Jonah Williams d64bc16426 [Impeller] track path convexity and use it to simplify fill tessellation. (flutter/engine#41834)
We can do this on the GPU, but we'll need a fallback when we don't have polyline compute.

From experimentation, Skia has already computed this value when Impeller gets that path. Additionally, this will allow us to speed up tessellation of known convex shapes like ovals that we don't want to add special cases for in the API.
2023-05-09 18:45:00 +00:00
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