flutter_flutter/shell/platform/embedder/tests/embedder_unittests.cc
Chinmay Garde 139a9a799c
Avoid root surface acquisition during custom composition with software renderer. (#11394)
Uses the same technique used during OpenGL composition to elide root surface access. The refactoring of this approach is tracked in https://github.com/flutter/flutter/issues/38466

Fixes https://github.com/flutter/flutter/issues/39009.
2019-08-23 13:52:06 -07:00

1604 lines
54 KiB
C++

// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#define FML_USED_ON_EMBEDDER
#include <string>
#include "embedder.h"
#include "flutter/fml/file.h"
#include "flutter/fml/make_copyable.h"
#include "flutter/fml/mapping.h"
#include "flutter/fml/message_loop.h"
#include "flutter/fml/paths.h"
#include "flutter/fml/synchronization/count_down_latch.h"
#include "flutter/fml/synchronization/waitable_event.h"
#include "flutter/fml/thread.h"
#include "flutter/runtime/dart_vm.h"
#include "flutter/shell/platform/embedder/tests/embedder_assertions.h"
#include "flutter/shell/platform/embedder/tests/embedder_config_builder.h"
#include "flutter/shell/platform/embedder/tests/embedder_test.h"
#include "flutter/testing/testing.h"
#include "third_party/skia/include/core/SkSurface.h"
#include "third_party/tonic/converter/dart_converter.h"
namespace flutter {
namespace testing {
using EmbedderTest = testing::EmbedderTest;
TEST(EmbedderTestNoFixture, MustNotRunWithInvalidArgs) {
EmbedderTestContext context;
EmbedderConfigBuilder builder(
context, EmbedderConfigBuilder::InitializationPreference::kNoInitialize);
auto engine = builder.LaunchEngine();
ASSERT_FALSE(engine.is_valid());
}
TEST_F(EmbedderTest, CanLaunchAndShutdownWithValidProjectArgs) {
auto& context = GetEmbedderContext();
fml::AutoResetWaitableEvent latch;
context.AddIsolateCreateCallback([&latch]() { latch.Signal(); });
EmbedderConfigBuilder builder(context);
auto engine = builder.LaunchEngine();
ASSERT_TRUE(engine.is_valid());
// Wait for the root isolate to launch.
latch.Wait();
engine.reset();
}
TEST_F(EmbedderTest, CanLaunchAndShutdownMultipleTimes) {
EmbedderConfigBuilder builder(GetEmbedderContext());
for (size_t i = 0; i < 3; ++i) {
auto engine = builder.LaunchEngine();
ASSERT_TRUE(engine.is_valid());
FML_LOG(INFO) << "Engine launch count: " << i + 1;
}
}
TEST_F(EmbedderTest, CanInvokeCustomEntrypoint) {
auto& context = GetEmbedderContext();
static fml::AutoResetWaitableEvent latch;
Dart_NativeFunction entrypoint = [](Dart_NativeArguments args) {
latch.Signal();
};
context.AddNativeCallback("SayHiFromCustomEntrypoint", entrypoint);
EmbedderConfigBuilder builder(context);
builder.SetDartEntrypoint("customEntrypoint");
auto engine = builder.LaunchEngine();
latch.Wait();
ASSERT_TRUE(engine.is_valid());
}
TEST_F(EmbedderTest, CanInvokeCustomEntrypointMacro) {
auto& context = GetEmbedderContext();
fml::AutoResetWaitableEvent latch1;
fml::AutoResetWaitableEvent latch2;
fml::AutoResetWaitableEvent latch3;
// Can be defined separately.
auto entry1 = [&latch1](Dart_NativeArguments args) {
FML_LOG(INFO) << "In Callback 1";
latch1.Signal();
};
auto native_entry1 = CREATE_NATIVE_ENTRY(entry1);
context.AddNativeCallback("SayHiFromCustomEntrypoint1", native_entry1);
// Can be wrapped in in the args.
auto entry2 = [&latch2](Dart_NativeArguments args) {
FML_LOG(INFO) << "In Callback 2";
latch2.Signal();
};
context.AddNativeCallback("SayHiFromCustomEntrypoint2",
CREATE_NATIVE_ENTRY(entry2));
// Everything can be inline.
context.AddNativeCallback(
"SayHiFromCustomEntrypoint3",
CREATE_NATIVE_ENTRY([&latch3](Dart_NativeArguments args) {
FML_LOG(INFO) << "In Callback 3";
latch3.Signal();
}));
EmbedderConfigBuilder builder(context);
builder.SetDartEntrypoint("customEntrypoint1");
auto engine = builder.LaunchEngine();
latch1.Wait();
latch2.Wait();
latch3.Wait();
ASSERT_TRUE(engine.is_valid());
}
//------------------------------------------------------------------------------
/// @brief A task runner that we expect the embedder to provide but whose
/// implementation is a real FML task runner.
///
class EmbedderTestTaskRunner {
public:
using TaskExpiryCallback = std::function<void(FlutterTask)>;
EmbedderTestTaskRunner(fml::RefPtr<fml::TaskRunner> real_task_runner,
TaskExpiryCallback on_task_expired)
: real_task_runner_(real_task_runner), on_task_expired_(on_task_expired) {
FML_CHECK(real_task_runner_);
FML_CHECK(on_task_expired_);
task_runner_description_.struct_size = sizeof(FlutterTaskRunnerDescription);
task_runner_description_.user_data = this;
task_runner_description_.runs_task_on_current_thread_callback =
[](void* user_data) -> bool {
return reinterpret_cast<EmbedderTestTaskRunner*>(user_data)
->real_task_runner_->RunsTasksOnCurrentThread();
};
task_runner_description_.post_task_callback = [](FlutterTask task,
uint64_t target_time_nanos,
void* user_data) -> void {
auto thiz = reinterpret_cast<EmbedderTestTaskRunner*>(user_data);
auto target_time = fml::TimePoint::FromEpochDelta(
fml::TimeDelta::FromNanoseconds(target_time_nanos));
auto on_task_expired = thiz->on_task_expired_;
auto invoke_task = [task, on_task_expired]() { on_task_expired(task); };
auto real_task_runner = thiz->real_task_runner_;
real_task_runner->PostTaskForTime(invoke_task, target_time);
};
}
const FlutterTaskRunnerDescription& GetFlutterTaskRunnerDescription() {
return task_runner_description_;
}
private:
fml::RefPtr<fml::TaskRunner> real_task_runner_;
TaskExpiryCallback on_task_expired_;
FlutterTaskRunnerDescription task_runner_description_ = {};
FML_DISALLOW_COPY_AND_ASSIGN(EmbedderTestTaskRunner);
};
TEST_F(EmbedderTest, CanSpecifyCustomTaskRunner) {
auto& context = GetEmbedderContext();
fml::AutoResetWaitableEvent latch;
// Run the test on its own thread with a message loop so that it can safely
// pump its event loop while we wait for all the conditions to be checked.
