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https://github.com/flutter/flutter.git
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868 lines
22 KiB
JavaScript
868 lines
22 KiB
JavaScript
// Copyright 2014 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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define("mojo/public/js/codec", [
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"mojo/public/js/unicode",
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"mojo/public/js/buffer",
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], function(unicode, buffer) {
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var kErrorUnsigned = "Passing negative value to unsigned";
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var kErrorArray = "Passing non Array for array type";
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var kErrorString = "Passing non String for string type";
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var kErrorMap = "Passing non Map for map type";
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// Memory -------------------------------------------------------------------
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var kAlignment = 8;
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function align(size) {
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return size + (kAlignment - (size % kAlignment)) % kAlignment;
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}
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function isAligned(offset) {
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return offset >= 0 && (offset % kAlignment) === 0;
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}
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// Constants ----------------------------------------------------------------
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var kArrayHeaderSize = 8;
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var kStructHeaderSize = 8;
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var kMessageHeaderSize = 16;
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var kMessageWithRequestIDHeaderSize = 24;
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var kMapStructPayloadSize = 16;
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var kStructHeaderNumBytesOffset = 0;
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var kStructHeaderVersionOffset = 4;
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var kEncodedInvalidHandleValue = 0xFFFFFFFF;
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// Decoder ------------------------------------------------------------------
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function Decoder(buffer, handles, base) {
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this.buffer = buffer;
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this.handles = handles;
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this.base = base;
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this.next = base;
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}
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Decoder.prototype.align = function() {
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this.next = align(this.next);
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};
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Decoder.prototype.skip = function(offset) {
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this.next += offset;
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};
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Decoder.prototype.readInt8 = function() {
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var result = this.buffer.getInt8(this.next);
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this.next += 1;
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return result;
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};
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Decoder.prototype.readUint8 = function() {
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var result = this.buffer.getUint8(this.next);
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this.next += 1;
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return result;
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};
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Decoder.prototype.readInt16 = function() {
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var result = this.buffer.getInt16(this.next);
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this.next += 2;
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return result;
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};
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Decoder.prototype.readUint16 = function() {
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var result = this.buffer.getUint16(this.next);
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this.next += 2;
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return result;
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};
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Decoder.prototype.readInt32 = function() {
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var result = this.buffer.getInt32(this.next);
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this.next += 4;
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return result;
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};
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Decoder.prototype.readUint32 = function() {
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var result = this.buffer.getUint32(this.next);
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this.next += 4;
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return result;
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};
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Decoder.prototype.readInt64 = function() {
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var result = this.buffer.getInt64(this.next);
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this.next += 8;
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return result;
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};
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Decoder.prototype.readUint64 = function() {
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var result = this.buffer.getUint64(this.next);
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this.next += 8;
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return result;
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};
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Decoder.prototype.readFloat = function() {
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var result = this.buffer.getFloat32(this.next);
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this.next += 4;
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return result;
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};
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Decoder.prototype.readDouble = function() {
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var result = this.buffer.getFloat64(this.next);
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this.next += 8;
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return result;
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};
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Decoder.prototype.decodePointer = function() {
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// TODO(abarth): To correctly decode a pointer, we need to know the real
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// base address of the array buffer.
