Hixie d45bee4ce6 Better exception handling for rendering library.
- Catch exceptions closer to the source.
- Factor out exception printing code.
- Have widget library hand the rendering library some context when syncing RenderObjectWrappers to aid with debugging.
- Fix a bug in flex.dart whereby _overflow was compared when null.
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.gn
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Sky

Sky is a new way to build high performance, cross platform mobile apps. More specifically, Sky is a rendering engine, a scripting engine, an (optional) framework, and an (optional) set of Material Design widgets. Sky is optimized for today's, and tomorrow's, mobile devices. We are focused on low-latency input and high frame rates on Android and iOS.

Community

Join us on IRC at #sky on Freenode or join our mailing list, sky-dev@googlegroups.com.

Languages
Dart 75%
C++ 16.5%
Objective-C++ 2.9%
Java 2.8%
Objective-C 0.7%
Other 1.9%