auto platform_task_runner = CreateNewThread("test_platform_thread");
static std::mutex engine_mutex;
static bool signaled_once = false;
UniqueEngine engine;
EmbedderTestTaskRunner test_task_runner(
platform_task_runner, [&](FlutterTask task) {
std::scoped_lock lock(engine_mutex);
if (!engine.is_valid()) {
return;
}
// There may be multiple tasks posted but we only need to check
// assertions once.
if (signaled_once) {
FlutterEngineRunTask(engine.get(), &task);
return;
}
signaled_once = true;
ASSERT_TRUE(engine.is_valid());
ASSERT_EQ(FlutterEngineRunTask(engine.get(), &task), kSuccess);
latch.Signal();
});
platform_task_runner->PostTask([&]() {
EmbedderConfigBuilder builder(context);
const auto task_runner_description =
test_task_runner.GetFlutterTaskRunnerDescription();
builder.SetPlatformTaskRunner(&task_runner_description);
builder.SetDartEntrypoint("invokePlatformTaskRunner");
std::scoped_lock lock(engine_mutex);
engine = builder.LaunchEngine();
ASSERT_TRUE(engine.is_valid());
});
// Signaled when all the assertions are checked.
latch.Wait();
ASSERT_TRUE(engine.is_valid());
// Since the engine was started on its own thread, it must be killed there as
// well.
fml::AutoResetWaitableEvent kill_latch;
platform_task_runner->PostTask(fml::MakeCopyable([&]() mutable {
std::scoped_lock lock(engine_mutex);
engine.reset();
// There may still be pending tasks on the platform thread that were queued
// by the test_task_runner. Signal the latch after these tasks have been
// consumed.
platform_task_runner->PostTask([&kill_latch] { kill_latch.Signal(); });
}));
kill_latch.Wait();
ASSERT_TRUE(signaled_once);
}
TEST(EmbedderTestNoFixture, CanGetCurrentTimeInNanoseconds) {
auto point1 = fml::TimePoint::FromEpochDelta(
fml::TimeDelta::FromNanoseconds(FlutterEngineGetCurrentTime()));
auto point2 = fml::TimePoint::Now();
ASSERT_LT((point2 - point1), fml::TimeDelta::FromMilliseconds(1));
}
TEST_F(EmbedderTest, CanCreateOpenGLRenderingEngine) {
EmbedderConfigBuilder builder(GetEmbedderContext());
builder.SetOpenGLRendererConfig();
auto engine = builder.LaunchEngine();
ASSERT_TRUE(engine.is_valid());
}
TEST_F(EmbedderTest, IsolateServiceIdSent) {
auto& context = GetEmbedderContext();
fml::AutoResetWaitableEvent latch;
fml::Thread thread;
UniqueEngine engine;
std::string isolate_message;
thread.GetTaskRunner()->PostTask([&]() {
EmbedderConfigBuilder builder(context);
builder.SetDartEntrypoint("main");
builder.SetPlatformMessageCallback(
[&](const FlutterPlatformMessage* message) {
if (strcmp(message->channel, "flutter/isolate") == 0) {
isolate_message = {reinterpret_cast<const char*>(message->message),
message->message_size};
latch.Signal();
}
});
engine = builder.LaunchEngine();
ASSERT_TRUE(engine.is_valid());
});
// Wait for the isolate ID message and check its format.
latch.Wait();
ASSERT_EQ(isolate_message.find("isolates/"), 0ul);
// Since the engine was started on its own thread, it must be killed there as
// well.
fml::AutoResetWaitableEvent kill_latch;
thread.GetTaskRunner()->PostTask(
fml::MakeCopyable([&engine, &kill_latch]() mutable {
engine.reset();
kill_latch.Signal();
}));
kill_latch.Wait();
}
//------------------------------------------------------------------------------
/// Creates a platform message response callbacks, does NOT send them, and
/// immediately collects the same.
///
TEST_F(EmbedderTest, CanCreateAndCollectCallbacks) {
auto& context = GetEmbedderContext();
EmbedderConfigBuilder builder(context);
builder.SetDartEntrypoint("platform_messages_response");
context.AddNativeCallback(
"SignalNativeTest",
CREATE_NATIVE_ENTRY([](Dart_NativeArguments args) {}));
auto engine = builder.LaunchEngine();
ASSERT_TRUE(engine.is_valid());
FlutterPlatformMessageResponseHandle* response_handle = nullptr;
auto callback = [](const uint8_t* data, size_t size,
void* user_data) -> void {};
auto result = FlutterPlatformMessageCreateResponseHandle(
engine.get(), callback, nullptr, &response_handle);
ASSERT_EQ(result, kSuccess);
ASSERT_NE(response_handle, nullptr);
result = FlutterPlatformMessageReleaseResponseHandle(engine.get(),
response_handle);
ASSERT_EQ(result, kSuccess);
}
//------------------------------------------------------------------------------
/// Sends platform messages to Dart code than simply echoes the contents of the
/// message back to the embedder. The embedder registers a native callback to
/// intercept that message.
///
TEST_F(EmbedderTest, PlatformMessagesCanReceiveResponse) {
struct Captures {
fml::AutoResetWaitableEvent latch;
std::thread::id thread_id;
};
Captures captures;
CreateNewThread()->PostTask([&]() {
captures.thread_id = std::this_thread::get_id();
auto& context = GetEmbedderContext();
EmbedderConfigBuilder builder(context);
builder.SetDartEntrypoint("platform_messages_response");
fml::AutoResetWaitableEvent ready;
context.AddNativeCallback(
"SignalNativeTest",
CREATE_NATIVE_ENTRY(
[&ready](Dart_NativeArguments args) { ready.Signal(); }));
auto engine = builder.LaunchEngine();
ASSERT_TRUE(engine.is_valid());
static std::string kMessageData = "Hello from embedder.";
FlutterPlatformMessageResponseHandle* response_handle = nullptr;
auto callback = [](const uint8_t* data, size_t size,
void* user_data) -> void {
ASSERT_EQ(size, kMessageData.size());
ASSERT_EQ(strncmp(reinterpret_cast<const char*>(kMessageData.data()),
reinterpret_cast<const char*>(data), size),
0);
auto captures = reinterpret_cast<Captures*>(user_data);
ASSERT_EQ(captures->thread_id, std::this_thread::get_id());
captures->latch.Signal();
};
auto result = FlutterPlatformMessageCreateResponseHandle(
engine.get(), callback, &captures, &response_handle);
ASSERT_EQ(result, kSuccess);
FlutterPlatformMessage message = {};
message.struct_size = sizeof(FlutterPlatformMessage);
message.channel = "test_channel";
message.message = reinterpret_cast<const uint8_t*>(kMessageData.data());
message.message_size = kMessageData.size();
message.response_handle = response_handle;
ready.Wait();
result = FlutterEngineSendPlatformMessage(engine.get(), &message);
ASSERT_EQ(result, kSuccess);
result = FlutterPlatformMessageReleaseResponseHandle(engine.get(),
response_handle);
ASSERT_EQ(result, kSuccess);
});
captures.latch.Wait();
}
//------------------------------------------------------------------------------
/// Tests that a platform message can be sent with no response handle. Instead
/// of the platform message integrity checked via a response handle, a native
/// callback with the response is invoked to assert integrity.