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var offsetPointer = this.next;
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var offset = this.readUint64();
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if (!offset)
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return 0;
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return offsetPointer + offset;
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};
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Decoder.prototype.decodeAndCreateDecoder = function(pointer) {
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return new Decoder(this.buffer, this.handles, pointer);
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};
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Decoder.prototype.decodeHandle = function() {
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return this.handles[this.readUint32()] || null;
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};
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Decoder.prototype.decodeString = function() {
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var numberOfBytes = this.readUint32();
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var numberOfElements = this.readUint32();
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var base = this.next;
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this.next += numberOfElements;
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return unicode.decodeUtf8String(
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new Uint8Array(this.buffer.arrayBuffer, base, numberOfElements));
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};
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Decoder.prototype.decodeArray = function(cls) {
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var numberOfBytes = this.readUint32();
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var numberOfElements = this.readUint32();
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var val = new Array(numberOfElements);
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if (cls === PackedBool) {
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var byte;
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for (var i = 0; i < numberOfElements; ++i) {
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if (i % 8 === 0)
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byte = this.readUint8();
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val[i] = (byte & (1 << i % 8)) ? true : false;
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}
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} else {
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for (var i = 0; i < numberOfElements; ++i) {
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val[i] = cls.decode(this);
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}
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}
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return val;
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};
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Decoder.prototype.decodeStruct = function(cls) {
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return cls.decode(this);
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};
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Decoder.prototype.decodeStructPointer = function(cls) {
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var pointer = this.decodePointer();
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if (!pointer) {
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return null;
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}
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return cls.decode(this.decodeAndCreateDecoder(pointer));
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};
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Decoder.prototype.decodeArrayPointer = function(cls) {
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var pointer = this.decodePointer();
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if (!pointer) {
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return null;
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}
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return this.decodeAndCreateDecoder(pointer).decodeArray(cls);
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};
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Decoder.prototype.decodeStringPointer = function() {
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var pointer = this.decodePointer();
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if (!pointer) {
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return null;
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}
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return this.decodeAndCreateDecoder(pointer).decodeString();
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};
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Decoder.prototype.decodeMap = function(keyClass, valueClass) {
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this.skip(4); // numberOfBytes
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this.skip(4); // version
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var keys = this.decodeArrayPointer(keyClass);
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var values = this.decodeArrayPointer(valueClass);
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var val = new Map();
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for (var i = 0; i < keys.length; i++)
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val.set(keys[i], values[i]);
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return val;
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};
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Decoder.prototype.decodeMapPointer = function(keyClass, valueClass) {
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var pointer = this.decodePointer();
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if (!pointer) {
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return null;
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}
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var decoder = this.decodeAndCreateDecoder(pointer);
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return decoder.decodeMap(keyClass, valueClass);
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};
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// Encoder ------------------------------------------------------------------
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function Encoder(buffer, handles, base) {
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this.buffer = buffer;
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this.handles = handles;
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this.base = base;
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this.next = base;
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}
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Encoder.prototype.align = function() {
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this.next = align(this.next);
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};
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Encoder.prototype.skip = function(offset) {
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this.next += offset;
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};
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Encoder.prototype.writeInt8 = function(val) {
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this.buffer.setInt8(this.next, val);
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this.next += 1;
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};
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Encoder.prototype.writeUint8 = function(val) {
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if (val < 0) {
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throw new Error(kErrorUnsigned);
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}
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this.buffer.setUint8(this.next, val);
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this.next += 1;
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};
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Encoder.prototype.writeInt16 = function(val) {
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this.buffer.setInt16(this.next, val);
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this.next += 2;
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};
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Encoder.prototype.writeUint16 = function(val) {
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if (val < 0) {
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throw new Error(kErrorUnsigned);
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}
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this.buffer.setUint16(this.next, val);
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this.next += 2;
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};
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Encoder.prototype.writeInt32 = function(val) {
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this.buffer.setInt32(this.next, val);
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this.next += 4;
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};
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Encoder.prototype.writeUint32 = function(val) {
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if (val < 0) {
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throw new Error(kErrorUnsigned);
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}
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this.buffer.setUint32(this.next, val);
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this.next += 4;
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};
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Encoder.prototype.writeInt64 = function(val) {
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this.buffer.setInt64(this.next, val);
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this.next += 8;
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};
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Encoder.prototype.writeUint64 = function(val) {
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if (val < 0) {
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throw new Error(kErrorUnsigned);
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}
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this.buffer.setUint64(this.next, val);
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this.next += 8;
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};
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Encoder.prototype.writeFloat = function(val) {
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this.buffer.setFloat32(this.next, val);
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this.next += 4;
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};
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Encoder.prototype.writeDouble = function(val) {
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this.buffer.setFloat64(this.next, val);
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this.next += 8;
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};
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Encoder.prototype.encodePointer = function(pointer) {
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if (!pointer)
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return this.writeUint64(0);
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// TODO(abarth): To correctly encode a pointer, we need to know the real
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// base address of the array buffer.
