Chris Bracken d1d8b4d416
Stop pumping frames in applicationWillResignActive (#7450)
According to Apple's [OpenGL ES Programming guide][1], applications
should pause any animations in applicationWillResignActive. Any GL calls
after applicationDidEnterBackground will cause the app to be terminated
immedidately by iOS.

The surfaceUpdated:YES call is moved to the handler for the
applicationDidBecomeActive notification to handle cases where the
application becomes inactive then active again without being
backgrounded (e.g. home button double-tap then return to app directly).

[1]: https://developer.apple.com/library/archive/documentation/3DDrawing/Conceptual/OpenGLES_ProgrammingGuide/ImplementingaMultitasking-awareOpenGLESApplication/ImplementingaMultitasking-awareOpenGLESApplication.html#//apple_ref/doc/uid/TP40008793-CH5-SW1
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Flutter Engine

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