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At a quick glance, one could easily think of the "engine_time" as the GPU thread time and the "frame_time" as the UI thread time because the GPU thread time is mainly spent on the engine while the UI thread time is mainly spent on the Dart framework to generate the frame. But it's actually the other way. The "engine_time" is UI thread time and the "frame_time" is the GPU thread time. To avoid the confusion, rename them to "ui_time" and "raster_time" respectively. I avoided the "gpu_time" because the rasterization may be purely on a CPU backed software Skia backend.
296 lines
10 KiB
C++
296 lines
10 KiB
C++
// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "flutter/flow/raster_cache.h"
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#include <vector>
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#include "flutter/flow/layers/layer.h"
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#include "flutter/flow/paint_utils.h"
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#include "flutter/fml/logging.h"
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#include "flutter/fml/trace_event.h"
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#include "third_party/skia/include/core/SkCanvas.h"
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#include "third_party/skia/include/core/SkImage.h"
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#include "third_party/skia/include/core/SkPicture.h"
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#include "third_party/skia/include/core/SkSurface.h"
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namespace flutter {
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RasterCacheResult::RasterCacheResult() {}
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RasterCacheResult::RasterCacheResult(const RasterCacheResult& other) = default;
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RasterCacheResult::~RasterCacheResult() = default;
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RasterCacheResult::RasterCacheResult(sk_sp<SkImage> image,
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const SkRect& logical_rect)
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: image_(std::move(image)), logical_rect_(logical_rect) {}
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void RasterCacheResult::draw(SkCanvas& canvas, const SkPaint* paint) const {
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SkAutoCanvasRestore auto_restore(&canvas, true);
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SkIRect bounds =
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RasterCache::GetDeviceBounds(logical_rect_, canvas.getTotalMatrix());
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FML_DCHECK(bounds.size() == image_->dimensions());
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canvas.resetMatrix();
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canvas.drawImage(image_, bounds.fLeft, bounds.fTop, paint);
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}
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RasterCache::RasterCache(size_t access_threshold,
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size_t picture_cache_limit_per_frame)
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: access_threshold_(access_threshold),
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picture_cache_limit_per_frame_(picture_cache_limit_per_frame),
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checkerboard_images_(false),
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weak_factory_(this) {}
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RasterCache::~RasterCache() = default;
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static bool CanRasterizePicture(SkPicture* picture) {
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if (picture == nullptr) {
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return false;
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}
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const SkRect cull_rect = picture->cullRect();
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if (cull_rect.isEmpty()) {
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// No point in ever rasterizing an empty picture.
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return false;
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}
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if (!cull_rect.isFinite()) {
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// Cannot attempt to rasterize into an infinitely large surface.
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return false;
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}
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return true;
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}
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static bool IsPictureWorthRasterizing(SkPicture* picture,
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bool will_change,
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bool is_complex) {
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if (will_change) {
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// If the picture is going to change in the future, there is no point in
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// doing to extra work to rasterize.
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return false;
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}
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if (!CanRasterizePicture(picture)) {
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// No point in deciding whether the picture is worth rasterizing if it
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// cannot be rasterized at all.
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return false;
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}
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if (is_complex) {
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// The caller seems to have extra information about the picture and thinks
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// the picture is always worth rasterizing.
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return true;
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}
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// TODO(abarth): We should find a better heuristic here that lets us avoid
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// wasting memory on trivial layers that are easy to re-rasterize every frame.
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return picture->approximateOpCount() > 5;
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}
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static RasterCacheResult Rasterize(
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GrContext* context,
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const SkMatrix& ctm,
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SkColorSpace* dst_color_space,
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bool checkerboard,
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const SkRect& logical_rect,
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std::function<void(SkCanvas*)> draw_function) {
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TRACE_EVENT0("flutter", "RasterCachePopulate");
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SkIRect cache_rect = RasterCache::GetDeviceBounds(logical_rect, ctm);
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const SkImageInfo image_info = SkImageInfo::MakeN32Premul(
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cache_rect.width(), cache_rect.height(), sk_ref_sp(dst_color_space));
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sk_sp<SkSurface> surface =
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context
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? SkSurface::MakeRenderTarget(context, SkBudgeted::kYes, image_info)
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: SkSurface::MakeRaster(image_info);
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if (!surface) {
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return {};
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}
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SkCanvas* canvas = surface->getCanvas();
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canvas->clear(SK_ColorTRANSPARENT);
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canvas->translate(-cache_rect.left(), -cache_rect.top());
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canvas->concat(ctm);
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draw_function(canvas);
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if (checkerboard) {
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DrawCheckerboard(canvas, logical_rect);
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}
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return {surface->makeImageSnapshot(), logical_rect};
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}
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RasterCacheResult RasterizePicture(SkPicture* picture,
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GrContext* context,
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const SkMatrix& ctm,
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SkColorSpace* dst_color_space,
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bool checkerboard) {
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return Rasterize(context, ctm, dst_color_space, checkerboard,
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picture->cullRect(),
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[=](SkCanvas* canvas) { canvas->drawPicture(picture); });
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}
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static inline size_t ClampSize(size_t value, size_t min, size_t max) {
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if (value > max) {
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return max;
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}
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if (value < min) {
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return min;
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}
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return value;
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}
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void RasterCache::Prepare(PrerollContext* context,
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Layer* layer,
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const SkMatrix& ctm) {
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LayerRasterCacheKey cache_key(layer->unique_id(), ctm);
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Entry& entry = layer_cache_[cache_key];
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entry.access_count = ClampSize(entry.access_count + 1, 0, access_threshold_);
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entry.used_this_frame = true;
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if (!entry.image.is_valid()) {
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entry.image = Rasterize(context->gr_context, ctm, context->dst_color_space,
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checkerboard_images_, layer->paint_bounds(),
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[layer, context](SkCanvas* canvas) {
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SkISize canvas_size = canvas->getBaseLayerSize();
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SkNWayCanvas internal_nodes_canvas(
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canvas_size.width(), canvas_size.height());
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internal_nodes_canvas.addCanvas(canvas);
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Layer::PaintContext paintContext = {
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(SkCanvas*)&internal_nodes_canvas,
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canvas,
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context->gr_context,
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nullptr,
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context->raster_time,
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context->ui_time,
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context->texture_registry,
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context->raster_cache,
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context->checkerboard_offscreen_layers};
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if (layer->needs_painting()) {
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layer->Paint(paintContext);
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}
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});
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}
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}
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bool RasterCache::Prepare(GrContext* context,
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SkPicture* picture,
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const SkMatrix& transformation_matrix,
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SkColorSpace* dst_color_space,
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bool is_complex,
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bool will_change) {
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if (picture_cached_this_frame_ >= picture_cache_limit_per_frame_) {
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return false;
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}
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if (!IsPictureWorthRasterizing(picture, will_change, is_complex)) {
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// We only deal with pictures that are worthy of rasterization.