///
TEST_F(EmbedderTest, PlatformMessagesCanBeSentWithoutResponseHandles) {
auto& context = GetEmbedderContext();
EmbedderConfigBuilder builder(context);
builder.SetDartEntrypoint("platform_messages_no_response");
const std::string message_data = "Hello but don't call me back.";
fml::AutoResetWaitableEvent ready, message;
context.AddNativeCallback(
"SignalNativeTest",
CREATE_NATIVE_ENTRY(
[&ready](Dart_NativeArguments args) { ready.Signal(); }));
context.AddNativeCallback(
"SignalNativeMessage",
CREATE_NATIVE_ENTRY(
([&message, &message_data](Dart_NativeArguments args) {
auto received_message = tonic::DartConverter<std::string>::FromDart(
Dart_GetNativeArgument(args, 0));
ASSERT_EQ(received_message, message_data);
message.Signal();
})));
auto engine = builder.LaunchEngine();
ASSERT_TRUE(engine.is_valid());
ready.Wait();
FlutterPlatformMessage platform_message = {};
platform_message.struct_size = sizeof(FlutterPlatformMessage);
platform_message.channel = "test_channel";
platform_message.message =
reinterpret_cast<const uint8_t*>(message_data.data());
platform_message.message_size = message_data.size();
platform_message.response_handle = nullptr; // No response needed.
auto result =
FlutterEngineSendPlatformMessage(engine.get(), &platform_message);
ASSERT_EQ(result, kSuccess);
message.Wait();
}
//------------------------------------------------------------------------------
/// Tests that a null platform message can be sent.
///
TEST_F(EmbedderTest, NullPlatformMessagesCanBeSent) {
auto& context = GetEmbedderContext();
EmbedderConfigBuilder builder(context);
builder.SetDartEntrypoint("null_platform_messages");
fml::AutoResetWaitableEvent ready, message;
context.AddNativeCallback(
"SignalNativeTest",
CREATE_NATIVE_ENTRY(
[&ready](Dart_NativeArguments args) { ready.Signal(); }));
context.AddNativeCallback(
"SignalNativeMessage",
CREATE_NATIVE_ENTRY(([&message](Dart_NativeArguments args) {
auto received_message = tonic::DartConverter<std::string>::FromDart(
Dart_GetNativeArgument(args, 0));
ASSERT_EQ("true", received_message);
message.Signal();
})));
auto engine = builder.LaunchEngine();
ASSERT_TRUE(engine.is_valid());
ready.Wait();
FlutterPlatformMessage platform_message = {};
platform_message.struct_size = sizeof(FlutterPlatformMessage);
platform_message.channel = "test_channel";
platform_message.message = nullptr;
platform_message.message_size = 0;
platform_message.response_handle = nullptr; // No response needed.
auto result =
FlutterEngineSendPlatformMessage(engine.get(), &platform_message);
ASSERT_EQ(result, kSuccess);
message.Wait();
}
//------------------------------------------------------------------------------
/// Tests that a null platform message cannot be send if the message_size
/// isn't equals to 0.
///
TEST_F(EmbedderTest, InvalidPlatformMessages) {
auto& context = GetEmbedderContext();
EmbedderConfigBuilder builder(context);
auto engine = builder.LaunchEngine();
ASSERT_TRUE(engine.is_valid());
FlutterPlatformMessage platform_message = {};
platform_message.struct_size = sizeof(FlutterPlatformMessage);
platform_message.channel = "test_channel";
platform_message.message = nullptr;
platform_message.message_size = 1;
platform_message.response_handle = nullptr; // No response needed.
auto result =
FlutterEngineSendPlatformMessage(engine.get(), &platform_message);
ASSERT_EQ(result, kInvalidArguments);
}
//------------------------------------------------------------------------------
/// Asserts behavior of FlutterProjectArgs::shutdown_dart_vm_when_done (which is
/// set to true by default in these unit-tests).
///
TEST_F(EmbedderTest, VMShutsDownWhenNoEnginesInProcess) {
auto& context = GetEmbedderContext();
EmbedderConfigBuilder builder(context);
const auto launch_count = DartVM::GetVMLaunchCount();
{
auto engine = builder.LaunchEngine();
ASSERT_EQ(launch_count + 1u, DartVM::GetVMLaunchCount());
}
{
auto engine = builder.LaunchEngine();
ASSERT_EQ(launch_count + 2u, DartVM::GetVMLaunchCount());
}
}
//------------------------------------------------------------------------------
/// These snapshots may be materialized from symbols and the size field may not
/// be relevant. Since this information is redundant, engine launch should not
/// be gated on a non-zero buffer size.
///
TEST_F(EmbedderTest, VMAndIsolateSnapshotSizesAreRedundantInAOTMode) {
if (!DartVM::IsRunningPrecompiledCode()) {
GTEST_SKIP();
return;
}
auto& context = GetEmbedderContext();
EmbedderConfigBuilder builder(context);
// The fixture sets this up correctly. Intentionally mess up the args.
builder.GetProjectArgs().vm_snapshot_data_size = 0;
builder.GetProjectArgs().vm_snapshot_instructions_size = 0;
builder.GetProjectArgs().isolate_snapshot_data_size = 0;
builder.GetProjectArgs().isolate_snapshot_instructions_size = 0;
auto engine = builder.LaunchEngine();
ASSERT_TRUE(engine.is_valid());
}
//------------------------------------------------------------------------------
/// If an incorrectly configured compositor is set on the engine, the engine
/// must fail to launch instead of failing to render a frame at a later point in
/// time.
///
TEST_F(EmbedderTest,
MustPreventEngineLaunchWhenRequiredCompositorArgsAreAbsent) {
auto& context = GetEmbedderContext();
EmbedderConfigBuilder builder(context);
builder.SetCompositor();
builder.GetCompositor().create_backing_store_callback = nullptr;
builder.GetCompositor().collect_backing_store_callback = nullptr;
builder.GetCompositor().present_layers_callback = nullptr;
auto engine = builder.LaunchEngine();
ASSERT_FALSE(engine.is_valid());
}
//------------------------------------------------------------------------------
/// Must be able to render to a custom compositor whose render targets are fully
/// complete OpenGL textures.