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var offset = pointer - this.next;
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this.writeUint64(offset);
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};
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Encoder.prototype.createAndEncodeEncoder = function(size) {
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var pointer = this.buffer.alloc(align(size));
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this.encodePointer(pointer);
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return new Encoder(this.buffer, this.handles, pointer);
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};
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Encoder.prototype.encodeHandle = function(handle) {
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this.handles.push(handle);
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this.writeUint32(this.handles.length - 1);
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};
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Encoder.prototype.encodeString = function(val) {
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var base = this.next + kArrayHeaderSize;
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var numberOfElements = unicode.encodeUtf8String(
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val, new Uint8Array(this.buffer.arrayBuffer, base));
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var numberOfBytes = kArrayHeaderSize + numberOfElements;
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this.writeUint32(numberOfBytes);
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this.writeUint32(numberOfElements);
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this.next += numberOfElements;
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};
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Encoder.prototype.encodeArray =
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function(cls, val, numberOfElements, encodedSize) {
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if (numberOfElements === undefined)
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numberOfElements = val.length;
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if (encodedSize === undefined)
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encodedSize = kArrayHeaderSize + cls.encodedSize * numberOfElements;
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this.writeUint32(encodedSize);
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this.writeUint32(numberOfElements);
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if (cls === PackedBool) {
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var byte = 0;
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for (i = 0; i < numberOfElements; ++i) {
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if (val[i])
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byte |= (1 << i % 8);
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if (i % 8 === 7 || i == numberOfElements - 1) {
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Uint8.encode(this, byte);
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byte = 0;
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}
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}
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} else {
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for (var i = 0; i < numberOfElements; ++i)
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cls.encode(this, val[i]);
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}
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};
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Encoder.prototype.encodeStruct = function(cls, val) {
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return cls.encode(this, val);
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};
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Encoder.prototype.encodeStructPointer = function(cls, val) {
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if (val == null) {
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// Also handles undefined, since undefined == null.
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this.encodePointer(val);
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return;
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}
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var encoder = this.createAndEncodeEncoder(cls.encodedSize);
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cls.encode(encoder, val);
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};
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Encoder.prototype.encodeArrayPointer = function(cls, val) {
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if (val == null) {
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// Also handles undefined, since undefined == null.
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this.encodePointer(val);
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return;
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}
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var numberOfElements = val.length;
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if (!Number.isSafeInteger(numberOfElements) || numberOfElements < 0)
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throw new Error(kErrorArray);
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var encodedSize = kArrayHeaderSize + ((cls === PackedBool) ?
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Math.ceil(numberOfElements / 8) : cls.encodedSize * numberOfElements);
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var encoder = this.createAndEncodeEncoder(encodedSize);
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encoder.encodeArray(cls, val, numberOfElements, encodedSize);
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};
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Encoder.prototype.encodeStringPointer = function(val) {
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if (val == null) {
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// Also handles undefined, since undefined == null.
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this.encodePointer(val);
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return;
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}
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// Only accepts string primivites, not String Objects like new String("foo")
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if (typeof(val) !== "string") {
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throw new Error(kErrorString);
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}
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var encodedSize = kArrayHeaderSize + unicode.utf8Length(val);
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var encoder = this.createAndEncodeEncoder(encodedSize);
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encoder.encodeString(val);
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};
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Encoder.prototype.encodeMap = function(keyClass, valueClass, val) {
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var keys = new Array(val.size);
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var values = new Array(val.size);
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var i = 0;
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val.forEach(function(value, key) {
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values[i] = value;
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keys[i++] = key;
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});
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this.writeUint32(kStructHeaderSize + kMapStructPayloadSize);
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this.writeUint32(0); // version
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this.encodeArrayPointer(keyClass, keys);
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this.encodeArrayPointer(valueClass, values);
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}
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Encoder.prototype.encodeMapPointer = function(keyClass, valueClass, val) {
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if (val == null) {
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// Also handles undefined, since undefined == null.
