Raph Levien d231a4b0b1 Initial BiDi support
This patch contains a very basic implementation of BiDi. It respects the
BiDi flags passed in as an explicit parameter (through the
"-minikin-bidi" pseudo-CSS property), but doesn't yet do its own BiDi
run detection. It also takes some shortcuts (marked as TODO) that are
based on reasonable assumptions of the current font stack, but not
universally valid.

Even with these shortcomings, it seems to display RTL text from TextView
correctly.

Change-Id: I223433923c4eb06f90c0327e86bfbe0aff71d4f5
2014-05-14 15:56:05 -07:00

431 lines
14 KiB
C++

/*
* Copyright (C) 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "Minikin"
#include <cutils/log.h>
#include <string>
#include <vector>
#include <algorithm>
#include <fstream>
#include <iostream> // for debugging
#include <stdio.h> // ditto
#include <unicode/ubidi.h>
#include <hb-icu.h>
#include "MinikinInternal.h"
#include <minikin/MinikinFontFreeType.h>
#include <minikin/Layout.h>
using std::string;
using std::vector;
namespace android {
// TODO: globals are not cool, move to a factory-ish object
hb_buffer_t* buffer = 0;
Bitmap::Bitmap(int width, int height) : width(width), height(height) {
buf = new uint8_t[width * height]();
}
Bitmap::~Bitmap() {
delete[] buf;
}
void Bitmap::writePnm(std::ofstream &o) const {
o << "P5" << std::endl;
o << width << " " << height << std::endl;
o << "255" << std::endl;
o.write((const char *)buf, width * height);
o.close();
}
void Bitmap::drawGlyph(const GlyphBitmap& bitmap, int x, int y) {
int bmw = bitmap.width;
int bmh = bitmap.height;
x += bitmap.left;
y -= bitmap.top;
int x0 = std::max(0, x);
int x1 = std::min(width, x + bmw);
int y0 = std::max(0, y);
int y1 = std::min(height, y + bmh);
const unsigned char* src = bitmap.buffer + (y0 - y) * bmw + (x0 - x);
uint8_t* dst = buf + y0 * width;
for (int yy = y0; yy < y1; yy++) {
for (int xx = x0; xx < x1; xx++) {
int pixel = (int)dst[xx] + (int)src[xx - x];
pixel = pixel > 0xff ? 0xff : pixel;
dst[xx] = pixel;
}
src += bmw;
dst += width;
}
}
void MinikinRect::join(const MinikinRect& r) {
if (isEmpty()) {
set(r);
} else if (!r.isEmpty()) {
mLeft = std::min(mLeft, r.mLeft);
mTop = std::min(mTop, r.mTop);
mRight = std::max(mRight, r.mRight);
mBottom = std::max(mBottom, r.mBottom);
}
}
// TODO: the actual initialization is deferred, maybe make this explicit
void Layout::init() {
}
void Layout::setFontCollection(const FontCollection *collection) {
mCollection = collection;
}
hb_blob_t* referenceTable(hb_face_t* face, hb_tag_t tag, void* userData) {
MinikinFont* font = reinterpret_cast<MinikinFont *>(userData);
size_t length = 0;
bool ok = font->GetTable(tag, NULL, &length);
if (!ok) {
return 0;
}
char *buffer = reinterpret_cast<char*>(malloc(length));
if (!buffer) {
return 0;
}
ok = font->GetTable(tag, reinterpret_cast<uint8_t*>(buffer), &length);
printf("referenceTable %c%c%c%c length=%d %d\n",
(tag >>24) & 0xff, (tag>>16)&0xff, (tag>>8)&0xff, tag&0xff, length, ok);
if (!ok) {
free(buffer);
return 0;
}
return hb_blob_create(const_cast<char*>(buffer), length,
HB_MEMORY_MODE_WRITABLE, buffer, free);
}
static hb_bool_t harfbuzzGetGlyph(hb_font_t* hbFont, void* fontData, hb_codepoint_t unicode, hb_codepoint_t variationSelector, hb_codepoint_t* glyph, void* userData)
{
MinikinPaint* paint = reinterpret_cast<MinikinPaint *>(fontData);
MinikinFont* font = paint->font;
uint32_t glyph_id;
bool ok = font->GetGlyph(unicode, &glyph_id);
if (ok) {
*glyph = glyph_id;
}
return ok;
}
static hb_position_t harfbuzzGetGlyphHorizontalAdvance(hb_font_t* hbFont, void* fontData, hb_codepoint_t glyph, void* userData)
{
MinikinPaint* paint = reinterpret_cast<MinikinPaint *>(fontData);
MinikinFont* font = paint->font;
float advance = font->GetHorizontalAdvance(glyph, *paint);
return 256 * advance + 0.5;
}
static hb_bool_t harfbuzzGetGlyphHorizontalOrigin(hb_font_t* hbFont, void* fontData, hb_codepoint_t glyph, hb_position_t* x, hb_position_t* y, void* userData)
{
// Just return true, following the way that Harfbuzz-FreeType
// implementation does.
