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34 lines
986 B
C
34 lines
986 B
C
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// This file contains Chromium-specific GLES2 declarations.
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#ifndef GPU_GLES2_GL2CHROMIUM_H_
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#define GPU_GLES2_GL2CHROMIUM_H_
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#include <GLES2/gl2platform.h>
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#define GL_CONTEXT_LOST 0x300E
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#define GL_PATH_MODELVIEW_CHROMIUM 0x1700
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#define GL_PATH_PROJECTION_CHROMIUM 0x1701
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#define GL_PATH_MODELVIEW_MATRIX_CHROMIUM 0x0BA6
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#define GL_PATH_PROJECTION_MATRIX_CHROMIUM 0x0BA7
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#if defined(GLES2_USE_MOJO)
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#define GLES2_GET_FUN(name) MojoGLES2gl ## name
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#else
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// Because we are using both the real system GL and our own
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// emulated GL we need to use different names to avoid conflicts.
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#if defined(GLES2_USE_CPP_BINDINGS)
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#define GLES2_GET_FUN(name) gles2::GetGLContext()->name
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#else
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#define GLES2_GET_FUN(name) GLES2 ## name
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#endif
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#endif
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#include <GLES2/gl2chromium_autogen.h>
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#endif // GPU_GLES2_GL2CHROMIUM_H_
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