///
TEST_F(EmbedderTest, CompositorMustBeAbleToRenderToOpenGLFramebuffer) {
auto& context = GetEmbedderContext();
context.SetupCompositor();
context.GetCompositor().SetRenderTargetType(
EmbedderTestCompositor::RenderTargetType::kOpenGLFramebuffer);
fml::CountDownLatch latch(3);
context.GetCompositor().SetNextPresentCallback(
[&](const FlutterLayer** layers, size_t layers_count) {
ASSERT_EQ(layers_count, 3u);
{
FlutterBackingStore backing_store = *layers[0]->backing_store;
backing_store.struct_size = sizeof(backing_store);
backing_store.type = kFlutterBackingStoreTypeOpenGL;
backing_store.did_update = true;
backing_store.open_gl.type = kFlutterOpenGLTargetTypeFramebuffer;
FlutterLayer layer = {};
layer.struct_size = sizeof(layer);
layer.type = kFlutterLayerContentTypeBackingStore;
layer.backing_store = &backing_store;
layer.size = FlutterSizeMake(800.0, 600.0);
layer.offset = FlutterPointMake(0, 0);
ASSERT_EQ(*layers[0], layer);
}
{
FlutterPlatformView platform_view = {};
platform_view.struct_size = sizeof(platform_view);
platform_view.identifier = 42;
FlutterLayer layer = {};
layer.struct_size = sizeof(layer);
layer.type = kFlutterLayerContentTypePlatformView;
layer.platform_view = &platform_view;
layer.size = FlutterSizeMake(123.0, 456.0);
layer.offset = FlutterPointMake(1.0, 2.0);
ASSERT_EQ(*layers[1], layer);
}
{
FlutterBackingStore backing_store = *layers[2]->backing_store;
backing_store.struct_size = sizeof(backing_store);
backing_store.type = kFlutterBackingStoreTypeOpenGL;
backing_store.did_update = true;
backing_store.open_gl.type = kFlutterOpenGLTargetTypeFramebuffer;
FlutterLayer layer = {};
layer.struct_size = sizeof(layer);
layer.type = kFlutterLayerContentTypeBackingStore;
layer.backing_store = &backing_store;
layer.size = FlutterSizeMake(800.0, 600.0);
layer.offset = FlutterPointMake(0.0, 0.0);
ASSERT_EQ(*layers[2], layer);
}
latch.CountDown();
});
EmbedderConfigBuilder builder(context);
builder.SetOpenGLRendererConfig();
builder.SetCompositor();
builder.SetDartEntrypoint("can_composite_platform_views");
context.AddNativeCallback(
"SignalNativeTest",
CREATE_NATIVE_ENTRY(
[&latch](Dart_NativeArguments args) { latch.CountDown(); }));
auto engine = builder.LaunchEngine();
// Send a window metrics events so frames may be scheduled.
FlutterWindowMetricsEvent event = {};
event.struct_size = sizeof(event);
event.width = 800;
event.height = 600;
ASSERT_EQ(FlutterEngineSendWindowMetricsEvent(engine.get(), &event),
kSuccess);
ASSERT_TRUE(engine.is_valid());
latch.Wait();
}
//------------------------------------------------------------------------------
/// Must be able to render using a custom compositor whose render targets for
/// the individual layers are OpenGL textures.
///
TEST_F(EmbedderTest, CompositorMustBeAbleToRenderToOpenGLTexture) {
auto& context = GetEmbedderContext();
context.SetupCompositor();
context.GetCompositor().SetRenderTargetType(
EmbedderTestCompositor::RenderTargetType::kOpenGLTexture);
fml::CountDownLatch latch(3);
context.GetCompositor().SetNextPresentCallback(
[&](const FlutterLayer** layers, size_t layers_count) {
ASSERT_EQ(layers_count, 3u);
{
FlutterBackingStore backing_store = *layers[0]->backing_store;
backing_store.struct_size = sizeof(backing_store);
backing_store.type = kFlutterBackingStoreTypeOpenGL;
backing_store.did_update = true;
backing_store.open_gl.type = kFlutterOpenGLTargetTypeTexture;
FlutterLayer layer = {};
layer.struct_size = sizeof(layer);
layer.type = kFlutterLayerContentTypeBackingStore;
layer.backing_store = &backing_store;
layer.size = FlutterSizeMake(800.0, 600.0);
layer.offset = FlutterPointMake(0, 0);
ASSERT_EQ(*layers[0], layer);
}
{
FlutterPlatformView platform_view = {};
platform_view.struct_size = sizeof(platform_view);
platform_view.identifier = 42;
FlutterLayer layer = {};
layer.struct_size = sizeof(layer);
layer.type = kFlutterLayerContentTypePlatformView;
layer.platform_view = &platform_view;
layer.size = FlutterSizeMake(123.0, 456.0);
layer.offset = FlutterPointMake(1.0, 2.0);
ASSERT_EQ(*layers[1], layer);
}
{
FlutterBackingStore backing_store = *layers[2]->backing_store;
backing_store.struct_size = sizeof(backing_store);
backing_store.type = kFlutterBackingStoreTypeOpenGL;
backing_store.did_update = true;
backing_store.open_gl.type = kFlutterOpenGLTargetTypeTexture;
FlutterLayer layer = {};
layer.struct_size = sizeof(layer);
layer.type = kFlutterLayerContentTypeBackingStore;
layer.backing_store = &backing_store;
layer.size = FlutterSizeMake(800.0, 600.0);
layer.offset = FlutterPointMake(0.0, 0.0);
ASSERT_EQ(*layers[2], layer);
}
latch.CountDown();
});
EmbedderConfigBuilder builder(context);
builder.SetOpenGLRendererConfig();
builder.SetCompositor();
builder.SetDartEntrypoint("can_composite_platform_views");
context.AddNativeCallback(
"SignalNativeTest",
CREATE_NATIVE_ENTRY(
[&latch](Dart_NativeArguments args) { latch.CountDown(); }));
auto engine = builder.LaunchEngine();
// Send a window metrics events so frames may be scheduled.
FlutterWindowMetricsEvent event = {};
event.struct_size = sizeof(event);
event.width = 800;
event.height = 600;
ASSERT_EQ(FlutterEngineSendWindowMetricsEvent(engine.get(), &event),
kSuccess);
ASSERT_TRUE(engine.is_valid());
latch.Wait();
}
//------------------------------------------------------------------------------
/// Must be able to render using a custom compositor whose render target for the
/// individual layers are software buffers.