return true;
}
hb_font_funcs_t* getHbFontFuncs() {
static hb_font_funcs_t* hbFontFuncs = 0;
if (hbFontFuncs == 0) {
hbFontFuncs = hb_font_funcs_create();
hb_font_funcs_set_glyph_func(hbFontFuncs, harfbuzzGetGlyph, 0, 0);
hb_font_funcs_set_glyph_h_advance_func(hbFontFuncs, harfbuzzGetGlyphHorizontalAdvance, 0, 0);
hb_font_funcs_set_glyph_h_origin_func(hbFontFuncs, harfbuzzGetGlyphHorizontalOrigin, 0, 0);
hb_font_funcs_make_immutable(hbFontFuncs);
}
return hbFontFuncs;
}
hb_font_t* create_hb_font(MinikinFont* minikinFont, MinikinPaint* minikinPaint) {
hb_face_t* face = hb_face_create_for_tables(referenceTable, minikinFont, NULL);
hb_font_t* font = hb_font_create(face);
hb_font_set_funcs(font, getHbFontFuncs(), minikinPaint, 0);
// TODO: manage ownership of face
return font;
}
static float HBFixedToFloat(hb_position_t v)
{
return scalbnf (v, -8);
}
static hb_position_t HBFloatToFixed(float v)
{
return scalbnf (v, +8);
}
void Layout::dump() const {
for (size_t i = 0; i < mGlyphs.size(); i++) {
const LayoutGlyph& glyph = mGlyphs[i];
std::cout << glyph.glyph_id << ": " << glyph.x << ", " << glyph.y << std::endl;
}
}
// A couple of things probably need to change:
// 1. Deal with multiple sizes in a layout
// 2. We'll probably store FT_Face as primary and then use a cache
// for the hb fonts
int Layout::findFace(MinikinFont* face, MinikinPaint* paint) {
unsigned int ix;
for (ix = 0; ix < mFaces.size(); ix++) {
if (mFaces[ix] == face) {
return ix;
}
}
mFaces.push_back(face);
hb_font_t *font = create_hb_font(face, paint);
mHbFonts.push_back(font);
return ix;
}
static FontStyle styleFromCss(const CssProperties &props) {
int weight = 4;
if (props.hasTag(fontWeight)) {
weight = props.value(fontWeight).getIntValue() / 100;
}
bool italic = false;
if (props.hasTag(fontStyle)) {
italic = props.value(fontStyle).getIntValue() != 0;
}
return FontStyle(weight, italic);
}
static hb_script_t codePointToScript(hb_codepoint_t codepoint) {
static hb_unicode_funcs_t *u = 0;
if (!u) {
u = hb_icu_get_unicode_funcs();
}
return hb_unicode_script(u, codepoint);
}
static hb_codepoint_t decodeUtf16(const uint16_t *chars, size_t len, ssize_t *iter) {
const uint16_t v = chars[(*iter)++];
// test whether v in (0xd800..0xdfff), lead or trail surrogate
if ((v & 0xf800) == 0xd800) {
// test whether v in (0xd800..0xdbff), lead surrogate
if (size_t(*iter) < len && (v & 0xfc00) == 0xd800) {
const uint16_t v2 = chars[(*iter)++];
// test whether v2 in (0xdc00..0xdfff), trail surrogate
if ((v2 & 0xfc00) == 0xdc00) {
