James Robinson dddf8f294f Remove Client relationship between mojo.Shell/mojo.Application
Instead of mojo.Shell and mojo.Application being clients of each other
they are now separate interfaces. An implementation of mojo.Application
receives a handle to the shell in its Initialize call, as described in
this doc:

https://docs.google.com/document/d/1xjt_TPjTu0elix8fNdBgWmnjJdJAtqSr1XDS_C-Ct8E/edit?usp=sharing

An analogous change is made to the content handler definition.

In C++, this is handled by the mojo::ApplicationImpl class which stores
shell handle in its implementation of Initialize. Thus the only change
for most C++ applications is the meaning of the handle in MojoMain is
different, although mains that use the ApplicationRunners do the same
thing with it.  Connecting to other apps is largely the same although
instead of grabbing the ApplicationImpl's client() to talk to the shell
code must now use the ApplicationImpl::shell() getter.

In JavaScript, the initialization sequence is a bit different although
this is hidden mostly in the Application class which calls initialize()
on its subclass with the same set of parameters. Connecting to another
application looks different, especially for sky code using the shell
proxy handle exposed via internals. Hans has some ideas about how to
make this a bit nicer.

Python apps similarly need to change their startup sequence a bit. I
didn't find a common library to take care of this dance, although it's
possible I just missed it.

Other languages probably a bit of reworking - I fixed everything here
that is covered by mojob.py test but some might be missing.

This patch also uses typed handles (i.e. InterfacePtr<> or
InterfaceRequest<> or their type aliases) wherever possible instead of
ScopedMessagePipeHandle for clarity.

R=davemoore@chromium.org

Review URL: https://codereview.chromium.org/868463008
2015-01-26 17:53:08 -08:00
..

SkyElement

SkyElement is the framework for creating...yup...Sky Elements. It take heavy inspriation from Polymer and isn't very fully featured...yet

Declaring an element

<import src="../path/to/sky-element.sky" as="SkyElement" />
<template>
  <my-other-element>Hello, {{ place }}</my-other-element>
</template>
<script>
// SkyElement takes a single object as it's only parameter
SkyElement({
  name: 'my-element', // required. The element's tag-name
  attached: function() {
    this.place = 'World';
  }, // optional
  detached: function() {}, // optional
  attributeChanged: function(attrName, newValue, oldValue) {} // optional
});
</script>

Note that an element's declared ShadowDOM is the previous <template> element to the <script> element which defines the element.

Databinding

SkyElement's databinding support is derived from Polymer's. At the moment, there are some key differences:

There is not yet support for

  • Declarative event handlers
  • Inline expressions
  • Self-observation (e.g. fooChanged() gets invoked when this.foo is changed)
  • Computed properties (e.g. the computed block)
  • Conditional attributes (e.g. <my-foo checked?="{{ val }}")

Also, because there are so few built-in elements in Sky, the default behavior of HTMLElement with bindings is to assign to the property. e.g.

<my-foo bar="{{ bas }}">

Will not setAttribute on the my-foo, instead it will assign to the bar property of my-foo. There are two exceptions to this: class & style -- those stillsetAttribute.