmbedder* AndroidSurfaceGL::GetExternalViewEmbedder() {
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return external_view_embedder_.get();
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}
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} // namespace flutter
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