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This now means that using a class/id/attribute selector in one scope will not cause style recalcs in other scopes in the page when something with that feature changes. It also removes an iteration over all the scopes that used to collect features. I also removed all the extra cases around adding/removing classes since the general case can handle them. In addition I removed the check for classStringHasClassName which looked to see if the string was all whitespace. This check dated way back to fixing an assert in code we don't even have anymore. Assertion fix aside all the extra check optimized for was if you wrote class=" " with no names, which will now cause an extra malloc of the SpaceSplitString::Data. This seems super rare, it makes more sense to not scan the class string every time the list of classes changes which is far more common than setting a string of only whitespace. R=ojan@chromium.org Review URL: https://codereview.chromium.org/837883002
205 lines
5.4 KiB
C++
205 lines
5.4 KiB
C++
/*
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* Copyright (C) 2007 David Smith (catfish.man@gmail.com)
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* Copyright (C) 2007, 2008, 2011, 2012 Apple Inc. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#include "sky/engine/config.h"
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#include "sky/engine/core/dom/SpaceSplitString.h"
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#include "sky/engine/core/html/parser/HTMLParserIdioms.h"
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#include "sky/engine/wtf/ASCIICType.h"
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#include "sky/engine/wtf/HashMap.h"
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#include "sky/engine/wtf/text/AtomicStringHash.h"
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using namespace WTF;
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namespace blink {
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template <typename CharacterType>
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static inline bool hasNonASCIIOrUpper(const CharacterType* characters, unsigned length)
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{
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bool hasUpper = false;
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CharacterType ored = 0;
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for (unsigned i = 0; i < length; i++) {
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CharacterType c = characters[i];
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hasUpper |= isASCIIUpper(c);
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ored |= c;
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}
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return hasUpper || (ored & ~0x7F);
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}
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static inline bool hasNonASCIIOrUpper(const String& string)
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{
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unsigned length = string.length();
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if (string.is8Bit())
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return hasNonASCIIOrUpper(string.characters8(), length);
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return hasNonASCIIOrUpper(string.characters16(), length);
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}
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template <typename CharacterType>
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inline void SpaceSplitString::Data::createVector(const CharacterType* characters, unsigned length)
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{
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unsigned start = 0;
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while (true) {
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while (start < length && isHTMLSpace<CharacterType>(characters[start]))
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++start;
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if (start >= length)
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break;
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unsigned end = start + 1;
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while (end < length && isNotHTMLSpace<CharacterType>(characters[end]))
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++end;
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m_vector.append(AtomicString(characters + start, end - start));
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start = end + 1;
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}
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}
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void SpaceSplitString::Data::createVector(const String& string)
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{
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unsigned length = string.length();
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if (string.is8Bit()) {
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createVector(string.characters8(), length);
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return;
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}
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createVector(string.characters16(), length);
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}
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bool SpaceSplitString::Data::containsAll(Data& other)
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{
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if (this == &other)
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return true;
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size_t thisSize = m_vector.size();
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size_t otherSize = other.m_vector.size();
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for (size_t i = 0; i < otherSize; ++i) {
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const AtomicString& name = other.m_vector[i];
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size_t j;
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for (j = 0; j < thisSize; ++j) {
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if (m_vector[j] == name)
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break;
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}
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if (j == thisSize)
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return false;
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}
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return true;
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}
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void SpaceSplitString::Data::add(const AtomicString& string)
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{
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ASSERT(hasOneRef());
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ASSERT(!contains(string));
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m_vector.append(string);
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}
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void SpaceSplitString::Data::remove(unsigned index)
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{
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ASSERT(hasOneRef());
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m_vector.remove(index);
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}
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void SpaceSplitString::add(const AtomicString& string)
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{
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// FIXME: add() does not allow duplicates but createVector() does.
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if (contains(string))
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return;
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ensureUnique();
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if (m_data)
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m_data->add(string);
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}
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bool SpaceSplitString::remove(const AtomicString& string)
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{
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if (!m_data)
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return false;
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unsigned i = 0;
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bool changed = false;
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while (i < m_data->size()) {
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if ((*m_data)[i] == string) {
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if (!changed)
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ensureUnique();
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m_data->remove(i);
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changed = true;
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continue;
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}
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++i;
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}
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return changed;
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}
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SpaceSplitString::DataMap& SpaceSplitString::sharedDataMap()
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{
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DEFINE_STATIC_LOCAL(DataMap, map, ());
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return map;
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}
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void SpaceSplitString::set(const AtomicString& inputString, bool shouldFoldCase)
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{
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if (inputString.isNull() || inputString.isEmpty()) {
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clear();
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return;
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}
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String string(inputString.string());
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if (shouldFoldCase && hasNonASCIIOrUpper(string))
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string = string.foldCase();
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m_data = Data::create(AtomicString(string));
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}
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SpaceSplitString::Data::~Data()
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{
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if (!m_keyString.isNull())
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sharedDataMap().remove(m_keyString);
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}
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PassRefPtr<SpaceSplitString::Data> SpaceSplitString::Data::create(const AtomicString& string)
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{
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Data*& data = sharedDataMap().add(string, 0).storedValue->value;
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if (!data) {
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data = new Data(string);
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return adoptRef(data);
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}
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return data;
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}
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PassRefPtr<SpaceSplitString::Data> SpaceSplitString::Data::createUnique(const Data& other)
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{
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return adoptRef(new SpaceSplitString::Data(other));
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}
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SpaceSplitString::Data::Data(const AtomicString& string)
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: m_keyString(string)
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{
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ASSERT(!string.isNull());
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createVector(string);
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}
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SpaceSplitString::Data::Data(const SpaceSplitString::Data& other)
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: RefCounted<Data>()
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, m_vector(other.m_vector)
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{
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// Note that we don't copy m_keyString to indicate to the destructor that there's nothing
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// to be removed from the sharedDataMap().
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}
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} // namespace blink
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