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return false;
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}
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// Decompose the matrix (once) for all subsequent operations. We want to make
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// sure to avoid volumetric distortions while accounting for scaling.
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const MatrixDecomposition matrix(transformation_matrix);
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if (!matrix.IsValid()) {
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// The matrix was singular. No point in going further.
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return false;
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}
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PictureRasterCacheKey cache_key(picture->uniqueID(), transformation_matrix);
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Entry& entry = picture_cache_[cache_key];
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entry.access_count = ClampSize(entry.access_count + 1, 0, access_threshold_);
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entry.used_this_frame = true;
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if (entry.access_count < access_threshold_ || access_threshold_ == 0) {
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// Frame threshold has not yet been reached.
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return false;
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}
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if (!entry.image.is_valid()) {
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entry.image = RasterizePicture(picture, context, transformation_matrix,
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dst_color_space, checkerboard_images_);
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}
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picture_cached_this_frame_++;
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return true;
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}
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RasterCacheResult RasterCache::Get(const SkPicture& picture,
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const SkMatrix& ctm) const {
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PictureRasterCacheKey cache_key(picture.uniqueID(), ctm);
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auto it = picture_cache_.find(cache_key);
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return it == picture_cache_.end() ? RasterCacheResult() : it->second.image;
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}
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RasterCacheResult RasterCache::Get(Layer* layer, const SkMatrix& ctm) const {
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LayerRasterCacheKey cache_key(layer->unique_id(), ctm);
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auto it = layer_cache_.find(cache_key);
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return it == layer_cache_.end() ? RasterCacheResult() : it->second.image;
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}
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void RasterCache::SweepAfterFrame() {
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using PictureCache = PictureRasterCacheKey::Map<Entry>;
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using LayerCache = LayerRasterCacheKey::Map<Entry>;
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SweepOneCacheAfterFrame<PictureCache, PictureCache::iterator>(picture_cache_);
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SweepOneCacheAfterFrame<LayerCache, LayerCache::iterator>(layer_cache_);
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picture_cached_this_frame_ = 0;
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TraceStatsToTimeline();
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}
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void RasterCache::Clear() {
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picture_cache_.clear();
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layer_cache_.clear();
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}
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void RasterCache::SetCheckboardCacheImages(bool checkerboard) {
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if (checkerboard_images_ == checkerboard) {
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return;
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}
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checkerboard_images_ = checkerboard;
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// Clear all existing entries so previously rasterized items (with or without
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// a checkerboard) will be refreshed in subsequent passes.
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Clear();
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}
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void RasterCache::TraceStatsToTimeline() const {
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#if FLUTTER_RUNTIME_MODE != FLUTTER_RUNTIME_MODE_RELEASE
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size_t layer_cache_count = 0;
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size_t layer_cache_bytes = 0;
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size_t picture_cache_count = 0;
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size_t picture_cache_bytes = 0;
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for (const auto& item : layer_cache_) {
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const auto dimensions = item.second.image.image_dimensions();
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layer_cache_count++;
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layer_cache_bytes += dimensions.width() * dimensions.height() * 4;
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}
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for (const auto& item : picture_cache_) {
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const auto dimensions = item.second.image.image_dimensions();
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picture_cache_count++;
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picture_cache_bytes += dimensions.width() * dimensions.height() * 4;
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}
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FML_TRACE_COUNTER("flutter", "RasterCache",
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reinterpret_cast<int64_t>(this), //
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"LayerCount", layer_cache_count, //
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"LayerMBytes", layer_cache_bytes * 1e-6, //
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"PictureCount", picture_cache_count, //
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"PictureMBytes", picture_cache_bytes * 1e-6 //
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);
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#endif // FLUTTER_RUNTIME_MODE != FLUTTER_RUNTIME_MODE_RELEASE
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}
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} // namespace flutter
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