///
TEST_F(EmbedderTest, CompositorMustBeAbleToRenderToSoftwareBuffer) {
auto& context = GetEmbedderContext();
context.SetupCompositor();
context.GetCompositor().SetRenderTargetType(
EmbedderTestCompositor::RenderTargetType::kSoftwareBuffer);
fml::CountDownLatch latch(3);
context.GetCompositor().SetNextPresentCallback(
[&](const FlutterLayer** layers, size_t layers_count) {
ASSERT_EQ(layers_count, 3u);
{
FlutterBackingStore backing_store = *layers[0]->backing_store;
backing_store.struct_size = sizeof(backing_store);
backing_store.type = kFlutterBackingStoreTypeSoftware;
backing_store.did_update = true;
ASSERT_FLOAT_EQ(
backing_store.software.row_bytes * backing_store.software.height,
800 * 4 * 600.0);
FlutterLayer layer = {};
layer.struct_size = sizeof(layer);
layer.type = kFlutterLayerContentTypeBackingStore;
layer.backing_store = &backing_store;
layer.size = FlutterSizeMake(800.0, 600.0);
layer.offset = FlutterPointMake(0, 0);
ASSERT_EQ(*layers[0], layer);
}
{
FlutterPlatformView platform_view = {};
platform_view.struct_size = sizeof(platform_view);
platform_view.identifier = 42;
FlutterLayer layer = {};
layer.struct_size = sizeof(layer);
layer.type = kFlutterLayerContentTypePlatformView;
layer.platform_view = &platform_view;
layer.size = FlutterSizeMake(123.0, 456.0);
layer.offset = FlutterPointMake(1.0, 2.0);
ASSERT_EQ(*layers[1], layer);
}
{
FlutterBackingStore backing_store = *layers[2]->backing_store;
backing_store.struct_size = sizeof(backing_store);
backing_store.type = kFlutterBackingStoreTypeSoftware;
backing_store.did_update = true;
FlutterLayer layer = {};
layer.struct_size = sizeof(layer);
layer.type = kFlutterLayerContentTypeBackingStore;
layer.backing_store = &backing_store;
layer.size = FlutterSizeMake(800.0, 600.0);
layer.offset = FlutterPointMake(0.0, 0.0);
ASSERT_EQ(*layers[2], layer);
}
latch.CountDown();
});
EmbedderConfigBuilder builder(context);
builder.SetOpenGLRendererConfig();
builder.SetCompositor();
builder.SetDartEntrypoint("can_composite_platform_views");
context.AddNativeCallback(
"SignalNativeTest",
CREATE_NATIVE_ENTRY(
[&latch](Dart_NativeArguments args) { latch.CountDown(); }));
auto engine = builder.LaunchEngine();
// Send a window metrics events so frames may be scheduled.
FlutterWindowMetricsEvent event = {};
event.struct_size = sizeof(event);
event.width = 800;
event.height = 600;
ASSERT_EQ(FlutterEngineSendWindowMetricsEvent(engine.get(), &event),
kSuccess);
ASSERT_TRUE(engine.is_valid());
latch.Wait();
}
static sk_sp<SkSurface> CreateRenderSurface(const FlutterLayer& layer,
GrContext* context) {
const auto image_info =
SkImageInfo::MakeN32Premul(layer.size.width, layer.size.height);
auto surface = context ? SkSurface::MakeRenderTarget(
context, // context
SkBudgeted::kNo, // budgeted
image_info, // image info
1, // sample count
kTopLeft_GrSurfaceOrigin, // surface origin
nullptr, // surface properties
false // mipmaps
)
: SkSurface::MakeRaster(image_info);
FML_CHECK(surface != nullptr);
return surface;
}
static bool RasterImagesAreSame(sk_sp<SkImage> a, sk_sp<SkImage> b) {
FML_CHECK(!a->isTextureBacked());
FML_CHECK(!b->isTextureBacked());
if (!a || !b) {
return false;
}
SkPixmap pixmapA;
SkPixmap pixmapB;
if (!a->peekPixels(&pixmapA)) {
FML_LOG(ERROR) << "Could not peek pixels of image A.";
return false;
}
if (!b->peekPixels(&pixmapB)) {
FML_LOG(ERROR) << "Could not peek pixels of image B.";
return false;
}
const auto sizeA = pixmapA.rowBytes() * pixmapA.height();
const auto sizeB = pixmapB.rowBytes() * pixmapB.height();
if (sizeA != sizeB) {
FML_LOG(ERROR) << "Pixmap sizes were inconsistent.";
return false;
}
return ::memcmp(pixmapA.addr(), pixmapB.addr(), sizeA) == 0;
}
static bool WriteImageToDisk(const fml::UniqueFD& directory,
const std::string& name,
sk_sp<SkImage> image) {
if (!image) {
return false;
}
auto data = image->encodeToData(SkEncodedImageFormat::kPNG, 100);
if (!data) {
return false;
}
fml::NonOwnedMapping mapping(static_cast<const uint8_t*>(data->data()),
data->size());
return WriteAtomically(directory, name.c_str(), mapping);
}
static bool ImageMatchesFixture(const std::string& fixture_file_name,
sk_sp<SkImage> scene_image) {
fml::FileMapping fixture_image_mapping(OpenFixture(fixture_file_name));
FML_CHECK(fixture_image_mapping.GetSize() != 0u)
<< "Could not find fixture: " << fixture_file_name;
auto encoded_image = SkData::MakeWithoutCopy(
fixture_image_mapping.GetMapping(), fixture_image_mapping.GetSize());
auto fixture_image =
SkImage::MakeFromEncoded(std::move(encoded_image))->makeRasterImage();
FML_CHECK(fixture_image) << "Could not create image from fixture: "
<< fixture_file_name;
auto scene_image_subset = scene_image->makeSubset(
SkIRect::MakeWH(fixture_image->width(), fixture_image->height()));
FML_CHECK(scene_image_subset)
<< "Could not create image subset for fixture comparison: "
<< scene_image_subset;
const auto images_are_same =
RasterImagesAreSame(scene_image_subset, fixture_image);
// If the images are not the same, this predicate is going to indicate test
// failure. Dump both the actual image and the expectation to disk to the
// test author can figure out what went wrong.
if (!images_are_same) {
const auto fixtures_path = GetFixturesPath();
const auto actual_file_name = "actual_" + fixture_file_name;
const auto expect_file_name = "expectation_" + fixture_file_name;
auto fixtures_fd = OpenFixturesDirectory();
FML_CHECK(
WriteImageToDisk(fixtures_fd, actual_file_name, scene_image_subset))
<< "Could not write file to disk: " << actual_file_name;
FML_CHECK(WriteImageToDisk(fixtures_fd, expect_file_name, fixture_image))
<< "Could not write file to disk: " << expect_file_name;
FML_LOG(ERROR) << "Image did not match expectation." << std::endl
<< "Expected:"
<< fml::paths::JoinPaths({fixtures_path, expect_file_name})
<< std::endl
<< "Got:"
<< fml::paths::JoinPaths({fixtures_path, actual_file_name})
<< std::endl;
}
return images_are_same;
}
//------------------------------------------------------------------------------
/// Test the layer structure and pixels rendered when using a custom compositor.
