Todd Volkert d6d4eec24c
Fix broken Linux build (#5019)
After we write the pixels in the correct format,
the color type of the SkPixmap is still set to
its previous value, so the existing assertion was
failing.
2018-04-16 16:20:48 -07:00
2018-04-13 15:46:54 -07:00
2018-04-16 16:20:48 -07:00
2018-04-16 16:20:48 -07:00
2018-04-13 15:46:54 -07:00
2015-07-16 10:16:42 -07:00
2018-04-16 16:20:48 -07:00
2018-02-07 15:22:59 -08:00
2018-03-28 21:04:47 -07:00
2015-07-16 10:16:42 -07:00
2018-04-16 13:26:42 -07:00

Flutter Engine

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Flutter is a new way to build high-performance, cross-platform mobile apps. Flutter is optimized for today's, and tomorrow's, mobile devices. We are focused on low-latency input and high frame rates on Android and iOS.

The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers wil interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.

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