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this.encodePointer(val);
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return;
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}
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if (!(val instanceof Map)) {
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throw new Error(kErrorMap);
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}
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var encodedSize = kStructHeaderSize + kMapStructPayloadSize;
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var encoder = this.createAndEncodeEncoder(encodedSize);
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encoder.encodeMap(keyClass, valueClass, val);
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};
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// Message ------------------------------------------------------------------
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var kMessageNameOffset = kStructHeaderSize;
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var kMessageFlagsOffset = kMessageNameOffset + 4;
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var kMessageRequestIDOffset = kMessageFlagsOffset + 4;
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var kMessageExpectsResponse = 1 << 0;
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var kMessageIsResponse = 1 << 1;
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function Message(buffer, handles) {
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this.buffer = buffer;
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this.handles = handles;
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}
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Message.prototype.getHeaderNumBytes = function() {
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return this.buffer.getUint32(kStructHeaderNumBytesOffset);
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};
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Message.prototype.getHeaderVersion = function() {
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return this.buffer.getUint32(kStructHeaderVersionOffset);
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};
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Message.prototype.getName = function() {
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return this.buffer.getUint32(kMessageNameOffset);
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};
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Message.prototype.getFlags = function() {
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return this.buffer.getUint32(kMessageFlagsOffset);
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};
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Message.prototype.isResponse = function() {
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return (this.getFlags() & kMessageIsResponse) != 0;
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};
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Message.prototype.expectsResponse = function() {
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return (this.getFlags() & kMessageExpectsResponse) != 0;
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};
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Message.prototype.setRequestID = function(requestID) {
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// TODO(darin): Verify that space was reserved for this field!
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this.buffer.setUint64(kMessageRequestIDOffset, requestID);
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};
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// MessageBuilder -----------------------------------------------------------
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function MessageBuilder(messageName, payloadSize) {
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// Currently, we don't compute the payload size correctly ahead of time.
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// Instead, we resize the buffer at the end.
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var numberOfBytes = kMessageHeaderSize + payloadSize;
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this.buffer = new buffer.Buffer(numberOfBytes);
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this.handles = [];
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var encoder = this.createEncoder(kMessageHeaderSize);
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encoder.writeUint32(kMessageHeaderSize);
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encoder.writeUint32(0); // version.
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encoder.writeUint32(messageName);
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encoder.writeUint32(0); // flags.
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}
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MessageBuilder.prototype.createEncoder = function(size) {
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var pointer = this.buffer.alloc(size);
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return new Encoder(this.buffer, this.handles, pointer);
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};
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MessageBuilder.prototype.encodeStruct = function(cls, val) {
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cls.encode(this.createEncoder(cls.encodedSize), val);
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};
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MessageBuilder.prototype.finish = function() {
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// TODO(abarth): Rather than resizing the buffer at the end, we could
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// compute the size we need ahead of time, like we do in C++.
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this.buffer.trim();
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var message = new Message(this.buffer, this.handles);
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this.buffer = null;
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this.handles = null;
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this.encoder = null;
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return message;
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};
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// MessageWithRequestIDBuilder -----------------------------------------------
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function MessageWithRequestIDBuilder(messageName, payloadSize, flags,
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requestID) {
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// Currently, we don't compute the payload size correctly ahead of time.
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// Instead, we resize the buffer at the end.
