John Lilly d18ab0e854
Fix for PR #174374 - Fix - TalkBack does not announce list information (#177622)
Fix for PR #174374. It was reverted due to failing tests for creating
CollectionInfo and CollectionItemInfo using constructors added in API
30. I used the `obtain` method for creating both CollectionInfo and
CollectionItemInfo if the API version is lower than 33. The `obtain`
method was deprecated in API 33.

> 
> Updating AccessibilityBridge.java and AccessibilityBridgeTest.java to
include AccessibilityNodeInfo.CollectionItemInfo to get TalkBack to
announce item indexes for ListViews.
> 
> Updated the logic for adding CollectionInfo to add when the
scrollChildren count is greater than 1. This is an attempt to exclude
something like a SingleChildScrollView from getting CollectionInfo
added. The only semantics info we can rely on from Android is the
hasImplicitScrolling and the number of scrollChildren.
> Added logic for adding the CollectionItemInfo to ListView children. It
first checks to see if the parent node qualifies for CollectionInfo and
then adds the CollectionItemInfo to the child view. The index values
come from the childrenInTraversalOrder. We aren't currently passing the
indexedSemantics into the SemanticsNode. Once those values are
available, this can be made more robust.
> 
> The following video includes the new changes with a ListView
>
>
https://github.com/user-attachments/assets/b9bf1b80-9f29-40e2-8f33-a08919554b7e
> 
> 
> This video includes the logic with a SingleChildScrollView (no list
announcements as expected)
> 
>
https://github.com/user-attachments/assets/8fe4dd24-cc5a-4a6b-b4b0-0f371fea20df

Fixes #168651 - This is a minimal fix. A full fix would be to pass the
indexedSemantics to the SemanticsNode in Android and build the list with
those values but that is a larger effort.

## Pre-launch Checklist

- [x] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [x] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [x] I read and followed the [Flutter Style Guide], including [Features
we expect every widget to implement].
- [x] I signed the [CLA].
- [x] I listed at least one issue that this PR fixes in the description
above.
- [x] I updated/added relevant documentation (doc comments with `///`).
- [x] I added new tests to check the change I am making, or this PR is
[test-exempt].
- [x] I followed the [breaking change policy] and added [Data Driven
Fixes] where supported.
- [x] All existing and new tests are passing.

---------

Signed-off-by: jwlilly <lilly.john.w@gmail.com>
Co-authored-by: Reid Baker <1063596+reidbaker@users.noreply.github.com>
Co-authored-by: Camille Simon <43054281+camsim99@users.noreply.github.com>
2025-12-01 21:33:57 +00:00
2025-12-01 18:29:01 +00:00
2025-11-25 00:41:40 +00:00

Flutter

Flutter CI Status Discord badge Twitter handle BlueSky badge codecov CII Best Practices SLSA 1

Flutter is Google's SDK for crafting beautiful, fast user experiences for mobile, web, and desktop from a single codebase. Flutter works with existing code, is used by developers and organizations around the world, and is free and open source.

Documentation

For announcements about new releases, follow the flutter-announce@googlegroups.com mailing list. Our documentation also tracks breaking changes across releases.

Terms of service

The Flutter tool may occasionally download resources from Google servers. By downloading or using the Flutter SDK, you agree to the Google Terms of Service: https://policies.google.com/terms

For example, when installed from GitHub (as opposed to from a prepackaged archive), the Flutter tool will download the Dart SDK from Google servers immediately when first run, as it is used to execute the flutter tool itself. This will also occur when Flutter is upgraded (e.g. by running the flutter upgrade command).

About Flutter

We think Flutter will help you create beautiful, fast apps, with a productive, extensible and open development model, whether you're targeting iOS or Android, web, Windows, macOS, Linux or embedding it as the UI toolkit for a platform of your choice.

Beautiful user experiences

We want to enable designers to deliver their full creative vision without being forced to water it down due to limitations of the underlying framework. Flutter's layered architecture gives you control over every pixel on the screen and its powerful compositing capabilities let you overlay and animate graphics, video, text, and controls without limitation. Flutter includes a full set of widgets that deliver pixel-perfect experiences whether you're building for iOS (Cupertino) or other platforms (Material), along with support for customizing or creating entirely new visual components.

Reflectly hero image

Fast results

Flutter is fast. It's powered by hardware-accelerated 2D graphics libraries like Skia (which underpins Chrome and Android) and Impeller. We architected Flutter to support glitch-free, jank-free graphics at the native speed of your device.

Flutter code is powered by the world-class Dart platform, which enables compilation to 32-bit and 64-bit ARM machine code for iOS and Android, JavaScript and WebAssembly for the web, as well as Intel x64 and ARM for desktop devices.

Dart diagram

Productive development

Flutter offers stateful hot reload, allowing you to make changes to your code and see the results instantly without restarting your app or losing its state.

Hot reload animation

Extensible and open model

Flutter works with any development tool (or none at all), and also includes editor plug-ins for both Visual Studio Code and IntelliJ / Android Studio. Flutter provides tens of thousands of packages to speed your development, regardless of your target platform. And accessing other native code is easy, with support for both FFI (on Android, on iOS, on macOS, and on Windows) as well as platform-specific APIs.

Flutter is a fully open-source project, and we welcome contributions. Information on how to get started can be found in our contributor guide.

Languages
Dart 75%
C++ 16.5%
Objective-C++ 2.9%
Java 2.8%
Objective-C 0.7%
Other 1.9%