///
TEST_F(EmbedderTest, CompositorMustBeAbleToRenderKnownScene) {
auto& context = GetEmbedderContext();
context.SetupCompositor();
context.GetCompositor().SetRenderTargetType(
EmbedderTestCompositor::RenderTargetType::kOpenGLTexture);
fml::CountDownLatch latch(6);
sk_sp<SkImage> scene_image;
context.SetNextSceneCallback([&](sk_sp<SkImage> scene) {
scene_image = std::move(scene);
latch.CountDown();
});
context.GetCompositor().SetNextPresentCallback(
[&](const FlutterLayer** layers, size_t layers_count) {
ASSERT_EQ(layers_count, 5u);
// Layer Root
{
FlutterBackingStore backing_store = *layers[0]->backing_store;
backing_store.type = kFlutterBackingStoreTypeOpenGL;
backing_store.did_update = true;
backing_store.open_gl.type = kFlutterOpenGLTargetTypeTexture;
FlutterLayer layer = {};
layer.struct_size = sizeof(layer);
layer.type = kFlutterLayerContentTypeBackingStore;
layer.backing_store = &backing_store;
layer.size = FlutterSizeMake(800.0, 600.0);
layer.offset = FlutterPointMake(0.0, 0.0);
ASSERT_EQ(*layers[0], layer);
}
// Layer 1
{
FlutterPlatformView platform_view = {};
platform_view.struct_size = sizeof(platform_view);
platform_view.identifier = 1;
FlutterLayer layer = {};
layer.struct_size = sizeof(layer);
layer.type = kFlutterLayerContentTypePlatformView;
layer.platform_view = &platform_view;
layer.size = FlutterSizeMake(50.0, 150.0);
layer.offset = FlutterPointMake(20.0, 20.0);
ASSERT_EQ(*layers[1], layer);
}
// Layer 2
{
FlutterBackingStore backing_store = *layers[2]->backing_store;
backing_store.type = kFlutterBackingStoreTypeOpenGL;
backing_store.did_update = true;
backing_store.open_gl.type = kFlutterOpenGLTargetTypeTexture;
FlutterLayer layer = {};
layer.struct_size = sizeof(layer);
layer.type = kFlutterLayerContentTypeBackingStore;
layer.backing_store = &backing_store;
layer.size = FlutterSizeMake(800.0, 600.0);
layer.offset = FlutterPointMake(0.0, 0.0);
ASSERT_EQ(*layers[2], layer);
}
// Layer 3
{
FlutterPlatformView platform_view = {};
platform_view.struct_size = sizeof(platform_view);
platform_view.identifier = 2;
FlutterLayer layer = {};
layer.struct_size = sizeof(layer);
layer.type = kFlutterLayerContentTypePlatformView;
layer.platform_view = &platform_view;
layer.size = FlutterSizeMake(50.0, 150.0);
layer.offset = FlutterPointMake(40.0, 40.0);
ASSERT_EQ(*layers[3], layer);
}
// Layer 4
{
FlutterBackingStore backing_store = *layers[4]->backing_store;
backing_store.type = kFlutterBackingStoreTypeOpenGL;
backing_store.did_update = true;
backing_store.open_gl.type = kFlutterOpenGLTargetTypeTexture;
FlutterLayer layer = {};
layer.struct_size = sizeof(layer);
layer.type = kFlutterLayerContentTypeBackingStore;
layer.backing_store = &backing_store;
layer.size = FlutterSizeMake(800.0, 600.0);
layer.offset = FlutterPointMake(0.0, 0.0);
ASSERT_EQ(*layers[4], layer);
}
latch.CountDown();
});
context.GetCompositor().SetPlatformViewRendererCallback(
[&](const FlutterLayer& layer, GrContext* context) -> sk_sp<SkImage> {
auto surface = CreateRenderSurface(layer, context);
auto canvas = surface->getCanvas();
FML_CHECK(canvas != nullptr);
switch (layer.platform_view->identifier) {
case 1: {
SkPaint paint;
// See dart test for total order.
paint.setColor(SK_ColorGREEN);
paint.setAlpha(127);
const auto& rect =
SkRect::MakeWH(layer.size.width, layer.size.height);
canvas->drawRect(rect, paint);
latch.CountDown();
} break;
case 2: {
SkPaint paint;
// See dart test for total order.
paint.setColor(SK_ColorMAGENTA);
paint.setAlpha(127);
const auto& rect =
SkRect::MakeWH(layer.size.width, layer.size.height);
canvas->drawRect(rect, paint);
latch.CountDown();
} break;
default:
// Asked to render an unknown platform view.
FML_CHECK(false)
<< "Test was asked to composite an unknown platform view.";
}
return surface->makeImageSnapshot();
});
EmbedderConfigBuilder builder(context);
builder.SetOpenGLRendererConfig();
builder.SetCompositor();
builder.SetDartEntrypoint("can_composite_platform_views_with_known_scene");
context.AddNativeCallback(
"SignalNativeTest",
CREATE_NATIVE_ENTRY(
[&latch](Dart_NativeArguments args) { latch.CountDown(); }));
auto engine = builder.LaunchEngine();
// Send a window metrics events so frames may be scheduled.
FlutterWindowMetricsEvent event = {};
event.struct_size = sizeof(event);
event.width = 800;
event.height = 600;
ASSERT_EQ(FlutterEngineSendWindowMetricsEvent(engine.get(), &event),
kSuccess);
ASSERT_TRUE(engine.is_valid());
latch.Wait();
ASSERT_TRUE(ImageMatchesFixture("compositor.png", scene_image));
// There should no present calls on the root surface.
ASSERT_EQ(context.GetSoftwareSurfacePresentCount(), 0u);
ASSERT_EQ(context.GetGLSurfacePresentCount(), 0u);
}
//------------------------------------------------------------------------------
/// Test the layer structure and pixels rendered when using a custom software
/// compositor.
///
TEST_F(EmbedderTest,
CompositorMustBeAbleToRenderKnownSceneWithSoftwareCompositor) {
auto& context = GetEmbedderContext();
context.SetupCompositor();
context.GetCompositor().SetRenderTargetType(
EmbedderTestCompositor::RenderTargetType::kSoftwareBuffer);
fml::CountDownLatch latch(6);
sk_sp<SkImage> scene_image;
context.SetNextSceneCallback([&](sk_sp<SkImage> scene) {
scene_image = std::move(scene);
latch.CountDown();
});
context.GetCompositor().SetNextPresentCallback(
[&](const FlutterLayer** layers, size_t layers_count) {
ASSERT_EQ(layers_count, 5u);
// Layer Root
{
FlutterBackingStore backing_store = *layers[0]->backing_store;
backing_store.type = kFlutterBackingStoreTypeSoftware;
backing_store.did_update = true;
backing_store.software.height = 600;
FlutterLayer layer = {};
layer.struct_size = sizeof(layer);
layer.type = kFlutterLayerContentTypeBackingStore;
layer.backing_store = &backing_store;
layer.size = FlutterSizeMake(800.0, 600.0);
layer.offset = FlutterPointMake(0.0, 0.0);
ASSERT_EQ(*layers[0], layer);
}
// Layer 1
{
FlutterPlatformView platform_view = {};
platform_view.struct_size = sizeof(platform_view);
platform_view.identifier = 1;
FlutterLayer layer = {};
layer.struct_size = sizeof(layer);
layer.type = kFlutterLayerContentTypePlatformView;
layer.platform_view = &platform_view;
layer.size = FlutterSizeMake(50.0, 150.0);
layer.offset = FlutterPointMake(20.0, 20.0);
ASSERT_EQ(*layers[1], layer);
}
// Layer 2
{
FlutterBackingStore backing_store = *layers[2]->backing_store;
backing_store.type = kFlutterBackingStoreTypeSoftware;
backing_store.did_update = true;
backing_store.software.height = 600;
FlutterLayer layer = {};
layer.struct_size = sizeof(layer);
layer.type = kFlutterLayerContentTypeBackingStore;
layer.backing_store = &backing_store;
layer.size = FlutterSizeMake(800.0, 600.0);
layer.offset = FlutterPointMake(0.0, 0.0);
ASSERT_EQ(*layers[2], layer);
}
// Layer 3
{
FlutterPlatformView platform_view = {};
platform_view.struct_size = sizeof(platform_view);
platform_view.identifier = 2;
FlutterLayer layer = {};
layer.struct_size = sizeof(layer);
layer.type = kFlutterLayerContentTypePlatformView;
layer.platform_view = &platform_view;
layer.size = FlutterSizeMake(50.0, 150.0);
layer.offset = FlutterPointMake(40.0, 40.0);
ASSERT_EQ(*layers[3], layer);
}
// Layer 4
{
FlutterBackingStore backing_store = *layers[4]->backing_store;
backing_store.type = kFlutterBackingStoreTypeSoftware;
backing_store.did_update = true;
backing_store.software.height = 600;
FlutterLayer layer = {};
layer.struct_size = sizeof(layer);
layer.type = kFlutterLayerContentTypeBackingStore;
layer.backing_store = &backing_store;
layer.size = FlutterSizeMake(800.0, 600.0);
layer.offset = FlutterPointMake(0.0, 0.0);
ASSERT_EQ(*layers[4], layer);
}
latch.CountDown();
});
context.GetCompositor().SetPlatformViewRendererCallback(
[&](const FlutterLayer& layer, GrContext *
/* don't use because software compositor */) -> sk_sp<SkImage> {
auto surface = CreateRenderSurface(
layer, nullptr /* null because software compositor */);
auto canvas = surface->getCanvas();
FML_CHECK(canvas != nullptr);
switch (layer.platform_view->identifier) {
case 1: {
SkPaint paint;
// See dart test for total order.