// (0xd800 0xdc00) in utf-16 maps to 0x10000 in ucs-32
const hb_codepoint_t delta = (0xd800 << 10) + 0xdc00 - 0x10000;
return (((hb_codepoint_t)v) << 10) + v2 - delta;
}
(*iter) -= 2;
return ~0u;
} else {
(*iter)--;
return ~0u;
}
} else {
return v;
}
}
static hb_script_t getScriptRun(const uint16_t *chars, size_t len, ssize_t *iter) {
if (size_t(*iter) == len) {
return HB_SCRIPT_UNKNOWN;
}
uint32_t cp = decodeUtf16(chars, len, iter);
hb_script_t current_script = codePointToScript(cp);
for (;;) {
if (size_t(*iter) == len)
break;
const ssize_t prev_iter = *iter;
cp = decodeUtf16(chars, len, iter);
const hb_script_t script = codePointToScript(cp);
if (script != current_script) {
if (current_script == HB_SCRIPT_INHERITED ||
current_script == HB_SCRIPT_COMMON) {
current_script = script;
} else if (script == HB_SCRIPT_INHERITED ||
script == HB_SCRIPT_COMMON) {
continue;
} else {
*iter = prev_iter;
break;
}
}
}
if (current_script == HB_SCRIPT_INHERITED) {
current_script = HB_SCRIPT_COMMON;
}
return current_script;
}
// TODO: API should probably take context
void Layout::doLayout(const uint16_t* buf, size_t nchars) {
AutoMutex _l(gMinikinLock);
if (buffer == 0) {
buffer = hb_buffer_create();
}
FT_Error error;
vector<FontCollection::Run> items;
FontStyle style = styleFromCss(mProps);
mCollection->itemize(buf, nchars, style, &items);
MinikinPaint paint;
double size = mProps.value(fontSize).getFloatValue();
paint.size = size;
int bidiFlags = mProps.hasTag(minikinBidi) ? mProps.value(minikinBidi).getIntValue() : 0;
bool isRtl = (bidiFlags & 1) != 0; // TODO: do real bidi algo
if (isRtl) {
std::reverse(items.begin(), items.end());
}
mGlyphs.clear();
mFaces.clear();
mHbFonts.clear();
mBounds.setEmpty();
mAdvances.clear();
mAdvances.resize(nchars, 0);
float x = 0;
float y = 0;
for (size_t run_ix = 0; run_ix < items.size(); run_ix++) {
FontCollection::Run &run = items[run_ix];
int font_ix = findFace(run.font, &paint);
paint.font = mFaces[font_ix];
hb_font_t *hbFont = mHbFonts[font_ix];
if (paint.font == NULL) {
// TODO: should log what went wrong
continue;
}
#ifdef VERBOSE
std::cout << "Run " << run_ix << ", font " << font_ix <<
" [" << run.start << ":" << run.end << "]" << std::endl;
#endif
hb_font_set_ppem(hbFont, size, size);
hb_font_set_scale(hbFont, HBFloatToFixed(size), HBFloatToFixed(size));
// TODO: if there are multiple scripts within a font in an RTL run,
// we need to reorder those runs. This is unlikely with our current
// font stack, but should be done for correctness.
