Brandon DeRosier a0711824a5
Add --enable-flutter-gpu flag to flutter_tool & FLTEnableFlutterGPU to the macOS embedder (#171404)
Resolves https://github.com/flutter/flutter/issues/168126
Resolves https://github.com/flutter/flutter/issues/171361
Resolves https://github.com/bdero/flutter-scene-example/issues/9

FLTEnableFlutterGPU was added for iOS and Android in
https://github.com/flutter/flutter/pull/165337 along with a setting in
the engine. This patch adds macOS support and allows the flag to be
overridden by passing `--enable-flutter-gpu` to the Flutter tool.
2025-07-01 18:27:50 +00:00
..

Flutter Engine

Setting up the Engine development environment

See here

gclient bootstrap

Flutter engine uses gclient to manage dependencies.

If you've already cloned the flutter repository:

  1. Copy one of the engine/scripts/*.gclient to the root folder as .gclient:
    1. Googlers: copy rbe.gclient to enable faster builds with RBE
    2. Everyone else: copy standard.gclient
  2. run gclient sync from the root folder