paint.setColor(SK_ColorGREEN);
paint.setAlpha(127);
const auto& rect =
SkRect::MakeWH(layer.size.width, layer.size.height);
canvas->drawRect(rect, paint);
latch.CountDown();
} break;
case 2: {
SkPaint paint;
// See dart test for total order.
paint.setColor(SK_ColorMAGENTA);
paint.setAlpha(127);
const auto& rect =
SkRect::MakeWH(layer.size.width, layer.size.height);
canvas->drawRect(rect, paint);
latch.CountDown();
} break;
default:
// Asked to render an unknown platform view.
FML_CHECK(false)
<< "Test was asked to composite an unknown platform view.";
}
return surface->makeImageSnapshot();
});
EmbedderConfigBuilder builder(context);
builder.SetSoftwareRendererConfig();
builder.SetCompositor();
builder.SetDartEntrypoint("can_composite_platform_views_with_known_scene");
context.AddNativeCallback(
"SignalNativeTest",
CREATE_NATIVE_ENTRY(
[&latch](Dart_NativeArguments args) { latch.CountDown(); }));
auto engine = builder.LaunchEngine();
// Send a window metrics events so frames may be scheduled.
FlutterWindowMetricsEvent event = {};
event.struct_size = sizeof(event);
event.width = 800;
event.height = 600;
ASSERT_EQ(FlutterEngineSendWindowMetricsEvent(engine.get(), &event),
kSuccess);
ASSERT_TRUE(engine.is_valid());
latch.Wait();
ASSERT_TRUE(ImageMatchesFixture("compositor_software.png", scene_image));
// There should no present calls on the root surface.
ASSERT_EQ(context.GetSoftwareSurfacePresentCount(), 0u);
ASSERT_EQ(context.GetGLSurfacePresentCount(), 0u);
}
//------------------------------------------------------------------------------
/// Custom compositor must play nicely with a custom task runner. The GPU thread
/// merging mechanism must not interfere with the custom compositor.
///
TEST_F(EmbedderTest, CustomCompositorMustWorkWithCustomTaskRunner) {
auto& context = GetEmbedderContext();
auto platform_task_runner = CreateNewThread("test_platform_thread");
static std::mutex engine_mutex;
UniqueEngine engine;
fml::AutoResetWaitableEvent sync_latch;
EmbedderTestTaskRunner test_task_runner(
platform_task_runner, [&](FlutterTask task) {
std::scoped_lock lock(engine_mutex);
if (!engine.is_valid()) {
return;
}
ASSERT_EQ(FlutterEngineRunTask(engine.get(), &task), kSuccess);
});
context.SetupCompositor();
context.GetCompositor().SetRenderTargetType(
EmbedderTestCompositor::RenderTargetType::kOpenGLTexture);
fml::CountDownLatch latch(3);
context.GetCompositor().SetNextPresentCallback(
[&](const FlutterLayer** layers, size_t layers_count) {
ASSERT_EQ(layers_count, 3u);
{
FlutterBackingStore backing_store = *layers[0]->backing_store;
backing_store.struct_size = sizeof(backing_store);
backing_store.type = kFlutterBackingStoreTypeOpenGL;
backing_store.did_update = true;
backing_store.open_gl.type = kFlutterOpenGLTargetTypeTexture;
FlutterLayer layer = {};
layer.struct_size = sizeof(layer);
layer.type = kFlutterLayerContentTypeBackingStore;
layer.backing_store = &backing_store;
layer.size = FlutterSizeMake(800.0, 600.0);
layer.offset = FlutterPointMake(0, 0);
ASSERT_EQ(*layers[0], layer);
}
{
FlutterPlatformView platform_view = {};
platform_view.struct_size = sizeof(platform_view);
platform_view.identifier = 42;
FlutterLayer layer = {};
layer.struct_size = sizeof(layer);
layer.type = kFlutterLayerContentTypePlatformView;
layer.platform_view = &platform_view;
layer.size = FlutterSizeMake(123.0, 456.0);
layer.offset = FlutterPointMake(1.0, 2.0);
ASSERT_EQ(*layers[1], layer);
}
{
FlutterBackingStore backing_store = *layers[2]->backing_store;
backing_store.struct_size = sizeof(backing_store);
backing_store.type = kFlutterBackingStoreTypeOpenGL;
backing_store.did_update = true;
backing_store.open_gl.type = kFlutterOpenGLTargetTypeTexture;
FlutterLayer layer = {};
layer.struct_size = sizeof(layer);
layer.type = kFlutterLayerContentTypeBackingStore;
layer.backing_store = &backing_store;
layer.size = FlutterSizeMake(800.0, 600.0);
layer.offset = FlutterPointMake(0.0, 0.0);
ASSERT_EQ(*layers[2], layer);
}
latch.CountDown();
});
const auto task_runner_description =
test_task_runner.GetFlutterTaskRunnerDescription();
EmbedderConfigBuilder builder(context);
builder.SetPlatformTaskRunner(&task_runner_description);
builder.SetOpenGLRendererConfig();
builder.SetCompositor();
builder.SetDartEntrypoint("can_composite_platform_views");
context.AddNativeCallback(
"SignalNativeTest",
CREATE_NATIVE_ENTRY(
[&latch](Dart_NativeArguments args) { latch.CountDown(); }));
platform_task_runner->PostTask([&]() {
std::scoped_lock lock(engine_mutex);
engine = builder.LaunchEngine();
ASSERT_TRUE(engine.is_valid());
// Send a window metrics events so frames may be scheduled.
