flutter_flutter/shell/platform_view.h
Adam Barth d86eedd1aa Connect Sky and Ganesh in SkyShell
This CL contains enough plumbing for Sky to render content to the screen using
Ganesh in SkyShell. We're still missing the ability to load data off the
network.

R=eseidel@chromium.org, ojan@chromium.org

Review URL: https://codereview.chromium.org/936883002
2015-02-18 13:15:36 -08:00

59 lines
1.4 KiB
C++

// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SKY_SHELL_SKY_VIEW_H_
#define SKY_SHELL_SKY_VIEW_H_
#include "base/android/jni_weak_ref.h"
#include "base/android/scoped_java_ref.h"
#include "base/macros.h"
#include "base/memory/weak_ptr.h"
#include "base/single_thread_task_runner.h"
#include "sky/shell/gpu_delegate.h"
#include "sky/shell/ui_delegate.h"
struct ANativeWindow;
namespace sky {
namespace shell {
class PlatformView {
public:
struct Config {
base::WeakPtr<GPUDelegate> gpu_delegate;
scoped_refptr<base::SingleThreadTaskRunner> gpu_task_runner;
base::WeakPtr<UIDelegate> ui_delegate;
scoped_refptr<base::SingleThreadTaskRunner> ui_task_runner;
};
static bool Register(JNIEnv* env);
explicit PlatformView(const Config& config);
~PlatformView();
// Called from Java
void Detach(JNIEnv* env, jobject obj);
void SurfaceCreated(JNIEnv* env, jobject obj, jobject jsurface);
void SurfaceDestroyed(JNIEnv* env, jobject obj);
void SurfaceSetSize(JNIEnv* env,
jobject obj,
jint width,
jint height,
jfloat density);
private:
void ReleaseWindow();
Config config_;
ANativeWindow* window_;
DISALLOW_COPY_AND_ASSIGN(PlatformView);
};
} // namespace shell
} // namespace sky
#endif // SKY_SHELL_SKY_VIEW_H_