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var numberOfBytes = kMessageWithRequestIDHeaderSize + payloadSize;
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this.buffer = new buffer.Buffer(numberOfBytes);
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this.handles = [];
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var encoder = this.createEncoder(kMessageWithRequestIDHeaderSize);
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encoder.writeUint32(kMessageWithRequestIDHeaderSize);
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encoder.writeUint32(1); // version.
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encoder.writeUint32(messageName);
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encoder.writeUint32(flags);
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encoder.writeUint64(requestID);
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}
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MessageWithRequestIDBuilder.prototype =
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Object.create(MessageBuilder.prototype);
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MessageWithRequestIDBuilder.prototype.constructor =
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MessageWithRequestIDBuilder;
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// MessageReader ------------------------------------------------------------
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function MessageReader(message) {
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this.decoder = new Decoder(message.buffer, message.handles, 0);
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var messageHeaderSize = this.decoder.readUint32();
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this.payloadSize = message.buffer.byteLength - messageHeaderSize;
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var version = this.decoder.readUint32();
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this.messageName = this.decoder.readUint32();
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this.flags = this.decoder.readUint32();
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if (version >= 1)
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this.requestID = this.decoder.readUint64();
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this.decoder.skip(messageHeaderSize - this.decoder.next);
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}
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MessageReader.prototype.decodeStruct = function(cls) {
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return cls.decode(this.decoder);
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};
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// Built-in types -----------------------------------------------------------
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// This type is only used with ArrayOf(PackedBool).
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function PackedBool() {
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}
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function Int8() {
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}
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Int8.encodedSize = 1;
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Int8.decode = function(decoder) {
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return decoder.readInt8();
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};
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Int8.encode = function(encoder, val) {
|
|
encoder.writeInt8(val);
|
|
};
|
|
|
|
Uint8.encode = function(encoder, val) {
|
|
encoder.writeUint8(val);
|
|
};
|
|
|
|
function Uint8() {
|
|
}
|
|
|
|
Uint8.encodedSize = 1;
|
|
|
|
Uint8.decode = function(decoder) {
|
|
return decoder.readUint8();
|
|
};
|
|
|
|
Uint8.encode = function(encoder, val) {
|
|
encoder.writeUint8(val);
|
|
};
|
|
|
|
function Int16() {
|
|
}
|
|
|
|
Int16.encodedSize = 2;
|
|
|
|
Int16.decode = function(decoder) {
|
|
return decoder.readInt16();
|
|
};
|
|
|
|
Int16.encode = function(encoder, val) {