FlutterWindowMetricsEvent event = {};
event.struct_size = sizeof(event);
event.width = 800;
event.height = 600;
ASSERT_EQ(FlutterEngineSendWindowMetricsEvent(engine.get(), &event),
kSuccess);
ASSERT_TRUE(engine.is_valid());
sync_latch.Signal();
});
sync_latch.Wait();
latch.Wait();
platform_task_runner->PostTask([&]() {
std::scoped_lock lock(engine_mutex);
engine.reset();
sync_latch.Signal();
});
sync_latch.Wait();
}
//------------------------------------------------------------------------------
/// Test the layer structure and pixels rendered when using a custom compositor
/// and a single layer.
///
TEST_F(EmbedderTest, CompositorMustBeAbleToRenderWithRootLayerOnly) {
auto& context = GetEmbedderContext();
context.SetupCompositor();
context.GetCompositor().SetRenderTargetType(
EmbedderTestCompositor::RenderTargetType::kOpenGLTexture);
fml::CountDownLatch latch(4);
sk_sp<SkImage> scene_image;
context.SetNextSceneCallback([&](sk_sp<SkImage> scene) {
scene_image = std::move(scene);
latch.CountDown();
});
context.GetCompositor().SetNextPresentCallback(
[&](const FlutterLayer** layers, size_t layers_count) {
ASSERT_EQ(layers_count, 1u);
// Layer Root
{
FlutterBackingStore backing_store = *layers[0]->backing_store;
backing_store.type = kFlutterBackingStoreTypeOpenGL;
backing_store.did_update = true;
backing_store.open_gl.type = kFlutterOpenGLTargetTypeTexture;
FlutterLayer layer = {};
layer.struct_size = sizeof(layer);
layer.type = kFlutterLayerContentTypeBackingStore;
layer.backing_store = &backing_store;
layer.size = FlutterSizeMake(800.0, 600.0);
layer.offset = FlutterPointMake(0.0, 0.0);
ASSERT_EQ(*layers[0], layer);
}
latch.CountDown();
});
EmbedderConfigBuilder builder(context);
builder.SetOpenGLRendererConfig();
builder.SetCompositor();
builder.SetDartEntrypoint(
"can_composite_platform_views_with_root_layer_only");
context.AddNativeCallback(
"SignalNativeTest",
CREATE_NATIVE_ENTRY(
[&latch](Dart_NativeArguments args) { latch.CountDown(); }));
auto engine = builder.LaunchEngine();
// Send a window metrics events so frames may be scheduled.
FlutterWindowMetricsEvent event = {};
event.struct_size = sizeof(event);
event.width = 800;
event.height = 600;
ASSERT_EQ(FlutterEngineSendWindowMetricsEvent(engine.get(), &event),
kSuccess);
ASSERT_TRUE(engine.is_valid());
latch.Wait();
ASSERT_TRUE(
ImageMatchesFixture("compositor_with_root_layer_only.png", scene_image));
}
//------------------------------------------------------------------------------
/// Test the layer structure and pixels rendered when using a custom compositor
/// and ensure that a redundant layer is not added.
///
TEST_F(EmbedderTest,
DISABLED_CompositorMustBeAbleToRenderWithPlatformLayerOnBottom) {
auto& context = GetEmbedderContext();
context.SetupCompositor();
context.GetCompositor().SetRenderTargetType(
EmbedderTestCompositor::RenderTargetType::kOpenGLTexture);
fml::CountDownLatch latch(4);
sk_sp<SkImage> scene_image;
context.SetNextSceneCallback([&](sk_sp<SkImage> scene) {
scene_image = std::move(scene);
latch.CountDown();
});
context.GetCompositor().SetNextPresentCallback(
[&](const FlutterLayer** layers, size_t layers_count) {
ASSERT_EQ(layers_count, 2u);
// Layer Root
{
FlutterBackingStore backing_store = *layers[0]->backing_store;
backing_store.type = kFlutterBackingStoreTypeOpenGL;
backing_store.did_update = true;
backing_store.open_gl.type = kFlutterOpenGLTargetTypeTexture;
FlutterLayer layer = {};
layer.struct_size = sizeof(layer);
layer.type = kFlutterLayerContentTypeBackingStore;
layer.backing_store = &backing_store;
layer.size = FlutterSizeMake(800.0, 600.0);
layer.offset = FlutterPointMake(0.0, 0.0);
ASSERT_EQ(*layers[0], layer);
}
// Layer 1
{
FlutterPlatformView platform_view = {};
platform_view.struct_size = sizeof(platform_view);
platform_view.identifier = 1;
FlutterLayer layer = {};
layer.struct_size = sizeof(layer);
layer.type = kFlutterLayerContentTypePlatformView;
layer.platform_view = &platform_view;
layer.size = FlutterSizeMake(50.0, 150.0);
layer.offset = FlutterPointMake(20.0, 20.0);
ASSERT_EQ(*layers[1], layer);
}
latch.CountDown();
});
context.GetCompositor().SetPlatformViewRendererCallback(
[&](const FlutterLayer& layer, GrContext* context) -> sk_sp<SkImage> {
auto surface = CreateRenderSurface(layer, context);
auto canvas = surface->getCanvas();
FML_CHECK(canvas != nullptr);
switch (layer.platform_view->identifier) {
case 1: {
SkPaint paint;
// See dart test for total order.
paint.setColor(SK_ColorGREEN);
paint.setAlpha(127);
const auto& rect =
SkRect::MakeWH(layer.size.width, layer.size.height);
canvas->drawRect(rect, paint);
latch.CountDown();
} break;
default:
// Asked to render an unknown platform view.
FML_CHECK(false)
<< "Test was asked to composite an unknown platform view.";
}
return surface->makeImageSnapshot();
});
EmbedderConfigBuilder builder(context);
builder.SetOpenGLRendererConfig();
builder.SetCompositor();
builder.SetDartEntrypoint(
"can_composite_platform_views_with_platform_layer_on_bottom");
context.AddNativeCallback(
"SignalNativeTest",
CREATE_NATIVE_ENTRY(
[&latch](Dart_NativeArguments args) { latch.CountDown(); }));
auto engine = builder.LaunchEngine();
// Send a window metrics events so frames may be scheduled.
FlutterWindowMetricsEvent event = {};
event.struct_size = sizeof(event);
event.width = 800;
event.height = 600;
ASSERT_EQ(FlutterEngineSendWindowMetricsEvent(engine.get(), &event),
kSuccess);
ASSERT_TRUE(engine.is_valid());
latch.Wait();
ASSERT_TRUE(ImageMatchesFixture(
"compositor_with_platform_layer_on_bottom.png", scene_image));
}
} // namespace testing
} // namespace flutter