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We currently use a mix of C standard includes (e.g. limits.h) and their C++ variants (e.g. climits). This migrates to a consistent style for all cases where the C++ variants are acceptable, but leaves the C equivalents in place where they are required, such as in the embedder API and other headers that may be used from C.
34 lines
867 B
C++
34 lines
867 B
C++
// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef FLUTTER_LIB_UI_WINDOW_POINTER_DATA_PACKET_H_
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#define FLUTTER_LIB_UI_WINDOW_POINTER_DATA_PACKET_H_
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#include <cstring>
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#include <vector>
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#include "flutter/fml/macros.h"
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#include "flutter/lib/ui/window/pointer_data.h"
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namespace flutter {
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class PointerDataPacket {
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public:
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explicit PointerDataPacket(size_t count);
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PointerDataPacket(uint8_t* data, size_t num_bytes);
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~PointerDataPacket();
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void SetPointerData(size_t i, const PointerData& data);
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const std::vector<uint8_t>& data() const { return data_; }
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private:
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std::vector<uint8_t> data_;
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FML_DISALLOW_COPY_AND_ASSIGN(PointerDataPacket);
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};
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} // namespace flutter
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#endif // FLUTTER_LIB_UI_WINDOW_POINTER_DATA_PACKET_H_
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