|
|
encoder.writeInt16(val);
|
|
};
|
|
|
|
function Uint16() {
|
|
}
|
|
|
|
Uint16.encodedSize = 2;
|
|
|
|
Uint16.decode = function(decoder) {
|
|
return decoder.readUint16();
|
|
};
|
|
|
|
Uint16.encode = function(encoder, val) {
|
|
encoder.writeUint16(val);
|
|
};
|
|
|
|
function Int32() {
|
|
}
|
|
|
|
Int32.encodedSize = 4;
|
|
|
|
Int32.decode = function(decoder) {
|
|
return decoder.readInt32();
|
|
};
|
|
|
|
Int32.encode = function(encoder, val) {
|
|
encoder.writeInt32(val);
|
|
};
|
|
|
|
function Uint32() {
|
|
}
|
|
|
|
Uint32.encodedSize = 4;
|
|
|
|
Uint32.decode = function(decoder) {
|
|
return decoder.readUint32();
|
|
};
|
|
|
|
Uint32.encode = function(encoder, val) {
|
|
encoder.writeUint32(val);
|
|
};
|
|
|
|
function Int64() {
|
|
}
|
|
|
|
Int64.encodedSize = 8;
|
|
|
|
Int64.decode = function(decoder) {
|
|
return decoder.readInt64();
|
|
};
|
|
|
|
Int64.encode = function(encoder, val) {
|
|
encoder.writeInt64(val);
|
|
};
|
|
|
|
function Uint64() {
|
|
}
|
|
|
|
Uint64.encodedSize = 8;
|
|
|
|
Uint64.decode = function(decoder) {
|
|
return decoder.readUint64();
|
|
};
|
|
|
|
Uint64.encode = function(encoder, val) {
|
|
encoder.writeUint64(val);
|
|
};
|
|
|
|
function String() {
|
|
};
|
|
|
|
String.encodedSize = 8;
|
|
|
|
String.decode = function(decoder) {
|
|
return decoder.decodeStringPointer();
|
|
};
|
|
|
|
String.encode = function(encoder, val) {
|
|
encoder.encodeStringPointer(val);
|
|
};
|
|
|
|
function NullableString() {
|
|
}
|
|
|
|
NullableString.encodedSize = String.encodedSize;
|
|
|
|
NullableString.decode = String.decode;
|
|
|
|
NullableString.encode = String.encode;
|
|
|
|
function Float() {
|
|
}
|
|
|
|
Float.encodedSize = 4;
|
|
|
|
Float.decode = function(decoder) {
|
|
return decoder.readFloat();
|
|
};
|
|
|
|
Float.encode = function(encoder, val) {
|
|
encoder.writeFloat(val);
|
|
};
|
|
|
|
function Double() {
|
|
}
|
|
|
|
Double.encodedSize = 8;
|
|
|
|
Double.decode = function(decoder) {
|
|
return decoder.readDouble();
|
|
};
|
|
|
|
Double.encode = function(encoder, val) {
|
|
encoder.writeDouble(val);
|
|
};
|
|
|
|
function PointerTo(cls) {
|
|
this.cls = cls;
|
|
}
|
|
|
|
PointerTo.prototype.encodedSize = 8;
|
|
|
|
PointerTo.prototype.decode = function(decoder) {
|
|
var pointer = decoder.decodePointer();
|
|
if (!pointer) {
|
|
return null;
|
|
}
|
|
return this.cls.decode(decoder.decodeAndCreateDecoder(pointer));
|
|
};
|
|
|
|
PointerTo.prototype.encode = function(encoder, val) {
|
|
if (!val) {
|
|
encoder.encodePointer(val);
|
|
return;
|
|
}
|
|
var objectEncoder = encoder.createAndEncodeEncoder(this.cls.encodedSize);
|
|
this.cls.encode(objectEncoder, val);
|
|
};
|
|
|
|
function NullablePointerTo(cls) {
|
|
PointerTo.call(this, cls);
|
|
}
|
|
|
|
NullablePointerTo.prototype = Object.create(PointerTo.prototype);
|
|
|
|
function ArrayOf(cls, length) {
|
|
this.cls = cls;
|
|
this.length = length || 0;
|
|
}
|
|
|
|
ArrayOf.prototype.encodedSize = 8;
|
|
|
|
ArrayOf.prototype.dimensions = function() {
|
|
return [this.length].concat(
|
|
(this.cls instanceof ArrayOf) ? this.cls.dimensions() : []);
|
|
}
|
|
|
|
ArrayOf.prototype.decode = function(decoder) {
|
|
return decoder.decodeArrayPointer(this.cls);
|
|
};
|
|
|
|
ArrayOf.prototype.encode = function(encoder, val) {
|
|
encoder.encodeArrayPointer(this.cls, val);
|
|
};
|
|
|
|
function NullableArrayOf(cls) {
|
|
ArrayOf.call(this, cls);
|
|
}
|
|
|
|
NullableArrayOf.prototype = Object.create(ArrayOf.prototype);
|
|
|
|
function Handle() {
|
|
}
|
|
|
|
Handle.encodedSize = 4;
|
|
|
|
Handle.decode = function(decoder) {
|
|
return decoder.decodeHandle();
|
|
};
|
|
|
|
Handle.encode = function(encoder, val) {
|
|
encoder.encodeHandle(val);
|
|
};
|
|
|
|
function NullableHandle() {
|
|
}
|
|
|
|
NullableHandle.encodedSize = Handle.encodedSize;
|
|
|
|
NullableHandle.decode = Handle.decode;
|
|
|
|
NullableHandle.encode = Handle.encode;
|
|
|
|
function Interface() {
|
|
}
|
|
|
|
Interface.encodedSize = 8;
|
|
|
|
Interface.decode = function(decoder) {
|
|
var handle = decoder.decodeHandle();
|
|
// Ignore the version field for now.
