Todd Volkert dd32d1b179 Roll engine to 1bc0e1bb9a8db882a21086096cc2b1e0854312b7 (#16643)
* Roll engine to d6d4eec24c38bb06a9b1aef4e70c321d447ba762

Contains the following engine commits:

flutter/engine@1bc0e1b On windows, refer to Dart snapshot directly executable.
flutter/engine@cf6ca32 Revert "Roll Dart to fe606f890b0a311da802c78b0af414a3c2087a79"
flutter/engine@4b45a53 Only make ERROR and FATAL log levels visible by default.
flutter/engine@98f6c2d Fix shell launcher test (dart2 compliant and stop polling)
flutter/engine@75851f0 Roll Dart to fe606f890b0a311da802c78b0af414a3c2087a79
flutter/engine@9495a52 On iOS, try to use ES3, then fall back to ES2.
flutter/engine@d6d4eec Fix broken Linux build
flutter/engine@d15dc76 Fix broken Chromebot build
flutter/engine@c17a629 Breadcrumbs to the wiki
flutter/engine@4eaf2c2 Return raw (unencoded) bytes in Image.toByteData()
flutter/engine@d812a61 Roll src/third_party/skia/ e669bdfad..276886160 (9 commits)
flutter/engine@62aeab7 Call SkSurface::flush instead of getting a backend handle in vulkan_swapchain.
flutter/engine@f4ebb18 Roll src/third_party/skia/ 3462eb034..e669bdfad (54 commits)
flutter/engine@0b7d6be Re-land "do not pause rendering when android view loses focus"
flutter/engine@91dee59 If the rasterizer has a valid surface context, use that to create a snapshotting render target.
flutter/engine@570231b Specify the packages file path when running engine dart tests.
flutter/engine@0b9cef5 Minor update to README
flutter/engine@c386418 Promote line height in text style created from paragraph style
flutter/engine@4e0fbb6 If the test specifies a .dill file, dont make the engine interpret is as source.
flutter/engine@58e84c8 Re-land "Support multiple shells in a single process.
flutter/engine@37e5df0 Remove only use of SkPaint::kGenA8FromLCD
flutter/engine@b7358b3 libtxt: cache font families that are remapped to the default font family
flutter/engine@a530035 libtxt: fix leaks in Skia object reference counting
flutter/engine@0c74fc9 [fuchsia] Fix use-after-free
flutter/engine@b6d2dde [fuchsia] Fix build
flutter/engine@1dd1264 [async] Adapt to libasync API changes.

* Run test platform finalizers in reverse order to ensure that shell is shutdown before trying to delete any temporary files or directories. This fixes "Access Denied" error on Windows (see #16657).
2018-04-17 11:52:00 +02:00
2018-03-16 00:29:49 -07:00

Flutter Flutter Join Gitter Chat Channel - Build Status - Travis Build Status - AppVeyor Coverage Status -

A new mobile app SDK to help developers and designers build modern mobile apps for iOS and Android. Flutter is an open-source project currently in beta.

Documentation

Fast development

Flutter's hot reload helps you quickly and easily experiment, build UIs, add features, and fix bugs faster. Experience sub-second reload times, without losing state, on emulators, simulators, and hardware for iOS and Android.

Make a change in your code, and your app is changed instantly.

Expressive, beautiful UIs

Delight your users with Flutter's built-in beautiful Material Design and Cupertino (iOS-flavor) widgets, rich motion APIs, smooth natural scrolling, and platform awareness.

Brand-first shopping design Fitness app design

Contact app design iOS chat app design

Browse the widget catalog.

Modern, reactive framework

Easily compose your UI with Flutter's modern functional-reactive framework and rich set of platform, layout, and foundation widgets. Solve your tough UI challenges with powerful and flexible APIs for 2D, animation, gestures, effects, and more.

class CounterState extends State<Counter> {
  int counter = 0;

  void increment() {
    // Tells the Flutter framework that state has changed,
    // so the framework can run build() and update the display.
    setState(() {
      counter++;
    });
  }

  Widget build(BuildContext context) {
    // This method is rerun every time setState is called.
    // The Flutter framework has been optimized to make rerunning
    // build methods fast, so that you can just rebuild anything that
    // needs updating rather than having to individually change
    // instances of widgets.
    return new Row(
      children: <Widget>[
        new RaisedButton(
          onPressed: increment,
          child: new Text('Increment'),
        ),
        new Text('Count: $counter'),
      ],
    );
  }
}

Browse the widget catalog and learn more about the functional-reactive framework.

Access native features and SDKs

Make your app come to life with platform APIs, 3rd party SDKs, and native code. Flutter lets you reuse your existing Java/Kotlin and ObjC/Swift code, and access native features and SDKs on Android and iOS.

Accessing platform features is easy. Here is a snippet from our interop example:

Future<Null> getBatteryLevel() async {
  var batteryLevel = 'unknown';
  try {
    int result = await methodChannel.invokeMethod('getBatteryLevel');
    batteryLevel = 'Battery level: $result%';
  } on PlatformException {
    batteryLevel = 'Failed to get battery level.';
  }
  setState(() {
    _batteryLevel = batteryLevel;
  });
}

Learn how to use packages, or write platform channels, to access native code, APIs, and SDKs.

Unified app development

Flutter has the tools and libraries to help you easily bring your ideas to life on iOS and Android. If you don't have any mobile development experience, Flutter is an easy and fast way to build beautiful mobile apps. If you are an experienced iOS or Android developer, you can use Flutter for your views and leverage much of your existing Java/Kotlin/ObjC/Swift investment.

Build

  • Beautiful app UIs
    • Rich 2D GPU-accelerated APIs
    • Reactive framework
    • Animation/motion APIs
    • Material Design and iOS widgets
  • Fluid coding experience
    • Sub-second, stateful hot reload
    • IntelliJ: refactor, code completion, etc
    • Dart language and core libs
    • Package manager
  • Full-featured apps
    • Interop with mobile OS APIs & SDKs
    • Gradle/Java/Kotlin
    • Cocoapods/ObjC/Swift

Optimize

  • Test
    • Unit testing
    • Integration testing
    • On-device testing
  • Debug
    • IDE debugger
    • Web-based debugger
    • async/await aware
    • Expression evaluator
  • Profile
    • Timeline
    • CPU and memory
    • In-app perf charts

Deploy

  • Compile
    • Native ARM code
    • Dead code elimination
  • Distribution
    • App Store
    • Play Store

Learn more about what makes Flutter special in the technical overview.

Join us in our Gitter chat room or join our public mailing list, flutter-dev@googlegroups.com.

Languages
Dart 75%
C++ 16.5%
Objective-C++ 2.9%
Java 2.8%
Objective-C 0.7%
Other 1.9%