Adam Barth ce5baf1e9d Move //sky/compositor to //sky/viewer/compositor
This library is logically part of //sky/viewer and shouldn't clutter up the
top-level //sky directory.

TBR=eseidel@chromium.org

Review URL: https://codereview.chromium.org/1213683004.
2015-06-27 00:26:52 -07:00

36 lines
815 B
C++

// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SKY_VIEWER_COMPOSITOR_TEXTURE_CACHE_H_
#define SKY_VIEWER_COMPOSITOR_TEXTURE_CACHE_H_
#include "base/memory/scoped_ptr.h"
#include "base/memory/scoped_vector.h"
#include "ui/gfx/geometry/size.h"
namespace mojo {
class GLTexture;
}
namespace sky {
class TextureCache {
public:
TextureCache();
~TextureCache();
scoped_ptr<mojo::GLTexture> GetTexture(const gfx::Size& size);
void PutTexture(scoped_ptr<mojo::GLTexture> texture);
private:
gfx::Size size_;
ScopedVector<mojo::GLTexture> available_textures_;
DISALLOW_COPY_AND_ASSIGN(TextureCache);
};
} // namespace sky
#endif // SKY_VIEWER_COMPOSITOR_TEXTURE_CACHE_H_