|
|
decoder.readUint32();
|
|
|
|
return handle;
|
|
};
|
|
|
|
Interface.encode = function(encoder, val) {
|
|
encoder.encodeHandle(val);
|
|
// Set the version field to 0 for now.
|
|
encoder.writeUint32(0);
|
|
};
|
|
|
|
function NullableInterface() {
|
|
}
|
|
|
|
NullableInterface.encodedSize = Interface.encodedSize;
|
|
|
|
NullableInterface.decode = Interface.decode;
|
|
|
|
NullableInterface.encode = Interface.encode;
|
|
|
|
function MapOf(keyClass, valueClass) {
|
|
this.keyClass = keyClass;
|
|
this.valueClass = valueClass;
|
|
}
|
|
|
|
MapOf.prototype.encodedSize = 8;
|
|
|
|
MapOf.prototype.decode = function(decoder) {
|
|
return decoder.decodeMapPointer(this.keyClass, this.valueClass);
|
|
};
|
|
|
|
MapOf.prototype.encode = function(encoder, val) {
|
|
encoder.encodeMapPointer(this.keyClass, this.valueClass, val);
|
|
};
|
|
|
|
function NullableMapOf(keyClass, valueClass) {
|
|
MapOf.call(this, keyClass, valueClass);
|
|
}
|
|
|
|
NullableMapOf.prototype = Object.create(MapOf.prototype);
|
|
|
|
var exports = {};
|
|
exports.align = align;
|
|
exports.isAligned = isAligned;
|
|
exports.Message = Message;
|
|
exports.MessageBuilder = MessageBuilder;
|
|
exports.MessageWithRequestIDBuilder = MessageWithRequestIDBuilder;
|
|
exports.MessageReader = MessageReader;
|
|
exports.kArrayHeaderSize = kArrayHeaderSize;
|
|
exports.kMapStructPayloadSize = kMapStructPayloadSize;
|
|
exports.kStructHeaderSize = kStructHeaderSize;
|
|
exports.kEncodedInvalidHandleValue = kEncodedInvalidHandleValue;
|
|
exports.kMessageHeaderSize = kMessageHeaderSize;
|
|
exports.kMessageWithRequestIDHeaderSize = kMessageWithRequestIDHeaderSize;
|
|
exports.kMessageExpectsResponse = kMessageExpectsResponse;
|
|
exports.kMessageIsResponse = kMessageIsResponse;
|
|
exports.Int8 = Int8;
|
|
exports.Uint8 = Uint8;
|
|
exports.Int16 = Int16;
|
|
exports.Uint16 = Uint16;
|
|
exports.Int32 = Int32;
|
|
exports.Uint32 = Uint32;
|
|
exports.Int64 = Int64;
|
|
exports.Uint64 = Uint64;
|
|
exports.Float = Float;
|
|
exports.Double = Double;
|
|
exports.String = String;
|
|
exports.NullableString = NullableString;
|
|
exports.PointerTo = PointerTo;
|
|
exports.NullablePointerTo = NullablePointerTo;
|
|
exports.ArrayOf = ArrayOf;
|
|
exports.NullableArrayOf = NullableArrayOf;
|
|
exports.PackedBool = PackedBool;
|
|
exports.Handle = Handle;
|
|
exports.NullableHandle = NullableHandle;
|
|
exports.Interface = Interface;
|
|
exports.NullableInterface = NullableInterface;
|
|
exports.MapOf = MapOf;
|
|
exports.NullableMapOf = NullableMapOf;
|
|
return exports;
|
|
});
|