https://skia.googlesource.com/skia.git/%2Blog/e3e80b7edfd1..0a57971f0544 git log e3e80b7edfd1d31724ef789b7d879d0fee5e52f2..0a57971f054410af9f0b29e776b8f186540c7a1c --date=short --no-merges --format=%ad %ae %s 2019-03-04 recipe-roller@chromium.org Roll recipe dependencies (trivial). 2019-03-01 halcanary@google.com SkQP: fix five tests 2019-03-04 robertphillips@google.com Reduce usage of SkCanvas::flush 2019-03-04 fmalita@chromium.org Fix handling of SkSL nullable FPs 2019-03-01 mtklein@google.com mark lowp TODOs 2019-03-04 brianosman@google.com Add SkParticleValue to allow further customization of curve behavior 2019-03-04 herb@google.com Introduce SkStrikeCacheInterface 2019-03-04 egdaniel@google.com Add API for creating SkImage from AHB while uploading data to it. 2019-03-04 skia-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/externals/angle2 4d153383bd3a..0e1ce2e55387 (1 commits) 2019-03-04 robertphillips@google.com Clean up GrSurfaceContext's relationship with GrRecordingContext 2019-02-28 mtklein@google.com add kRGBA_F16Norm_SkColorType 2019-03-01 robertphillips@google.com Remove (unnecessary?) flush in RenderYUVAToRGBA 2019-03-04 skia-autoroll@skia-public.iam.gserviceaccount.com Roll ../src aae499d4d09d..8e3cddfd5a43 (217 commits) 2019-03-04 halcanary@google.com SkQP: fix androidx (follows 2ccdd2bc1d0) 2019-03-04 robertphillips@google.com Remove peekProxy's side-effect behavior 2019-03-04 skia-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/externals/swiftshader 823ca85404fb..bb305299f4de (1 commits) The AutoRoll server is located here: https://autoroll.skia.org/r/skia-flutter-autoroll Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+/master/autoroll/README.md If the roll is causing failures, please contact the current sheriff (reed@google.com), and stop the roller if necessary.
Flutter Engine
Flutter is a new way to build high-performance, cross-platform mobile apps. Flutter is optimized for today's, and tomorrow's, mobile devices. We are focused on low-latency input and high frame rates on Android and iOS.
The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers will interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.
If you are new to Flutter, then you will find more general information on the Flutter project, including tutorials and samples, on our Web site at flutter.io. For specific information about Flutter's APIs, consider our API reference which can be found at the docs.flutter.io.
If you intend to contribute to Flutter, welcome! You are encouraged to start with our contributor guide, which helps onboard new team members.