Kaushik Iska dd735c9179
[flutter_runner] Improve frame scheduling (#10780)
* [flutter_runner] Reland "[flutter_runner] Improve frame scheduling"

This is a reland of e28c8beaca82998396aacbd37a03942892654e2b

Original change's description:
> [flutter_runner] Improve frame scheduling
>
> FL-233 #comment
>
> This allows the paint tasks for the next frame to execute in parallel
> with presentation of last frame but still provides back-pressure to
> prevent us from queuing up even more work.
>
> Vsync would be disabled whenever a presentation callback was pending
> prior to this change. That had the outcome of causing us to almost
> always miss one vsync interval. By not turning off vsync until
> another Present call is pending we avoid this problem.
>
> Test: fx shell run fuchsia-pkg://fuchsia.com/basemgr#meta/basemgr.cmx --base_shell=fuchsia-pkg://fuchsia.com/spinning_cube#meta/spinning_cube.cmx
> Test: topaz input latency benchmarks
> Test: end-2-end tests
> Change-Id: I46440052cd4f98cb0992ec5027584be80f4fb9d3

Change-Id: I1904683d0dfa509ef28482c4b751c28931ab7647

* fix stuff
2019-08-08 18:09:16 -07:00

98 lines
3.2 KiB
C++

// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_SHELL_PLATFORM_FUCHSIA_SESSION_CONNECTION_H_
#define FLUTTER_SHELL_PLATFORM_FUCHSIA_SESSION_CONNECTION_H_
#include <fuchsia/ui/gfx/cpp/fidl.h>
#include <fuchsia/ui/scenic/cpp/fidl.h>
#include <fuchsia/ui/views/cpp/fidl.h>
#include <lib/fidl/cpp/interface_handle.h>
#include <lib/fidl/cpp/optional.h>
#include <lib/fit/function.h>
#include <lib/ui/scenic/cpp/resources.h>
#include <lib/ui/scenic/cpp/session.h>
#include "flutter/flow/compositor_context.h"
#include "flutter/flow/scene_update_context.h"
#include "flutter/fml/closure.h"
#include "flutter/fml/macros.h"
#include "flutter/fml/trace_event.h"
#include "vulkan_surface_producer.h"
namespace flutter_runner {
// The component residing on the GPU thread that is responsible for
// maintaining the Scenic session connection and presenting node updates.
class SessionConnection final {
public:
SessionConnection(std::string debug_label,
fuchsia::ui::views::ViewToken view_token,
fidl::InterfaceHandle<fuchsia::ui::scenic::Session> session,
fml::closure session_error_callback,
zx_handle_t vsync_event_handle);
~SessionConnection();
bool has_metrics() const { return scene_update_context_.has_metrics(); }
const fuchsia::ui::gfx::MetricsPtr& metrics() const {
return scene_update_context_.metrics();
}
void set_metrics(const fuchsia::ui::gfx::Metrics& metrics) {
fuchsia::ui::gfx::Metrics metrics_copy;
metrics.Clone(&metrics_copy);
scene_update_context_.set_metrics(
fidl::MakeOptional(std::move(metrics_copy)));
}
flutter::SceneUpdateContext& scene_update_context() {
return scene_update_context_;
}
scenic::ContainerNode& root_node() { return root_node_; }
scenic::View* root_view() { return &root_view_; }
void Present(flutter::CompositorContext::ScopedFrame& frame);
void OnSessionSizeChangeHint(float width_change_factor,
float height_change_factor);
private:
const std::string debug_label_;
scenic::Session session_wrapper_;
scenic::View root_view_;
scenic::EntityNode root_node_;
std::unique_ptr<VulkanSurfaceProducer> surface_producer_;
flutter::SceneUpdateContext scene_update_context_;
zx_handle_t vsync_event_handle_;
// A flow event trace id for following |Session::Present| calls into
// Scenic. This will be incremented each |Session::Present| call. By
// convention, the Scenic side will also contain its own trace id that
// begins at 0, and is incremented each |Session::Present| call.
uint64_t next_present_trace_id_ = 0;
uint64_t next_present_session_trace_id_ = 0;
uint64_t processed_present_session_trace_id_ = 0;
bool presentation_callback_pending_ = false;
bool present_session_pending_ = false;
void EnqueueClearOps();
void PresentSession();
static void ToggleSignal(zx_handle_t handle, bool raise);
FML_DISALLOW_COPY_AND_ASSIGN(SessionConnection);
};
} // namespace flutter_runner
#endif // FLUTTER_SHELL_PLATFORM_FUCHSIA_SESSION_CONNECTION_H_