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Previously, —unoptimized builds on Android would include debug symbols but still would be optimized. This killed the experience in the debugger on Android.
193 lines
6.0 KiB
Python
Executable File
193 lines
6.0 KiB
Python
Executable File
#!/usr/bin/env python
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# Copyright 2015 The Chromium Authors. All rights reserved.
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# Use of this source code is governed by a BSD-style license that can be
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# found in the LICENSE file.
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import argparse
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import subprocess
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import sys
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import os
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SRC_ROOT = os.path.dirname(os.path.dirname(os.path.dirname(os.path.abspath(__file__))))
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def get_out_dir(args):
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if args.target_os is not None:
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target_dir = [args.target_os]
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else:
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target_dir = ['host']
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target_dir.append(args.runtime_mode)
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if args.simulator:
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target_dir.append('sim')
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if args.unoptimized:
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target_dir.append('unopt')
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if args.android_cpu != 'arm':
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target_dir.append(args.android_cpu)
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return os.path.join('out', '_'.join(target_dir))
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def to_command_line(gn_args):
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def merge(key, value):
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if type(value) is bool:
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return '%s=%s' % (key, 'true' if value else 'false')
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return '%s="%s"' % (key, value)
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return [merge(x, y) for x, y in gn_args.iteritems()]
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def to_gn_args(args):
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if args.simulator:
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if args.target_os == 'android':
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raise Exception('--simulator is not supported on Android')
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elif args.target_os == 'ios':
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if args.runtime_mode != 'debug':
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raise Exception('iOS simulator only supports the debug runtime mode')
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gn_args = {}
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gn_args['is_debug'] = args.unoptimized
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gn_args['android_full_debug'] = args.target_os == 'android' and args.unoptimized
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gn_args['is_clang'] = True
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ios_target_cpu = 'arm64'
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aot = args.runtime_mode != 'debug'
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if args.target_os == 'android':
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gn_args['target_os'] = 'android'
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elif args.target_os == 'ios':
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gn_args['target_os'] = 'ios'
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gn_args['ios_deployment_target'] = '7.0'
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gn_args['use_ios_simulator'] = args.simulator
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if args.simulator:
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gn_args['use_libjpeg_turbo'] = False
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else:
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# Always use AOT on iOS devices until the interpreter stabilizes
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aot = True
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else:
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gn_args['use_system_harfbuzz'] = False
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aot = False
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if args.runtime_mode == 'debug':
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gn_args['dart_runtime_mode'] = 'develop'
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else:
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gn_args['dart_runtime_mode'] = args.runtime_mode
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if args.target_os == 'android':
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gn_args['target_cpu'] = args.android_cpu
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elif args.target_os == 'ios':
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if args.simulator:
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gn_args['target_cpu'] = 'x64'
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else:
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gn_args['target_cpu'] = 'arm64'
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gn_args['flutter_aot'] = aot
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if aot:
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gn_args['dart_target_arch'] = gn_args['target_cpu']
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# On iOS Devices, use the Dart bytecode interpreter so we don't incur
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# snapshotting and linking costs of the precompiler during development.
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# We can still use the JIT on the simulator though.
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use_dbc = args.target_os == 'ios' and not args.simulator and args.runtime_mode == 'debug'
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gn_args['dart_experimental_interpreter'] = use_dbc
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gn_args['flutter_runtime_mode'] = args.runtime_mode
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if args.target_sysroot:
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gn_args['target_sysroot'] = args.target_sysroot
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if args.toolchain_prefix:
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gn_args['toolchain_prefix'] = args.toolchain_prefix
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goma_dir = os.environ.get('GOMA_DIR')
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goma_home_dir = os.path.join(os.getenv('HOME', ''), 'goma')
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if args.goma and goma_dir:
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gn_args['use_goma'] = True
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gn_args['goma_dir'] = goma_dir
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elif args.goma and os.path.exists(goma_home_dir):
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gn_args['use_goma'] = True
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gn_args['goma_dir'] = goma_home_dir
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else:
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gn_args['use_goma'] = False
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gn_args['goma_dir'] = None
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gn_args['use_glfw'] = args.use_glfw
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return gn_args
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def parse_args(args):
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args = args[1:]
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parser = argparse.ArgumentParser(description='A script run` gn gen`.')
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parser.add_argument('--unoptimized', default=False, action='store_true')
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parser.add_argument('--runtime-mode', type=str, choices=['debug', 'profile', 'release'], default='debug')
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parser.add_argument('--target-os', type=str, choices=['android', 'ios'])
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parser.add_argument('--android', dest='target_os', action='store_const', const='android')
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parser.add_argument('--android-cpu', type=str, choices=['arm', 'x64', 'x86', 'arm64'], default='arm')
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parser.add_argument('--ios', dest='target_os', action='store_const', const='ios')
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parser.add_argument('--simulator', action='store_true', default=False)
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parser.add_argument('--goma', default=True, action='store_true')
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parser.add_argument('--no-goma', dest='goma', action='store_false')
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parser.add_argument('--clang', default=True, action='store_true')
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parser.add_argument('--no-clang', dest='clang', action='store_false')
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parser.add_argument('--target-sysroot', type=str)
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parser.add_argument('--toolchain-prefix', type=str)
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parser.add_argument('--use-glfw', action='store_true', default=False)
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return parser.parse_args(args)
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def main(argv):
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args = parse_args(argv)
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if sys.platform.startswith(('cygwin', 'win')):
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subdir = 'win'
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elif sys.platform == 'darwin':
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subdir = 'mac'
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elif sys.platform.startswith('linux'):
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subdir = 'linux64'
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else:
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raise Error('Unknown platform: ' + sys.platform)
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command = [
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'%s/buildtools/%s/gn' % (SRC_ROOT, subdir),
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'gen',
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'--check'
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]
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gn_args = to_command_line(to_gn_args(args))
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out_dir = get_out_dir(args)
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print "gn gen --check in %s" % out_dir
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command.append(out_dir)
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command.append('--args=%s' % ' '.join(gn_args))
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gn_call_result = subprocess.call(command, cwd=SRC_ROOT)
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if gn_call_result == 0:
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# Generate/Replace the compile commands database in out.
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compile_cmd_gen_cmd = [
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'%s/buildtools/%s/ninja' % (SRC_ROOT, subdir),
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'-C',
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out_dir,
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'-t',
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'compdb',
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'cc',
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'cxx',
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'objc',
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'objcxx',
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'asm',
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]
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contents = subprocess.check_output(compile_cmd_gen_cmd, cwd=SRC_ROOT)
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compile_commands = open('%s/out/compile_commands.json' % SRC_ROOT, 'w+')
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compile_commands.write(contents)
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compile_commands.close()
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return gn_call_result
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if __name__ == '__main__':
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sys.exit(main(sys.argv))
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