flutter_flutter/engine/src/flutter/flow/raster_cache_util.cc
Jim Graham 8459af91d6 Avoid unnecessary transform resets for pixel snapping (flutter/engine#51337)
During some new development work that might make transform resets more expensive we realized that the resets were mostly coming from the calls to snap the transform to a pixel translate value and many of those were NOPs since the transform was already on a pixel translate value. This PR will avoid those trivially unnecessary reset operations.
2024-03-14 16:33:13 +00:00

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2.3 KiB
C++

// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "flutter/flow/raster_cache_util.h"
namespace flutter {
bool RasterCacheUtil::ComputeIntegralTransCTM(const SkMatrix& in,
SkMatrix* out) {
// Avoid integral snapping if the matrix has complex transformation to avoid
// the artifact observed in https://github.com/flutter/flutter/issues/41654.
if (!in.isScaleTranslate()) {
return false;
}
SkScalar in_tx = in.getTranslateX();
SkScalar in_ty = in.getTranslateY();
SkScalar out_tx = SkScalarRoundToScalar(in_tx);
SkScalar out_ty = SkScalarRoundToScalar(in_ty);
if (out_tx != in_tx || out_ty != in_ty) {
// As a side effect of those tests we also know that neither translation
// component was a NaN
*out = in;
(*out)[SkMatrix::kMTransX] = out_tx;
(*out)[SkMatrix::kMTransY] = out_ty;
return true;
}
return false;
}
bool RasterCacheUtil::ComputeIntegralTransCTM(const SkM44& in, SkM44* out) {
// Avoid integral snapping if the matrix has complex transformation to avoid
// the artifact observed in https://github.com/flutter/flutter/issues/41654.
if (in.rc(0, 1) != 0 || in.rc(0, 2) != 0) {
// X multiplied by either Y or Z
return false;
}
if (in.rc(1, 0) != 0 || in.rc(1, 2) != 0) {
// Y multiplied by either X or Z
return false;
}
if (in.rc(3, 0) != 0 || in.rc(3, 1) != 0 || in.rc(3, 2) != 0 ||
in.rc(3, 3) != 1) {
// W not identity row, therefore perspective is applied
return false;
}
// We do not need to worry about the Z row unless the W row
// has perspective entries, which we've just eliminated...
SkScalar in_tx = in.rc(0, 3);
SkScalar in_ty = in.rc(1, 3);
SkScalar out_tx = SkScalarRoundToScalar(in_tx);
SkScalar out_ty = SkScalarRoundToScalar(in_ty);
if (out_tx != in_tx || out_ty != in_ty) {
// As a side effect of those tests we also know that neither translation
// component was a NaN
*out = in;
out->setRC(0, 3, out_tx);
out->setRC(1, 3, out_ty);
// No need to worry about Z translation because it has no effect
// without perspective entries...
return true;
}
return false;
}
} // namespace flutter