ssize_t srunend;
for (ssize_t srunstart = run.start; srunstart < run.end; srunstart = srunend) {
srunend = srunstart;
hb_script_t script = getScriptRun(buf, run.end, &srunend);
hb_buffer_reset(buffer);
hb_buffer_set_script(buffer, script);
hb_buffer_set_direction(buffer, isRtl? HB_DIRECTION_RTL : HB_DIRECTION_LTR);
hb_buffer_add_utf16(buffer, buf, nchars, srunstart, srunend - srunstart);
hb_shape(hbFont, buffer, NULL, 0);
unsigned int numGlyphs;
hb_glyph_info_t *info = hb_buffer_get_glyph_infos(buffer, &numGlyphs);
hb_glyph_position_t *positions = hb_buffer_get_glyph_positions(buffer, NULL);
for (unsigned int i = 0; i < numGlyphs; i++) {
#ifdef VERBOSE
std::cout << positions[i].x_advance << " " << positions[i].y_advance << " " << positions[i].x_offset << " " << positions[i].y_offset << std::endl; std::cout << "DoLayout " << info[i].codepoint <<
": " << HBFixedToFloat(positions[i].x_advance) << "; " << positions[i].x_offset << ", " << positions[i].y_offset << std::endl;
#endif
hb_codepoint_t glyph_ix = info[i].codepoint;
float xoff = HBFixedToFloat(positions[i].x_offset);
float yoff = HBFixedToFloat(positions[i].y_offset);
LayoutGlyph glyph = {font_ix, glyph_ix, x + xoff, y + yoff};
mGlyphs.push_back(glyph);
float xAdvance = HBFixedToFloat(positions[i].x_advance);
MinikinRect glyphBounds;
paint.font->GetBounds(&glyphBounds, glyph_ix, paint);
glyphBounds.offset(x + xoff, y + yoff);
mBounds.join(glyphBounds);
size_t cluster = info[i].cluster;
mAdvances[cluster] += xAdvance;
x += xAdvance;
}
}
}
mAdvance = x;
}
void Layout::draw(Bitmap* surface, int x0, int y0) const {
/*
TODO: redo as MinikinPaint settings
if (mProps.hasTag(minikinHinting)) {
int hintflags = mProps.value(minikinHinting).getIntValue();
if (hintflags & 1) load_flags |= FT_LOAD_NO_HINTING;
if (hintflags & 2) load_flags |= FT_LOAD_NO_AUTOHINT;
}
*/
for (size_t i = 0; i < mGlyphs.size(); i++) {
const LayoutGlyph& glyph = mGlyphs[i];
MinikinFont *mf = mFaces[glyph.font_ix];
MinikinFontFreeType *face = static_cast<MinikinFontFreeType *>(mf);
GlyphBitmap glyphBitmap;
MinikinPaint paint;
paint.size = mProps.value(fontSize).getFloatValue();
bool ok = face->Render(glyph.glyph_id, paint, &glyphBitmap);
printf("glyphBitmap.width=%d, glyphBitmap.height=%d (%d, %d) x=%f, y=%f, ok=%d\n",
glyphBitmap.width, glyphBitmap.height, glyphBitmap.left, glyphBitmap.top, glyph.x, glyph.y, ok);
if (ok) {
surface->drawGlyph(glyphBitmap,
x0 + int(floor(glyph.x + 0.5)), y0 + int(floor(glyph.y + 0.5)));
}
}
}
void Layout::setProperties(string css) {
mProps.parse(css);
}
size_t Layout::nGlyphs() const {
return mGlyphs.size();
}
MinikinFont *Layout::getFont(int i) const {
const LayoutGlyph& glyph = mGlyphs[i];
return mFaces[glyph.font_ix];
}
unsigned int Layout::getGlyphId(int i) const {
const LayoutGlyph& glyph = mGlyphs[i];
return glyph.glyph_id;
}
float Layout::getX(int i) const {
const LayoutGlyph& glyph = mGlyphs[i];
return glyph.x;
}
float Layout::getY(int i) const {
const LayoutGlyph& glyph = mGlyphs[i];
return glyph.y;
}
float Layout::getAdvance() const {
return mAdvance;
}
void Layout::getAdvances(float* advances) {
memcpy(advances, &mAdvances[0], mAdvances.size() * sizeof(float));
}
void Layout::getBounds(MinikinRect* bounds) {
bounds->set(mBounds);
}
} // namespace android